Player Matchup

Anubis
Anubis
Silver II
ACHEFULL
Anubis
Silver II
Level 99
God Stats
15W - 11L
1,631 SR
Queue Stats
56W - 71L
1,153 MMR
Solo
Medusa
Medusa
Silver I
AK WHITEBOY11
Medusa
Silver I
Level 87
God Stats
24W - 30L
1,624 SR
Queue Stats
96W - 120L
1,160 MMR
Solo
Cabrakan
Cabrakan
Silver V
Ziggy943
Cabrakan
Silver V
Level 104
God Stats
43W - 34L
1,724 SR
Queue Stats
242W - 291L
1,311 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 97
1,660 SR
1,208 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,456 SR
1,228 MMR
Tyr
Tyr
Silver I
Akrim1660
Tyr
Silver I
Level 127
God Stats
34W - 34L
1,574 SR
Queue Stats
229W - 257L
1,161 MMR
Party 1
Merlin
Merlin
Gold III
Wov00 r
Merlin
Gold III
Level 147
God Stats
5W - 9L
1,295 SR
Queue Stats
226W - 246L
1,394 MMR
Party 1
Athena
Athena
Bronze IV
Yedroloski
Athena
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACHEFULL
Anubis
15
5 / 0 / 6
10,323
794
16,468
8,768
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 0 / 6
10,772
829
17,513
10,844
5,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Ziggy943
Cabrakan
13
1 / 1 / 7
9,494
730
6,551
13,872
19,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditeAo KuangDiscordiaAchillesKumbhakarna

VS

Bans
SkadiAh Muzen CabThothIzanamiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,842
603
6,602
18,984
17,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Wov00 r
Merlin
15
1 / 3 / 0
9,085
699
12,195
7,868
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Athena
Yedroloski
Athena
11
0 / 6 / 1
7,932
610
4,286
17,401
10,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
12
Kills
1
1
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
ACHEFULL
Anubis
5
0
6
8
W
6
0
6
9
L
0
3
1
0.17
L
Merlin
Wov00 r
Merlin
1
3
0
0.33
L
Athena
Yedroloski
Athena
0
6
1
0.08
W
Cabrakan
Ziggy943
Cabrakan
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
23,083
33,484
Taken
44,253
31,768
Mitigated
31,796
12,044
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ACHEFULL
Anubis
16,468
1,057
0
4,974
8,768
6,121
282
5,465
3,234
66,847
0
W
17,513
10,368
0
2,628
10,844
5,782
2,946
7,311
3,528
0
55,626
L
6,602
156
0
2,500
18,984
17,439
0
11,189
7,795
4,210
16,579
L
Merlin
Wov00 r
Merlin
12,195
411
165
1,018
7,868
3,445
0
2,976
4,892
62,815
0
L
Athena
Yedroloski
Athena
4,286
900
1,142
1,853
17,401
10,912
0
8,924
8,477
14,281
0
W
Cabrakan
Ziggy943
Cabrakan
6,551
1,453
407
4,035
13,872
19,865
75
6,217
7,615
12,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
24,859
176
Minions Killed
155
0
Camps Cleared
0
688,046
Distance Traveled
730,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,323
794
98
8
0
218,737
0
W
Medusa
10,772
829
75
6
0
236,017
0
L
Tyr
7,842
603
37
3
0
261,352
0
L
Merlin
9,085
699
106
8
0
241,102
0
L
Athena
7,932
610
12
1
0
227,698
0
W
Cabrakan
9,494
730
3
0
0
233,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role