Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Tonsai
Khepri
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 5L
1,694 Elo+
Party 1
Arachne
Arachne
cazadorlex
Arachne
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
409W - 394L
1,498 Elo+
Solo
Set
Set
mixingbeaters
Set
Level 89
God Stats
3W - 10L
1,214 SR
Queue Stats
116W - 102L
1,462 Elo+
Solo
Skadi
Skadi
yaboisuganipz
Skadi
Level 106
God Stats
4W - 1L
1,325 SR
Queue Stats
193W - 157L
1,551 Elo+
Party 1
Team Averages
Level 86
1,408 SR
1,541 Elo+

VS

Team Averages
Level 81
1,466 SR
1,458 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BangsDaDrum
Heimdallr
Level 62
God Stats
0W - 3L
1,204 SR
Queue Stats
45W - 44L
1,436 Elo+
Party 2
Janus
Janus
ExemplifyJL
Janus
Level 148
God Stats
7W - 10L
1,385 SR
Queue Stats
204W - 198L
1,586 Elo+
Solo
Artio
Artio
IAmS1d
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,404 Elo+
Party 2
Hades
Hades
kingpanda5764
Hades
Level 69
God Stats
41W - 33L
1,740 SR
Queue Stats
443W - 404L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 0 / 0
7,810
601
2,522
6,950
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Khepri
Tonsai
Khepri
11
0 / 2 / 7
6,586
507
4,059
12,636
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
cazadorlex
Arachne
13
2 / 0 / 0
7,391
569
5,877
9,335
3,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 3
7,768
598
3,257
9,258
4,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 5
6,600
508
11,814
9,254
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
0 / 1 / 2
6,472
498
3,675
9,457
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
BangsDaDrum
Heimdallr
10
3 / 2 / 1
6,040
465
10,525
8,865
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 0
7,719
594
8,766
7,203
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
IAmS1d
Artio
9
0 / 4 / 3
5,698
438
1,960
13,460
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
5,544
426
3,504
6,781
2,580
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
0
2
L
Hun Batz
 
Hun Batz
0
1
2
1
L
Heimdallr
BangsDaDrum
Heimdallr
3
2
1
1.75
L
2
1
0
2
L
Artio
IAmS1d
Artio
0
4
3
0.38
W
Khepri
Tonsai
Khepri
0
2
7
1.75
W
Arachne
cazadorlex
Arachne
2
0
0
2
L
0
2
0
0
W
4
1
3
5.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
28,430
47,433
Taken
45,766
23,442
Mitigated
22,972
17,893
Healing
17,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,522
96
0
1,740
6,950
2,667
569
4,942
2,008
54,463
0
L
Hun Batz
 
Hun Batz
3,675
446
0
4,644
9,457
3,573
0
999
8,458
0
52,946
L
Heimdallr
BangsDaDrum
Heimdallr
10,525
5,930
0
2,721
8,865
3,546
0
2,204
6,660
0
48,933
L
8,766
275
0
2,727
7,203
2,715
0
1,221
5,971
70,933
0
L
Artio
IAmS1d
Artio
1,960
357
380
3,366
13,460
10,558
0
2,145
11,315
8,997
0
W
Khepri
Tonsai
Khepri
4,059
565
0
2,826
12,636
9,621
84
2,709
9,927
16,232
0
W
Arachne
cazadorlex
Arachne
5,877
4,832
0
5,977
9,335
3,426
529
3,504
5,831
0
45,784
L
3,504
1,101
60
3,207
6,781
2,580
19
0
6,781
28,633
0
W
3,257
1,462
0
3,621
9,258
4,038
243
600
8,658
0
42,334
W
11,814
6,253
0
3,729
9,254
3,690
782
2,475
6,779
0
49,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,155
Gold Earned
31,473
340
Minions Killed
334
0
Camps Cleared
0
1,370,442
Distance Traveled
1,185,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,810
601
107
8
0
263,221
0
L
Hun Batz
6,472
498
89
7
0
263,937
0
L
Heimdallr
6,040
465
55
4
0
239,004
0
L
Janus
7,719
594
117
9
0
287,188
0
L
Artio
5,698
438
14
1
0
243,501
0
W
Khepri
6,586
507
22
2
0
303,841
0
W
Arachne
7,391
569
70
5
0
278,734
0
L
Hades
5,544
426
59
5
0
152,126
0
W
Set
7,768
598
74
6
0
263,972
0
W
Skadi
6,600
508
67
5
0
260,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role