Player Matchup

Chiron
Chiron
Dreso13
Chiron
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 23L
1,512 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaviorJumex
Cu Chulainn
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,512 Elo+
Party 2
Chang'e
Chang'e
illestone1
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,512 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,512 Elo+

VS

Team Averages
Level 71
1,584 SR
1,580 Elo+
Nike
Nike
Flu23Games
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 136L
1,533 Elo+
Party 1
Hercules
Hercules
Ken_2Timez
Hercules
Level 141
God Stats
47W - 57L
1,635 SR
Queue Stats
252W - 258L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
ValhallaEra
Sun Wukong
Level 24
God Stats
3W - 2L
1,617 SR
Queue Stats
144W - 142L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dreso13
Chiron
12
2 / 1 / 4
7,262
726
9,749
7,116
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SaviorJumex
Cu Chulainn
12
3 / 1 / 3
7,335
734
8,659
9,777
11,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
illestone1
Chang'e
12
1 / 1 / 5
6,986
699
11,385
9,333
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,665
667
5,603
12,468
10,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
Ken_2Timez
Hercules
11
1 / 2 / 2
6,746
675
4,155
10,760
11,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ValhallaEra
Sun Wukong
12
1 / 2 / 2
6,583
658
6,381
10,649
8,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
Dreso13
Chiron
2
1
4
4
L
1
2
2
1
L
Hercules
Ken_2Timez
Hercules
1
2
2
1
W
Cu Chulainn
SaviorJumex
Cu Chulainn
3
1
3
4.5
L
Sun Wukong
ValhallaEra
Sun Wukong
1
2
2
1
W
Chang'e
illestone1
Chang'e
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
16,139
26,226
Taken
33,877
17,568
Mitigated
30,165
8,250
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Dreso13
Chiron
9,749
6,133
656
2,285
7,116
2,707
1,617
190
6,501
0
32,365
L
5,603
620
0
2,897
12,468
10,642
0
3,827
8,322
0
18,808
L
Hercules
Ken_2Timez
Hercules
4,155
1,017
0
1,487
10,760
11,053
0
4,371
6,255
773
23,445
W
Cu Chulainn
SaviorJumex
Cu Chulainn
8,659
1,257
0
634
9,777
11,317
203
209
9,413
0
19,223
L
Sun Wukong
ValhallaEra
Sun Wukong
6,381
1,058
0
1,659
10,649
8,470
0
3,250
6,980
0
20,498
W
Chang'e
illestone1
Chang'e
11,385
992
1,956
2,719
9,333
3,544
334
182
8,995
27,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
19,994
112
Minions Killed
100
0
Camps Cleared
0
564,719
Distance Traveled
562,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,262
726
44
4
0
172,773
0
L
Nike
6,665
667
27
3
0
189,744
1
L
Hercules
6,746
675
37
4
0
183,993
0
W
Cu Chulainn
7,335
734
26
3
0
207,128
2
L
Sun Wukong
6,583
658
36
4
0
188,535
0
W
Chang'e
6,986
699
42
4
0
184,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role