Player Matchup

Medusa
Medusa
Auti2898
Medusa
Level 18
God Stats
2W - 2L
1,802 SR
Queue Stats
5W - 8L
1,750 Elo+
Party 3
Kuzenbo
Kuzenbo
BigZoo1900
Kuzenbo
Level 42
God Stats
7W - 9L
1,550 SR
Queue Stats
123W - 133L
1,459 Elo+
Solo
Pele
Pele
FatBoiJay--
Pele
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 76L
1,325 Elo+
Party 2
Janus
Janus
Guapanesee-
Janus
Level 24
God Stats
6W - 15L
1,589 SR
Queue Stats
34W - 60L
1,318 Elo+
Party 2
Amaterasu
Amaterasu
Hissucc
Amaterasu
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,469 Elo+
Party 3
Team Averages
Level 32
1,588 SR
1,464 Elo+

VS

Team Averages
Level 54
1,559 SR
1,470 Elo+
Cthulhu
Cthulhu
AlphaTrion7
Cthulhu
Level 47
God Stats
114W - 102L
1,528 SR
Queue Stats
501W - 523L
1,448 Elo+
Solo
Athena
Athena
DeeblerElf
Athena
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 126L
1,468 Elo+
Party 1
Charybdis
Charybdis
M-VeeZy
Charybdis
Level 22
God Stats
45W - 33L
1,544 SR
Queue Stats
136W - 142L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Orlanduo
Gilgamesh
Level 76
God Stats
21W - 11L
1,660 SR
Queue Stats
175W - 150L
1,542 Elo+
Party 1
Freya
Freya
PrinceGjoffrey
Freya
Level 62
God Stats
99W - 96L
1,563 SR
Queue Stats
108W - 116L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auti2898
Medusa
15
1 / 6 / 1
10,100
918
8,417
14,438
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
BigZoo1900
Kuzenbo
15
0 / 1 / 1
10,305
937
6,078
15,855
24,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 6 / 1
9,549
868
7,622
13,735
5,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 3 / 1
10,069
915
9,298
7,719
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Hissucc
Amaterasu
15
0 / 4 / 2
9,639
876
8,082
22,141
23,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

132

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlphaTrion7
Cthulhu
18
2 / 0 / 15
12,690
1,154
19,649
11,582
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
DeeblerElf
Athena
15
0 / 1 / 0
8,934
812
514
2,227
1,482
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
M-VeeZy
Charybdis
18
7 / 0 / 9
12,212
1,110
15,948
9,468
4,925
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Orlanduo
Gilgamesh
18
7 / 0 / 11
12,296
1,118
12,939
10,817
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

17
4 / 2 / 9
11,285
1,026
16,718
10,650
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
64
3
Kills
20
20
Deaths
3
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlphaTrion7
Cthulhu
2
0
15
9.5
L
Medusa
Auti2898
Medusa
1
6
1
0.25
L
Kuzenbo
BigZoo1900
Kuzenbo
0
1
1
0.5
W
Athena
DeeblerElf
Athena
0
1
0
0
L
1
6
1
0.25
L
1
3
1
0.5
L
Amaterasu
Hissucc
Amaterasu
0
4
2
0.25
W
Charybdis
M-VeeZy
Charybdis
7
0
9
11.5
W
Gilgamesh
Orlanduo
Gilgamesh
7
0
11
12.5
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,497
Damage
65,768
73,888
Taken
44,744
63,786
Mitigated
38,424
7,051
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlphaTrion7
Cthulhu
19,649
847
1,299
2,079
11,582
13,157
0
4,565
6,777
49,976
0
L
Medusa
Auti2898
Medusa
8,417
6,465
0
937
14,438
6,700
0
6,071
8,042
0
26,175
L
Kuzenbo
BigZoo1900
Kuzenbo
6,078
2,211
0
835
15,855
24,072
0
9,263
6,340
16,891
0
W
Athena
DeeblerElf
Athena
514
287
0
1
2,227
1,482
0
790
1,399
2,058
0
L
7,622
1,487
0
1,237
13,735
5,897
0
5,927
7,640
0
15,993
L
9,298
355
0
122
7,719
3,328
0
3,620
3,946
23,380
0
L
Amaterasu
Hissucc
Amaterasu
8,082
1,904
0
3,920
22,141
23,789
0
12,000
9,790
382
19,481
W
Charybdis
M-VeeZy
Charybdis
15,948
9,680
0
1,022
9,468
4,925
0
2,959
6,274
0
43,323
W
Gilgamesh
Orlanduo
Gilgamesh
12,939
3,464
494
959
10,817
12,980
0
3,716
6,813
0
17,919
W
16,718
6,901
0
2,559
10,650
5,880
0
3,728
6,834
34,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,662
Gold Earned
57,417
133
Minions Killed
209
3
Camps Cleared
4
822,852
Distance Traveled
889,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,690
1,154
61
6
0
245,910
0
L
Medusa
10,100
918
46
4
0
169,199
0
L
Kuzenbo
10,305
937
14
1
0
169,400
0
W
Athena
8,934
812
4
0
0
32,618
0
L
Pele
9,549
868
7
1
0
126,902
0
L
Janus
10,069
915
43
4
0
156,106
0
L
Amaterasu
9,639
876
23
2
3
201,245
0
W
Charybdis
12,212
1,110
70
6
1
198,185
0
W
Gilgamesh
12,296
1,118
14
1
1
224,535
0
W
Freya
11,285
1,026
60
5
2
187,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role