Player Matchup

Sol
Sol
Diamond II
Demonholy
Sol
Diamond II
Level 158
God Stats
2W - 1L
1,955 SR
Queue Stats
50W - 37L
2,125 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 158
1,955 SR
2,125 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,670 SR
1,902 MMR
Surtr
Surtr
Platinum I
superdarkbeing
Surtr
Platinum I
Level 155
God Stats
83W - 64L
1,670 SR
Queue Stats
385W - 401L
1,902 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 0
11,076
1,007
13,592
15,467
12,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bans
ChronosKaliBellonaBakasuraUllr

VS

Bans
AnubisSkadiPoseidonHe BoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 0
8,714
792
11,840
17,848
15,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,592
Damage
11,840
15,467
Taken
17,848
12,776
Mitigated
15,575
9,842
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,592
6,774
0
9,842
15,467
12,776
2,583
1,118
14,349
80,811
0
L
11,840
5,711
0
4,547
17,848
15,575
16
13,720
4,128
1,356
49,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,076
Gold Earned
8,714
164
Minions Killed
93
6
Camps Cleared
3
186,765
Distance Traveled
202,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,076
1,007
164
15
6
186,765
0
L
Surtr
8,714
792
93
8
3
202,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role