Player Matchup

Cthulhu
Cthulhu
Silver V
MH-SuperGuy
Cthulhu
Silver V
Level 59
God Stats
16W - 14L
1,343 SR
Queue Stats
159W - 167L
954 MMR
Party 2
Hades
Hades
Gold IV
TavoFinoVip
Hades
Gold IV
Level 161
God Stats
75W - 43L
1,592 SR
Queue Stats
1,392W - 1,532L
1,043 MMR
Solo
Lancelot
Lancelot
Silver V
malexander0323
Lancelot
Silver V
Level 83
God Stats
20W - 15L
1,450 SR
Queue Stats
352W - 362L
783 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,461 SR
927 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,468 SR
819 MMR
Kukulkan
Kukulkan
Silver V
IceCreamVenom
Kukulkan
Silver V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 64L
964 MMR
Party 1
Camazotz
Camazotz
Silver IV
Icey Road
Camazotz
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 71L
930 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
Karmacakes
Guan Yu
Bronze III
Level 60
God Stats
6W - 5L
1,404 SR
Queue Stats
88W - 196L
563 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MH-SuperGuy
Cthulhu
16
4 / 3 / 9
10,661
762
11,679
16,352
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 8
11,748
839
12,282
13,841
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
16
7 / 1 / 7
11,293
807
20,319
17,828
9,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Baron SamediBaba YagaAh Muzen Cab

VS

Bans
AphroditeVulcanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IceCreamVenom
Kukulkan
15
0 / 7 / 3
9,194
657
10,886
13,695
4,814
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Icey Road
Camazotz
16
4 / 2 / 1
10,455
747
9,953
20,516
15,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Karmacakes
Guan Yu
11
0 / 8 / 2
8,206
586
5,899
16,984
16,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
17
Kills
4
5
Deaths
17
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IceCreamVenom
Kukulkan
0
7
3
0.21
L
Camazotz
Icey Road
Camazotz
4
2
1
2.25
L
Guan Yu
Karmacakes
Guan Yu
0
8
2
0.13
W
Cthulhu
MH-SuperGuy
Cthulhu
4
3
9
2.83
W
6
1
8
10
W
Lancelot
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,280
Damage
26,738
48,021
Taken
51,195
37,415
Mitigated
36,599
15,533
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IceCreamVenom
Kukulkan
10,886
913
0
2,257
13,695
4,814
0
8,050
4,963
44,891
0
L
Camazotz
Icey Road
Camazotz
9,953
2,196
0
5,190
20,516
15,120
0
6,727
12,763
0
42,432
L
Guan Yu
Karmacakes
Guan Yu
5,899
1,523
589
1,677
16,984
16,665
0
6,866
9,404
0
11,834
W
Cthulhu
MH-SuperGuy
Cthulhu
11,679
927
755
1,861
16,352
19,368
0
3,618
12,507
36,170
0
W
12,282
823
1,000
6,629
13,841
9,023
1,067
3,287
10,182
53,117
0
W
Lancelot
20,319
4,709
0
5,288
17,828
9,024
1,282
4,024
13,513
0
57,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,702
Gold Earned
27,855
188
Minions Killed
137
0
Camps Cleared
0
864,047
Distance Traveled
738,023
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,194
657
78
6
0
218,520
2
L
Camazotz
10,455
747
45
3
0
281,096
3
L
Guan Yu
8,206
586
14
1
0
238,407
0
W
Cthulhu
10,661
762
28
2
0
274,392
0
W
Hades
11,748
839
93
7
0
263,851
0
W
Lancelot
11,293
807
67
5
0
325,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role