Player Matchup

Janus
Janus
BlazingFire55
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,748 Elo+
Solo
Sobek
Sobek
Jositoo
Sobek
Level 18
God Stats
1W - 3L
1,557 SR
Queue Stats
107W - 108L
1,509 Elo+
Solo
Camazotz
Camazotz
OZB23
Camazotz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,394 Elo+
Solo
Jing Wei
Jing Wei
somakush
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,190 Elo+
Solo
Odin
Odin
tommyv7326
Odin
Level 23
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 9L
1,233 Elo+
Solo
Team Averages
Level 22
1,475 SR
1,415 Elo+

VS

Team Averages
Level 72
1,524 SR
1,448 Elo+
Hades
Hades
CoochHooch
Hades
Level 28
God Stats
1W - 2L
1,168 SR
Queue Stats
98W - 105L
1,396 Elo+
Party 1
Ganesha
Ganesha
DeviineWarrior
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,502 Elo+
Solo
Sol
Sol
WizKalista21
Sol
Level 57
God Stats
2W - 2L
1,702 SR
Queue Stats
18W - 22L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
xXS0nZofBloodXx
Zhong Kui
Level 120
God Stats
3W - 3L
1,598 SR
Queue Stats
74W - 75L
1,406 Elo+
Party 1
Chiron
Chiron
xlUTILITYlx
Chiron
Level 138
God Stats
9W - 5L
1,649 SR
Queue Stats
94W - 96L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,384
738
8,752
9,076
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Jositoo
Sobek
11
0 / 5 / 1
6,707
671
3,682
13,371
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
OZB23
Camazotz
10
1 / 6 / 0
6,422
642
4,290
11,531
3,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
somakush
Jing Wei
12
0 / 6 / 1
6,282
628
4,124
9,027
2,949
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 5 / 1
6,478
648
5,868
11,490
11,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 1 / 16
8,971
897
10,695
7,422
5,074
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 24
8,957
896
9,170
9,220
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 0 / 18
8,516
852
5,527
4,974
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
xXS0nZofBloodXx
Zhong Kui
15
7 / 0 / 20
9,185
919
11,501
7,640
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
17
11 / 0 / 15
10,506
1,051
14,051
7,517
4,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
121
1
Kills
28
28
Deaths
1
4
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hades
6
1
16
14
W
0
0
24
12
L
Sobek
Jositoo
Sobek
0
5
1
0.1
L
Camazotz
OZB23
Camazotz
1
6
0
0.17
W
4
0
18
13
L
Jing Wei
somakush
Jing Wei
0
6
1
0.08
L
0
5
1
0.1
W
Zhong Kui
xXS0nZofBloodXx
Zhong Kui
7
0
20
17
W
Chiron
11
0
15
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,716
Damage
50,944
54,495
Taken
36,773
34,659
Mitigated
28,941
9,623
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,752
542
143
465
9,076
2,904
0
6,623
2,341
25,406
0
W
Hades
10,695
960
4,096
2,373
7,422
5,074
1,229
3,727
3,695
14,712
0
W
9,170
378
2,197
2,532
9,220
9,062
667
3,115
6,105
18,362
0
L
Sobek
Jositoo
Sobek
3,682
188
1,093
2,568
13,371
13,272
0
8,360
4,794
7,588
0
L
Camazotz
OZB23
Camazotz
4,290
458
1,206
2,739
11,531
3,729
0
6,843
4,535
0
8,453
W
5,527
858
1,674
1,370
4,974
3,288
1,510
3,240
1,734
11,272
0
L
Jing Wei
somakush
Jing Wei
4,124
3,014
0
0
9,027
2,949
0
6,331
2,650
0
12,142
L
5,868
360
0
1,409
11,490
11,805
0
8,016
3,282
5,737
3,426
W
Zhong Kui
xXS0nZofBloodXx
Zhong Kui
11,501
1,349
1,850
3,002
7,640
6,983
1,707
3,679
3,961
25,238
0
W
Chiron
14,051
3,143
3,387
1,870
7,517
4,534
1,936
3,126
4,391
0
30,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,273
Gold Earned
46,135
77
Minions Killed
126
0
Camps Cleared
0
834,068
Distance Traveled
1,000,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,384
738
43
4
0
152,815
0
W
Hades
8,971
897
20
2
0
225,524
0
W
Ganesha
8,957
896
0
0
0
181,103
0
L
Sobek
6,707
671
3
0
0
142,590
0
L
Camazotz
6,422
642
9
1
0
188,922
0
W
Sol
8,516
852
19
2
0
209,022
0
L
Jing Wei
6,282
628
15
2
0
162,199
0
L
Odin
6,478
648
7
1
0
187,542
0
W
Zhong Kui
9,185
919
40
4
0
175,423
0
W
Chiron
10,506
1,051
47
5
0
209,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role