Player Matchup

Sol
Sol
Batbrain051202
Sol
Level 26
God Stats
56W - 47L
1,567 SR
Queue Stats
311W - 298L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
Ghost91003
Danzaburou
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 364L
1,412 Elo+
Party 2
Sobek
Sobek
Josh14118
Sobek
Level 38
God Stats
6W - 4L
1,500 SR
Queue Stats
88W - 152L
1,246 Elo+
Solo
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 71
God Stats
166W - 181L
1,492 SR
Queue Stats
315W - 371L
1,421 Elo+
Solo
Hel
Hel
X skillz2kil
Hel
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 52L
1,072 Elo+
Solo
Team Averages
Level 45
1,512 SR
1,312 Elo+

VS

Team Averages
Level 64
1,523 SR
1,440 Elo+
Jormungandr
Jormungandr
FN-2187-Ray
Jormungandr
Level 46
God Stats
6W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Fdo_Est45
Danzaburou
Level 108
God Stats
9W - 5L
1,551 SR
Queue Stats
88W - 80L
1,420 Elo+
Party 1
Ratatoskr
Ratatoskr
Kileblacksocks
Ratatoskr
Level 57
God Stats
71W - 55L
1,559 SR
Queue Stats
387W - 403L
1,453 Elo+
Solo
Serqet
Serqet
Rey_Ghoul
Serqet
Level 27
God Stats
16W - 11L
1,500 SR
Queue Stats
80W - 70L
1,379 Elo+
Party 1
Janus
Janus
alegre205vikingo
Janus
Level 84
God Stats
3W - 1L
1,506 SR
Queue Stats
86W - 61L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,373
493
6,260
13,878
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Ghost91003
Danzaburou
12
2 / 1 / 1
8,059
474
9,061
10,085
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Josh14118
Sobek
7
0 / 11 / 2
6,195
364
952
17,610
8,449
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
SSBBPanther4
Bacchus
8
0 / 8 / 3
7,101
418
4,641
17,156
14,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 8 / 2
7,666
451
5,543
14,161
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FN-2187-Ray
Jormungandr
12
6 / 1 / 7
9,290
546
8,059
11,405
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Fdo_Est45
Danzaburou
14
5 / 1 / 11
9,987
587
12,854
11,014
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Kileblacksocks
Ratatoskr
17
12 / 2 / 6
10,789
635
17,019
13,946
6,148
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
Rey_Ghoul
Serqet
15
3 / 2 / 4
9,664
568
4,532
6,703
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 0 / 12
10,294
606
13,556
10,303
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
6
Kills
33
35
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Jormungandr
FN-2187-Ray
Jormungandr
6
1
7
9.5
W
Danzaburou
Fdo_Est45
Danzaburou
5
1
11
10.5
L
Danzaburou
Ghost91003
Danzaburou
2
1
1
2.5
L
Sobek
Josh14118
Sobek
0
11
2
0.09
W
Ratatoskr
Kileblacksocks
Ratatoskr
12
2
6
7.5
W
Serqet
Rey_Ghoul
Serqet
3
2
4
2.5
L
Bacchus
SSBBPanther4
Bacchus
0
8
3
0.19
L
3
8
2
0.5
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
56,020
72,890
Taken
53,371
35,874
Mitigated
29,459
12,832
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,260
2,026
0
3,895
13,878
4,201
1,402
3,510
10,100
57,845
0
W
Jormungandr
FN-2187-Ray
Jormungandr
8,059
1,674
382
2,321
11,405
11,374
154
3,236
8,169
32,696
0
W
Danzaburou
Fdo_Est45
Danzaburou
12,854
5,641
0
3,072
11,014
4,677
3,612
3,099
7,915
0
66,784
L
Danzaburou
Ghost91003
Danzaburou
9,061
3,660
0
2,278
10,085
3,954
0
3,716
6,369
0
51,688
L
Sobek
Josh14118
Sobek
952
628
0
93
17,610
8,449
32
4,954
12,176
6,247
0
W
Ratatoskr
Kileblacksocks
Ratatoskr
17,019
5,839
228
2,357
13,946
6,148
1,024
4,369
9,577
0
97,866
W
Serqet
Rey_Ghoul
Serqet
4,532
1,963
35
1,211
6,703
3,119
1,928
2,412
4,291
0
55,125
L
Bacchus
SSBBPanther4
Bacchus
4,641
468
0
1,942
17,156
14,307
0
4,877
12,279
13,176
0
L
5,543
606
1,711
2,913
14,161
4,963
0
4,558
9,603
22,818
0
W
13,556
1,144
0
3,426
10,303
4,141
1,787
4,280
6,023
71,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,394
Gold Earned
50,024
224
Minions Killed
466
0
Camps Cleared
0
1,469,430
Distance Traveled
1,765,329
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,373
493
93
5
0
304,179
0
W
Jormungandr
9,290
546
42
2
0
341,311
0
W
Danzaburou
9,987
587
115
7
0
341,002
1
L
Danzaburou
8,059
474
76
4
0
316,632
2
L
Sobek
6,195
364
9
1
0
316,480
0
W
Ratatoskr
10,789
635
114
7
0
408,211
0
W
Serqet
9,664
568
91
5
0
333,222
0
L
Bacchus
7,101
418
9
1
0
280,387
0
L
Hel
7,666
451
37
2
0
251,752
0
W
Janus
10,294
606
104
6
0
341,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role