Player Matchup

Ao Kuang
Ao Kuang
Gold III
Apo-Ismael23
Ao Kuang
Gold III
Level 108
God Stats
2W - 3L
1,764 SR
Queue Stats
196W - 192L
1,534 MMR
Solo
Ishtar
Ishtar
Bronze III
Dasheld45
Ishtar
Bronze III
Level 141
God Stats
8W - 12L
1,664 SR
Queue Stats
139W - 145L
1,516 MMR
Solo
Olorun
Olorun
Bronze III
Daxly
Olorun
Bronze III
Level 48
God Stats
6W - 5L
1,523 SR
Queue Stats
170W - 182L
1,554 MMR
Solo
Chaac
Chaac
Bronze III
Neo Ronhie
Chaac
Bronze III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold IV
XGecoXx
Xing Tian
Gold IV
Level 84
God Stats
1W - 4L
1,472 SR
Queue Stats
229W - 236L
1,516 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,585 SR
1,524 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,446 SR
1,523 MMR
Ravana
Ravana
Gold IV
KobeWan248
Ravana
Gold IV
Level 148
God Stats
1W - 1L
1,581 SR
Queue Stats
106W - 110L
1,520 MMR
Party 1
Chiron
Chiron
Bronze III
NeedMoreMetro
Chiron
Bronze III
Level 47
God Stats
8W - 5L
1,434 SR
Queue Stats
13W - 28L
1,500 MMR
Solo
Mulan
Mulan
Gold V
UniqueBasket881
Mulan
Gold V
Level 108
God Stats
2W - 2L
1,214 SR
Queue Stats
59W - 41L
1,577 MMR
Party 2
Kukulkan
Kukulkan
Silver I
iTzHobbez
Kukulkan
Silver I
Level 150
God Stats
1W - 0L
1,346 SR
Queue Stats
33W - 27L
1,421 MMR
Party 2
Jormungandr
Jormungandr
Gold II
tworad
Jormungandr
Gold II
Level 63
God Stats
48W - 30L
1,654 SR
Queue Stats
150W - 151L
1,599 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apo-Ismael23
Ao Kuang
6
0 / 0 / 0
3,923
392
0
3,156
963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Dasheld45
Ishtar
10
0 / 0 / 0
5,654
565
1,943
3,444
1,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Daxly
Olorun
9
1 / 0 / 0
4,800
480
4,213
5,745
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
9
0 / 4 / 0
4,886
489
3,265
10,447
8,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
XGecoXx
Xing Tian
8
0 / 1 / 1
5,193
519
2,394
11,152
7,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
He BoHelFenrirLoki

VS

Bans
BacchusAphroditeChang'eGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KobeWan248
Ravana
10
2 / 0 / 0
5,929
593
3,878
4,534
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 0
5,653
565
2,253
3,407
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 2
7,230
723
6,523
7,470
5,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
iTzHobbez
Kukulkan
9
0 / 0 / 0
5,553
555
3,930
3,426
1,472
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
tworad
Jormungandr
8
0 / 1 / 1
5,202
520
5,580
6,110
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Apo-Ismael23
Ao Kuang
0
0
0
0
L
Ishtar
Dasheld45
Ishtar
0
0
0
0
L
Olorun
Daxly
Olorun
1
0
0
1
W
Ravana
KobeWan248
Ravana
2
0
0
2
W
1
0
0
1
L
Chaac
0
4
0
0
W
2
0
2
3
L
Xing Tian
XGecoXx
Xing Tian
0
1
1
0.5
W
Kukulkan
iTzHobbez
Kukulkan
0
0
0
0
W
Jormungandr
tworad
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,815
Damage
22,164
33,944
Taken
24,947
20,923
Mitigated
14,689
10,151
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Apo-Ismael23
Ao Kuang
0
0
0
770
3,156
963
0
1,512
1,638
3,372
0
L
Ishtar
Dasheld45
Ishtar
1,943
1,222
0
1,595
3,444
1,199
0
324
3,120
0
42,667
L
Olorun
Daxly
Olorun
4,213
2,105
435
2,330
5,745
2,344
0
2,168
3,525
37,822
0
W
Ravana
KobeWan248
Ravana
3,878
998
0
3,034
4,534
1,926
0
1,317
3,217
0
42,384
W
2,253
1,213
137
2,106
3,407
1,217
0
29
3,378
0
36,412
L
Chaac
3,265
536
0
1,732
10,447
8,614
0
0
9,782
0
35,217
W
6,523
1,523
0
4,569
7,470
5,822
383
0
7,470
0
53,617
L
Xing Tian
XGecoXx
Xing Tian
2,394
57
1,204
2,085
11,152
7,803
0
5,360
5,704
18,820
0
W
Kukulkan
iTzHobbez
Kukulkan
3,930
526
0
450
3,426
1,472
102
2,333
1,093
41,357
0
W
Jormungandr
tworad
Jormungandr
5,580
1,759
140
1,619
6,110
4,252
0
2,928
3,182
19,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,456
Gold Earned
29,567
245
Minions Killed
340
0
Camps Cleared
0
869,066
Distance Traveled
976,813
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,923
392
11
1
0
69,750
0
L
Ishtar
5,654
565
96
10
0
186,793
3
L
Olorun
4,800
480
63
6
0
183,190
0
W
Ravana
5,929
593
75
8
0
222,142
1
W
Chiron
5,653
565
75
8
0
187,647
0
L
Chaac
4,886
489
44
4
0
213,747
0
W
Mulan
7,230
723
88
9
0
174,665
2
L
Xing Tian
5,193
519
31
3
0
215,586
2
W
Kukulkan
5,553
555
88
9
0
191,654
0
W
Jormungandr
5,202
520
14
1
0
200,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role