Player Matchup

Guan Yu
Guan Yu
Silver II
DyrKral
Guan Yu
Silver II
Level 138
God Stats
0W - 2L
1,564 SR
Queue Stats
161W - 150L
1,553 MMR
Solo
Fenrir
Fenrir
Silver I
FreakyMan_Cahleb
Fenrir
Silver I
Level 85
God Stats
0W - 2L
1,700 SR
Queue Stats
89W - 109L
1,537 MMR
Solo
Vulcan
Vulcan
Platinum V
ImJorels
Vulcan
Platinum V
Level 118
God Stats
0W - 1L
1,449 SR
Queue Stats
42W - 43L
1,553 MMR
Solo
Khepri
Khepri
Bronze III
Xxhidden0909xX
Khepri
Bronze III
Level 68
God Stats
0W - 2L
1,673 SR
Queue Stats
1W - 5L
1,554 MMR
Solo
Cernunnos
Cernunnos
Gold IV
yamslikely
Cernunnos
Gold IV
Level 49
God Stats
8W - 5L
1,778 SR
Queue Stats
48W - 45L
1,541 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,633 SR
1,548 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,671 SR
1,548 MMR
Scylla
Scylla
Gold II
BigBoyAmro
Scylla
Gold II
Level 167
God Stats
8W - 4L
1,822 SR
Queue Stats
120W - 110L
1,556 MMR
Solo
Ganesha
Ganesha
Gold II
Joslule
Ganesha
Gold II
Level 75
God Stats
63W - 60L
1,724 SR
Queue Stats
792W - 790L
1,536 MMR
Solo
Loki
Loki
Silver I
K1ZIkaza
Loki
Silver I
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 95L
1,337 MMR
Party 1
Chang'e
Chang'e
Gold I
Masterwind1234
Chang'e
Gold I
Level 126
God Stats
11W - 4L
1,744 SR
Queue Stats
123W - 120L
1,762 MMR
Party 1
Jing Wei
Jing Wei
Silver II
estirxn123
Jing Wei
Silver II
Level 173
God Stats
2W - 2L
1,565 SR
Queue Stats
29W - 26L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DyrKral
Guan Yu
19
1 / 2 / 1
11,712
509
17,016
27,854
37,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
2 / 5 / 1
10,588
460
4,492
18,803
7,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
ImJorels
Vulcan
15
0 / 6 / 0
9,287
404
4,459
14,716
6,427
15
0 / 5 / 1
10,025
436
4,013
23,962
29,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
yamslikely
Cernunnos
17
1 / 4 / 0
10,723
466
17,995
15,518
6,887
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
HerculesHelAo KuangKuzenbo

VS

Bans
SurtrAphroditeBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigBoyAmro
Scylla
20
12 / 0 / 6
14,582
634
25,343
13,491
8,039
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Joslule
Ganesha
17
0 / 0 / 19
11,719
510
6,790
15,402
17,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
19
5 / 1 / 8
12,162
529
8,473
18,194
9,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 4
13,219
575
19,207
22,347
7,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jing Wei
estirxn123
Jing Wei
20
2 / 1 / 7
13,404
583
13,786
15,151
7,877
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
22
22
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigBoyAmro
Scylla
12
0
6
15
L
Guan Yu
DyrKral
Guan Yu
1
2
1
0.75
L
2
5
1
0.5
L
Vulcan
ImJorels
Vulcan
0
6
0
0
W
Ganesha
Joslule
Ganesha
0
0
19
9.5
W
Loki
5
1
8
9
W
3
2
4
2.5
L
0
5
1
0.1
W
Jing Wei
estirxn123
Jing Wei
2
1
7
5.5
L
Cernunnos
yamslikely
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,975
Damage
73,599
100,853
Taken
84,585
88,202
Mitigated
51,186
21,546
Healing
27,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigBoyAmro
Scylla
25,343
4,963
0
2,015
13,491
8,039
2,815
2,116
11,375
154,704
0
L
Guan Yu
DyrKral
Guan Yu
17,016
1,375
1,074
9,682
27,854
37,699
0
16,348
11,506
0
112,006
L
4,492
1,538
0
3,068
18,803
7,960
0
9,845
8,958
0
61,996
L
Vulcan
ImJorels
Vulcan
4,459
848
0
331
14,716
6,427
0
6,485
8,231
59,798
0
W
Ganesha
Joslule
Ganesha
6,790
924
3,715
4,395
15,402
17,878
36
3,179
12,223
23,271
0
W
Loki
8,473
1,224
0
636
18,194
9,775
174
1,536
16,658
0
121,251
W
19,207
1,604
2,059
8,550
22,347
7,617
1,032
492
21,855
118,861
0
L
4,013
378
0
2,154
23,962
29,229
0
13,839
10,123
29,488
585
W
Jing Wei
estirxn123
Jing Wei
13,786
11,158
0
6,142
15,151
7,877
8,633
894
14,257
0
139,037
L
Cernunnos
yamslikely
Cernunnos
17,995
10,049
0
5,237
15,518
6,887
0
4,823
10,695
0
118,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,335
Gold Earned
65,086
610
Minions Killed
792
0
Camps Cleared
0
2,058,729
Distance Traveled
2,309,649
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,582
634
242
11
0
472,821
3
L
Guan Yu
11,712
509
160
7
0
422,552
4
L
Fenrir
10,588
460
88
4
0
407,302
3
L
Vulcan
9,287
404
108
5
0
366,244
0
W
Ganesha
11,719
510
2
0
0
442,583
10
W
Loki
12,162
529
147
6
0
501,089
0
W
Chang'e
13,219
575
180
8
0
452,618
9
L
Khepri
10,025
436
45
2
0
449,793
2
W
Jing Wei
13,404
583
221
10
0
440,538
0
L
Cernunnos
10,723
466
209
9
0
412,838
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role