Player Matchup

Set
Set
 
Set
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Abyl0
Olorun
Level 117
God Stats
27W - 21L
1,759 SR
Queue Stats
366W - 343L
1,501 Elo+
Solo
Anubis
Anubis
DarK J35T3R
Anubis
Level 115
God Stats
18W - 27L
1,434 SR
Queue Stats
354W - 338L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
Fury of Narfi
Gilgamesh
Level 104
God Stats
11W - 6L
1,816 SR
Queue Stats
262W - 260L
1,503 Elo+
Party 2
Team Averages
Level 98
1,602 SR
1,510 Elo+

VS

Team Averages
Level 94
1,556 SR
1,530 Elo+
Mercury
Mercury
DonLuciffer
Mercury
Level 48
God Stats
4W - 3L
1,696 SR
Queue Stats
76W - 62L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
GtorresRod
Cthulhu
Level 109
God Stats
0W - 5L
1,276 SR
Queue Stats
274W - 258L
1,588 Elo+
Party 1
Hachiman
Hachiman
Krypsix
Hachiman
Level 103
God Stats
1W - 2L
1,758 SR
Queue Stats
24W - 39L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
Lil_Reaper407
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
tHEOn1yJuan
Zhong Kui
Level 87
God Stats
5W - 2L
1,550 SR
Queue Stats
152W - 131L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
4 / 3 / 6
8,533
610
4,139
13,525
6,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
12
5 / 2 / 5
7,850
561
6,439
11,117
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Abyl0
Olorun
16
11 / 4 / 9
10,687
763
17,824
18,154
8,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
15
7 / 2 / 3
9,237
660
14,203
9,766
5,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Fury of Narfi
Gilgamesh
12
2 / 3 / 3
7,497
536
7,945
16,086
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonLuciffer
Mercury
12
2 / 6 / 0
7,827
559
5,173
13,920
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
GtorresRod
Cthulhu
15
5 / 3 / 2
9,366
669
14,703
14,261
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Krypsix
Hachiman
13
2 / 4 / 3
7,964
569
7,916
13,217
4,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Lil_Reaper407
Baron Samedi
14
4 / 5 / 2
8,190
585
8,522
12,222
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
tHEOn1yJuan
Zhong Kui
11
1 / 11 / 4
7,096
507
9,327
16,503
9,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
29
Kills
14
14
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
6
2.33
W
Sol
 
Sol
5
2
5
3.75
W
Olorun
Abyl0
Olorun
11
4
9
3.88
W
Anubis
7
2
3
4.25
L
Mercury
DonLuciffer
Mercury
2
6
0
0.33
W
Gilgamesh
Fury of Narfi
Gilgamesh
2
3
3
1.17
L
Cthulhu
GtorresRod
Cthulhu
5
3
2
2
L
Hachiman
Krypsix
Hachiman
2
4
3
0.88
L
Baron Samedi
Lil_Reaper407
Baron Samedi
4
5
2
1
L
Zhong Kui
tHEOn1yJuan
Zhong Kui
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,550
Damage
45,641
68,648
Taken
70,123
37,200
Mitigated
35,030
25,403
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
4,139
1,390
0
2,308
13,525
6,405
0
3,766
9,269
0
63,771
W
Sol
 
Sol
6,439
2,979
0
4,189
11,117
3,902
531
3,351
7,714
38,009
0
W
Olorun
Abyl0
Olorun
17,824
10,327
343
9,295
18,154
8,693
2,368
7,241
10,660
93,461
0
W
Anubis
14,203
331
0
5,408
9,766
5,031
0
5,254
3,699
79,095
0
L
Mercury
DonLuciffer
Mercury
5,173
2,488
0
250
13,920
4,759
0
6,670
7,074
0
49,853
W
Gilgamesh
Fury of Narfi
Gilgamesh
7,945
2,158
0
3,860
16,086
13,169
0
9,490
4,284
0
43,923
L
Cthulhu
GtorresRod
Cthulhu
14,703
2,269
0
2,631
14,261
11,670
0
2,958
10,466
61,716
0
L
Hachiman
Krypsix
Hachiman
7,916
1,868
0
4,493
13,217
4,389
322
9,363
3,854
0
48,716
L
Baron Samedi
Lil_Reaper407
Baron Samedi
8,522
419
489
4,176
12,222
5,004
59
7,561
4,613
49,121
0
L
Zhong Kui
tHEOn1yJuan
Zhong Kui
9,327
2,487
0
1,900
16,503
9,208
698
11,914
4,541
40,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,804
Gold Earned
40,443
477
Minions Killed
398
0
Camps Cleared
0
1,329,109
Distance Traveled
1,377,221
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,533
610
101
7
0
311,594
1
W
Sol
7,850
561
58
4
0
274,888
7
W
Olorun
10,687
763
128
9
0
236,665
0
W
Anubis
9,237
660
121
9
0
258,222
1
L
Mercury
7,827
559
83
6
0
308,346
0
W
Gilgamesh
7,497
536
69
5
0
247,740
0
L
Cthulhu
9,366
669
108
8
0
263,181
0
L
Hachiman
7,964
569
66
5
0
276,525
0
L
Baron Samedi
8,190
585
85
6
0
268,094
0
L
Zhong Kui
7,096
507
56
4
0
261,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role