Player Matchup

Ishtar
Ishtar
Frontage
Ishtar
Level 159
God Stats
13W - 15L
1,440 SR
Queue Stats
425W - 575L
1,519 Elo+
Party 1
Bacchus
Bacchus
QuavoFred
Bacchus
Level 109
God Stats
5W - 7L
1,317 SR
Queue Stats
399W - 495L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
Skarmore
Gilgamesh
Level 149
God Stats
0W - 1L
1,322 SR
Queue Stats
240W - 337L
1,527 Elo+
Party 1
Chronos
Chronos
Zros90
Chronos
Level 187
God Stats
5W - 5L
1,626 SR
Queue Stats
50W - 48L
1,670 Elo+
Solo
Hades
Hades
breent
Hades
Level 137
God Stats
1W - 3L
1,290 SR
Queue Stats
314W - 350L
1,480 Elo+
Party 1
Team Averages
Level 148
1,399 SR
1,533 Elo+

VS

Team Averages
Level 117
1,677 SR
1,627 Elo+
Aphrodite
Aphrodite
Shindole
Aphrodite
Level 49
God Stats
2W - 0L
1,619 SR
Queue Stats
43W - 36L
1,547 Elo+
Party 3
The Morrigan
The Morrigan
Veldion
The Morrigan
Level 159
God Stats
1W - 0L
1,549 SR
Queue Stats
32W - 33L
1,555 Elo+
Solo
Jing Wei
Jing Wei
chander113
Jing Wei
Level 66
God Stats
2W - 0L
1,791 SR
Queue Stats
94W - 53L
1,600 Elo+
Party 3
Bellona
Bellona
epicstar1901
Bellona
Level 191
God Stats
40W - 38L
1,604 SR
Queue Stats
719W - 441L
1,740 Elo+
Party 2
Thor
Thor
grımmjow
Thor
Level 122
God Stats
19W - 11L
1,822 SR
Queue Stats
387W - 199L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Frontage
Ishtar
15
1 / 4 / 0
9,073
504
9,271
12,466
5,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
QuavoFred
Bacchus
13
1 / 4 / 5
8,760
487
6,786
16,341
20,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
Skarmore
Gilgamesh
14
0 / 5 / 3
8,605
478
8,872
18,873
23,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Zros90
Chronos
17
2 / 5 / 5
10,069
559
8,795
16,218
6,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
breent
Hades
16
6 / 4 / 1
10,267
570
11,251
13,424
7,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Shindole
Aphrodite
12
0 / 2 / 8
8,512
473
3,963
13,219
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Veldion
The Morrigan
17
5 / 3 / 5
10,876
604
9,235
9,132
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
chander113
Jing Wei
19
3 / 2 / 3
11,654
647
11,436
15,901
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
epicstar1901
Bellona
16
3 / 3 / 7
10,589
588
11,942
23,196
20,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
17
11 / 0 / 8
11,416
634
19,550
17,031
9,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
22
22
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Frontage
Ishtar
1
4
0
0.25
L
Bacchus
QuavoFred
Bacchus
1
4
5
0.88
W
Aphrodite
Shindole
Aphrodite
0
2
8
2
L
Gilgamesh
Skarmore
Gilgamesh
0
5
3
0.3
W
The Morrigan
Veldion
The Morrigan
5
3
5
2.5
L
Chronos
Zros90
Chronos
2
5
5
0.9
L
Hades
breent
Hades
6
4
1
1.63
W
Jing Wei
chander113
Jing Wei
3
2
3
2.25
W
Bellona
epicstar1901
Bellona
3
3
7
2.17
W
Thor
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,975
Damage
56,126
77,322
Taken
78,479
63,292
Mitigated
52,755
20,559
Healing
29,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Frontage
Ishtar
9,271
6,446
0
2,354
12,466
5,689
975
256
12,210
0
84,217
L
Bacchus
QuavoFred
Bacchus
6,786
904
1,743
2,576
16,341
20,004
0
2,925
13,416
22,026
0
W
Aphrodite
Shindole
Aphrodite
3,963
610
4,581
6,181
13,219
10,959
0
7,416
5,758
25,987
0
L
Gilgamesh
Skarmore
Gilgamesh
8,872
2,012
0
2,351
18,873
23,413
0
2,385
16,488
2,050
56,308
W
The Morrigan
Veldion
The Morrigan
9,235
2,205
0
845
9,132
3,783
0
3,003
6,045
90,243
3,915
L
Chronos
Zros90
Chronos
8,795
3,786
0
5,591
16,218
6,836
0
3,068
13,150
92,219
0
L
Hades
breent
Hades
11,251
864
378
5,566
13,424
7,350
0
2,918
10,506
80,995
0
W
Jing Wei
chander113
Jing Wei
11,436
9,927
0
7,425
15,901
8,379
783
3,626
12,275
0
121,114
W
Bellona
epicstar1901
Bellona
11,942
6,982
0
9,302
23,196
20,431
286
9,925
12,592
0
91,705
W
Thor
19,550
9,647
0
709
17,031
9,203
0
6,992
9,852
0
110,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,774
Gold Earned
53,047
534
Minions Killed
657
0
Camps Cleared
0
1,831,277
Distance Traveled
1,879,697
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,073
504
149
8
0
344,189
4
L
Bacchus
8,760
487
9
1
0
375,783
1
W
Aphrodite
8,512
473
44
2
0
363,670
0
L
Gilgamesh
8,605
478
90
5
0
311,388
3
W
The Morrigan
10,876
604
153
9
0
369,734
1
L
Chronos
10,069
559
141
8
0
397,507
0
L
Hades
10,267
570
145
8
0
402,410
6
W
Jing Wei
11,654
647
199
11
0
358,382
0
W
Bellona
10,589
588
120
7
0
376,649
2
W
Thor
11,416
634
141
8
0
411,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role