Player Matchup

Nemesis
Nemesis
Cabbage Uncle
Nemesis
Level 122
God Stats
8W - 2L
1,620 SR
Queue Stats
33W - 24L
1,513 Elo+
Party 2
Cerberus
Cerberus
Dom Viterbo
Cerberus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,422 Elo+
Party 2
Aphrodite
Aphrodite
EugeneDogsPP
Aphrodite
Level 148
God Stats
12W - 2L
1,817 SR
Queue Stats
33W - 27L
1,521 Elo+
Party 2
Team Averages
Level 111
1,646 SR
1,485 Elo+

VS

Team Averages
Level 99
1,480 SR
1,509 Elo+
Ao Kuang
Ao Kuang
ItzSimplicityI
Ao Kuang
Level 127
God Stats
41W - 36L
1,403 SR
Queue Stats
255W - 246L
1,514 Elo+
Party 1
King Arthur
King Arthur
MintTOP7
King Arthur
Level 100
God Stats
1W - 4L
1,538 SR
Queue Stats
91W - 88L
1,538 Elo+
Solo
Thanatos
Thanatos
my600sl
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 156L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
6 / 1 / 8
9,879
823
14,731
14,801
15,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Dom Viterbo
Cerberus
15
2 / 1 / 11
10,023
835
6,626
14,047
11,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
EugeneDogsPP
Aphrodite
15
8 / 1 / 6
10,190
849
14,016
11,930
6,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 4 / 1
8,109
676
7,876
13,428
10,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MintTOP7
King Arthur
12
1 / 5 / 2
7,831
653
11,991
17,374
14,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
my600sl
Thanatos
11
0 / 7 / 3
7,319
610
7,056
12,433
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
16
Kills
3
3
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
6
1
8
10
W
Cerberus
Dom Viterbo
Cerberus
2
1
11
7.5
W
Aphrodite
EugeneDogsPP
Aphrodite
8
1
6
11
L
Ao Kuang
2
4
1
0.63
L
King Arthur
MintTOP7
King Arthur
1
5
2
0.4
L
Thanatos
my600sl
Thanatos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
26,923
40,778
Taken
43,235
32,908
Mitigated
30,966
25,008
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,731
4,656
0
2,282
14,801
15,090
508
2,313
11,961
0
36,569
W
Cerberus
Dom Viterbo
Cerberus
6,626
990
2,342
4,498
14,047
11,493
362
2,615
10,980
23,889
0
W
Aphrodite
EugeneDogsPP
Aphrodite
14,016
2,289
7,338
8,548
11,930
6,325
1,335
2,560
8,957
58,957
0
L
Ao Kuang
7,876
1,998
0
1,267
13,428
10,695
0
5,493
7,577
22,019
0
L
King Arthur
MintTOP7
King Arthur
11,991
196
0
1,742
17,374
14,603
0
8,771
7,820
0
28,773
L
Thanatos
my600sl
Thanatos
7,056
781
0
4,296
12,433
5,668
0
6,629
5,537
0
25,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,092
Gold Earned
23,259
180
Minions Killed
86
0
Camps Cleared
0
719,257
Distance Traveled
590,601
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,879
823
26
2
0
271,095
0
W
Cerberus
10,023
835
52
4
0
212,738
0
W
Aphrodite
10,190
849
102
9
0
235,424
0
L
Ao Kuang
8,109
676
24
2
0
193,217
0
L
King Arthur
7,831
653
32
3
0
211,608
0
L
Thanatos
7,319
610
30
3
0
185,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role