Player Matchup

Fenrir
Fenrir
Benz_A-g
Fenrir
Level 104
God Stats
1W - 0L
1,153 SR
Queue Stats
16W - 23L
1,365 Elo+
Solo
Cupid
Cupid
GameNight5810
Cupid
Level 39
God Stats
1W - 2L
1,276 SR
Queue Stats
43W - 22L
1,529 Elo+
Party 2
Bacchus
Bacchus
IdidNutt
Bacchus
Level 41
God Stats
12W - 11L
1,534 SR
Queue Stats
17W - 21L
1,420 Elo+
Solo
Guan Yu
Guan Yu
Sir Ordonis
Guan Yu
Level 129
God Stats
14W - 9L
1,730 SR
Queue Stats
125W - 107L
1,464 Elo+
Solo
Hel
Hel
acrownand3nails
Hel
Level 129
God Stats
2W - 0L
1,710 SR
Queue Stats
89W - 88L
1,495 Elo+
Party 2
Team Averages
Level 88
1,480 SR
1,455 Elo+

VS

Team Averages
Level 108
1,447 SR
1,510 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
GhostlyVirtuoso
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,759 Elo+
Solo
Thanatos
Thanatos
RoeBeezy95
Thanatos
Level 121
God Stats
17W - 21L
1,439 SR
Queue Stats
169W - 214L
1,439 Elo+
Party 1
Bacchus
Bacchus
SSBBPanther4
Bacchus
Level 70
God Stats
166W - 181L
1,536 SR
Queue Stats
315W - 371L
1,458 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SaveSapphire
Morgan Le Fay
Level 157
God Stats
0W - 3L
1,262 SR
Queue Stats
665W - 680L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benz_A-g
Fenrir
9
6 / 6 / 5
6,699
515
8,337
11,929
4,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 7
5,573
429
5,326
5,334
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
IdidNutt
Bacchus
8
1 / 3 / 5
5,093
392
5,171
9,539
8,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Sir Ordonis
Guan Yu
11
0 / 0 / 2
6,842
526
3,020
6,835
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
8 / 2 / 3
7,457
574
9,794
10,628
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 3
6,593
507
4,053
6,779
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
GhostlyVirtuoso
Heimdallr
10
5 / 2 / 2
6,887
530
9,109
8,762
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
RoeBeezy95
Thanatos
11
2 / 4 / 4
6,862
528
6,197
11,889
4,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
SSBBPanther4
Bacchus
9
1 / 3 / 9
6,501
500
3,626
10,736
8,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
SaveSapphire
Morgan Le Fay
10
3 / 8 / 4
6,315
486
5,787
9,308
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
11
12
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
3
1.5
W
Fenrir
Benz_A-g
Fenrir
6
6
5
1.42
W
1
1
7
4.5
L
Heimdallr
GhostlyVirtuoso
Heimdallr
5
2
2
3
W
Bacchus
IdidNutt
Bacchus
1
3
5
1.17
L
Thanatos
RoeBeezy95
Thanatos
2
4
4
1
L
Bacchus
SSBBPanther4
Bacchus
1
3
9
1.83
L
Morgan Le Fay
SaveSapphire
Morgan Le Fay
3
8
4
0.63
W
Guan Yu
Sir Ordonis
Guan Yu
0
0
2
1
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
28,772
44,265
Taken
47,474
24,487
Mitigated
23,577
14,144
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,053
1,073
0
1,348
6,779
4,027
0
190
6,484
0
50,764
W
Fenrir
Benz_A-g
Fenrir
8,337
2,196
0
1,275
11,929
4,490
0
1,914
10,015
0
22,287
W
5,326
2,180
379
1,329
5,334
1,634
832
1,687
3,647
0
23,325
L
Heimdallr
GhostlyVirtuoso
Heimdallr
9,109
4,037
0
2,765
8,762
3,104
880
2,538
6,147
0
41,986
W
Bacchus
IdidNutt
Bacchus
5,171
832
0
1,979
9,539
8,453
0
2,232
7,307
17,995
0
L
Thanatos
RoeBeezy95
Thanatos
6,197
1,652
0
8,648
11,889
4,014
231
1,618
9,990
0
42,320
L
Bacchus
SSBBPanther4
Bacchus
3,626
147
0
2,383
10,736
8,767
0
3,859
6,764
11,215
0
L
Morgan Le Fay
SaveSapphire
Morgan Le Fay
5,787
773
252
433
9,308
3,665
234
6,210
2,744
30,509
0
W
Guan Yu
Sir Ordonis
Guan Yu
3,020
322
302
3,548
6,835
6,428
0
205
6,630
0
39,109
W
9,794
1,445
994
4,338
10,628
3,482
500
3,375
7,253
45,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
33,158
211
Minions Killed
256
0
Camps Cleared
0
1,263,531
Distance Traveled
1,147,258
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,593
507
79
6
0
285,905
0
W
Fenrir
6,699
515
19
1
0
270,277
0
W
Cupid
5,573
429
32
2
0
247,062
2
L
Heimdallr
6,887
530
63
5
0
207,513
1
W
Bacchus
5,093
392
12
1
0
305,809
0
L
Thanatos
6,862
528
59
5
0
263,915
0
L
Bacchus
6,501
500
12
1
0
226,264
0
L
Morgan Le Fay
6,315
486
43
3
0
163,661
0
W
Guan Yu
6,842
526
60
5
0
221,879
0
W
Hel
7,457
574
88
7
0
218,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role