Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AxisChilled
Ah Puch
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,686 Elo+
Solo
Cthulhu
Cthulhu
Lonkinator
Cthulhu
Level 18
God Stats
2W - 3L
1,223 SR
Queue Stats
60W - 81L
1,306 Elo+
Party 1
He Bo
He Bo
McChickie69
He Bo
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
260W - 266L
1,393 Elo+
Party 1
Awilix
Awilix
over1ove
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 90L
1,478 Elo+
Solo
Team Averages
Level 48
1,445 SR
1,473 Elo+

VS

Team Averages
Level 41
1,589 SR
1,399 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
AyyBizzol420
Osiris
Level 32
God Stats
2W - 1L
1,714 SR
Queue Stats
92W - 82L
1,363 Elo+
Solo
Mercury
Mercury
Tillie01
Mercury
Level 66
God Stats
2W - 1L
1,729 SR
Queue Stats
108W - 159L
1,362 Elo+
Solo
Hachiman
Hachiman
jettie98
Hachiman
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
199W - 298L
1,253 Elo+
Solo
Cthulhu
Cthulhu
zdera93
Cthulhu
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 101L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 7
8,912
891
7,799
4,074
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
AxisChilled
Ah Puch
12
0 / 5 / 8
7,416
742
4,806
8,948
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Lonkinator
Cthulhu
13
0 / 3 / 4
7,844
784
1,742
11,981
12,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 5
8,040
804
5,480
10,804
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
over1ove
Awilix
18
7 / 2 / 0
10,044
1,004
10,122
8,409
4,773
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
18
4 / 3 / 3
8,821
882
11,173
7,671
2,801
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
1
0 / 0 / 0
2,580
258
0
770
181
Mercury
Tillie01
Mercury
16
6 / 4 / 4
8,641
864
9,874
10,013
3,631
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
jettie98
Hachiman
5
0 / 0 / 0
5,580
558
0
743
208
Cthulhu
zdera93
Cthulhu
17
5 / 2 / 4
8,445
845
9,488
13,922
13,549
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
8
Kills
15
15
Deaths
9
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
7
4.5
L
Kukulkan
 
Kukulkan
4
3
3
1.83
W
Ah Puch
AxisChilled
Ah Puch
0
5
8
0.8
L
Osiris
0
0
0
0
W
Cthulhu
Lonkinator
Cthulhu
0
3
4
0.67
W
0
4
5
0.63
L
Mercury
Tillie01
Mercury
6
4
4
2
L
Hachiman
jettie98
Hachiman
0
0
0
0
W
Awilix
over1ove
Awilix
7
2
0
3.5
L
Cthulhu
zdera93
Cthulhu
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,949
Damage
30,535
44,216
Taken
33,119
28,489
Mitigated
20,370
9,207
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,799
3,239
1,172
596
4,074
1,968
623
1,970
2,040
21,634
0
L
Kukulkan
 
Kukulkan
11,173
267
395
1,028
7,671
2,801
0
4,655
3,016
37,062
0
W
Ah Puch
AxisChilled
Ah Puch
4,806
745
0
388
8,948
3,981
19
4,811
3,983
11,327
0
L
Osiris
0
0
0
0
770
181
0
770
0
0
0
W
Cthulhu
Lonkinator
Cthulhu
1,742
221
0
578
11,981
12,279
61
4,754
7,045
6,569
0
W
5,480
637
1,052
2,225
10,804
5,488
469
5,353
5,307
10,901
0
L
Mercury
Tillie01
Mercury
9,874
4,410
802
2,965
10,013
3,631
0
5,934
4,079
0
20,113
L
Hachiman
jettie98
Hachiman
0
0
0
0
743
208
0
743
0
0
0
W
Awilix
over1ove
Awilix
10,122
3,636
1,857
1,339
8,409
4,773
430
3,118
5,180
0
23,922
L
Cthulhu
zdera93
Cthulhu
9,488
633
0
3,855
13,922
13,549
0
7,725
6,197
21,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,256
Gold Earned
34,067
110
Minions Killed
100
0
Camps Cleared
0
996,349
Distance Traveled
600,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,912
891
26
3
0
208,289
0
L
Kukulkan
8,821
882
61
6
0
180,850
0
W
Ah Puch
7,416
742
22
2
0
186,840
0
L
Osiris
2,580
258
0
0
0
0
0
W
Cthulhu
7,844
784
16
2
0
210,476
0
W
He Bo
8,040
804
11
1
0
196,577
0
L
Mercury
8,641
864
24
2
0
229,314
0
L
Hachiman
5,580
558
0
0
0
0
0
W
Awilix
10,044
1,004
35
4
0
194,167
0
L
Cthulhu
8,445
845
15
2
0
189,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role