Player Matchup

Anubis
Anubis
Ace HoodLoom
Anubis
Level 123
God Stats
11W - 5L
1,696 SR
Queue Stats
189W - 170L
1,609 Elo+
Party 1
Surtr
Surtr
MIGHTYGERBEN
Surtr
Level 98
God Stats
4W - 7L
1,516 SR
Queue Stats
25W - 35L
1,337 Elo+
Solo
Anhur
Anhur
l useIess l
Anhur
Level 38
God Stats
3W - 0L
1,736 SR
Queue Stats
49W - 65L
1,329 Elo+
Party 1
Team Averages
Level 86
1,649 SR
1,425 Elo+

VS

Team Averages
Level 111
1,517 SR
1,339 Elo+
Kukulkan
Kukulkan
A Dank Soul
Kukulkan
Level 123
God Stats
14W - 16L
1,528 SR
Queue Stats
32W - 51L
1,329 Elo+
Solo
Cupid
Cupid
KYBULLDOGG
Cupid
Level 105
God Stats
1W - 7L
1,353 SR
Queue Stats
6W - 33L
1,183 Elo+
Solo
Chaac
Chaac
Lil_lowkeyaj
Chaac
Level 106
God Stats
5W - 4L
1,672 SR
Queue Stats
147W - 159L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
15 / 0 / 5
11,731
902
26,936
13,788
8,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 10
8,820
678
3,408
9,558
8,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 14
9,813
755
3,974
8,319
3,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Dank Soul
Kukulkan
13
0 / 5 / 2
8,534
656
6,764
11,162
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
11
1 / 9 / 2
7,610
585
5,675
12,856
3,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 6 / 1
8,140
626
7,946
13,909
10,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
20
Kills
3
3
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
A Dank Soul
Kukulkan
0
5
2
0.2
W
Anubis
15
0
5
17.5
L
Cupid
1
9
2
0.22
L
2
6
1
0.42
W
2
2
10
3.5
W
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,318
Damage
20,385
31,665
Taken
37,927
20,329
Mitigated
16,008
13,041
Healing
4,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
A Dank Soul
Kukulkan
6,764
275
0
431
11,162
2,538
0
8,392
2,770
39,462
0
W
Anubis
26,936
1,408
0
8,593
13,788
8,016
1,158
2,714
10,815
77,818
0
L
Cupid
5,675
2,822
334
1,230
12,856
3,286
0
9,470
3,386
0
16,942
L
7,946
1,252
0
2,798
13,909
10,184
0
9,284
4,625
0
21,837
W
3,408
1,029
532
2,259
9,558
8,981
156
1,353
8,000
267
15,242
W
3,974
2,181
0
1,657
8,319
3,332
968
2,774
5,335
0
23,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
24,284
132
Minions Killed
122
0
Camps Cleared
0
688,520
Distance Traveled
601,200
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,534
656
68
5
0
220,424
3
W
Anubis
11,731
902
90
7
0
243,744
0
L
Cupid
7,610
585
28
2
0
178,899
3
L
Chaac
8,140
626
26
2
0
201,877
0
W
Surtr
8,820
678
20
2
0
200,537
0
W
Anhur
9,813
755
22
2
0
244,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role