Player Matchup

Yu Huang
Yu Huang
Fuuuuuuuuuu
Yu Huang
Level 142
God Stats
1W - 0L
1,742 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 1
Ishtar
Ishtar
Harühime
Ishtar
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 1L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
MinatoScutter
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,628 Elo+
Solo
Hel
Hel
dw3st
Hel
Level 128
God Stats
4W - 0L
1,870 SR
Queue Stats
199W - 181L
1,488 Elo+
Solo
Charybdis
Charybdis
zSilvestri
Charybdis
Level 153
God Stats
4W - 7L
1,377 SR
Queue Stats
325W - 307L
1,501 Elo+
Solo
Team Averages
Level 133
1,555 SR
1,566 Elo+

VS

Team Averages
Level 122
1,500 SR
1,525 Elo+
Fenrir
Fenrir
 
Fenrir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ogentefina
Set
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
763W - 686L
1,597 Elo+
Solo
Poseidon
Poseidon
gustavilope
Poseidon
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 57L
1,527 Elo+
Solo
Aphrodite
Aphrodite
sache216
Aphrodite
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fuuuuuuuuuu
Yu Huang
18
7 / 2 / 11
11,020
848
15,259
9,581
4,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Harühime
Ishtar
16
4 / 5 / 13
10,524
810
7,649
14,042
6,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
MinatoScutter
Hun Batz
18
7 / 3 / 11
11,582
891
15,002
13,774
7,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
dw3st
Hel
16
6 / 3 / 11
10,218
786
5,682
12,296
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
zSilvestri
Charybdis
17
2 / 4 / 13
10,437
803
8,506
11,386
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 5 / 5
10,183
783
5,691
11,438
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
 
Cernunnos
16
3 / 7 / 9
9,311
716
11,683
15,813
6,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 6 / 8
9,591
738
8,917
13,042
7,619
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
gustavilope
Poseidon
17
5 / 5 / 9
9,229
710
12,805
10,178
3,738
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
sache216
Aphrodite
11
0 / 3 / 4
7,302
562
1,349
4,608
1,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
26
Kills
17
17
Deaths
26
59
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
5
5
1.5
L
Cernunnos
 
Cernunnos
3
7
9
1.07
W
Yu Huang
Fuuuuuuuuuu
Yu Huang
7
2
11
6.25
W
Ishtar
Harühime
Ishtar
4
5
13
2.1
W
Hun Batz
MinatoScutter
Hun Batz
7
3
11
4.17
L
4
6
8
1.33
W
Hel
dw3st
Hel
6
3
11
3.83
L
Poseidon
gustavilope
Poseidon
5
5
9
1.9
L
Aphrodite
sache216
Aphrodite
0
3
4
0.67
W
Charybdis
zSilvestri
Charybdis
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,098
Damage
40,445
61,079
Taken
55,079
32,303
Mitigated
25,597
25,309
Healing
9,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,691
1,230
917
2,347
11,438
6,335
0
3,815
7,623
0
13,240
L
Cernunnos
 
Cernunnos
11,683
4,563
460
1,818
15,813
6,162
0
6,172
9,641
0
26,091
W
Yu Huang
Fuuuuuuuuuu
Yu Huang
15,259
627
529
1,383
9,581
4,767
1,773
1,717
7,864
31,948
0
W
Ishtar
Harühime
Ishtar
7,649
5,084
360
2,259
14,042
6,389
337
3,125
10,329
0
15,567
W
Hun Batz
MinatoScutter
Hun Batz
15,002
2,857
1,830
2,320
13,774
7,416
1,742
4,521
9,163
0
34,575
L
8,917
2,542
0
1,402
13,042
7,619
0
4,886
8,156
0
18,510
W
Hel
dw3st
Hel
5,682
515
9,696
4,972
12,296
8,478
486
1,779
10,434
11,392
0
L
Poseidon
gustavilope
Poseidon
12,805
762
801
1,010
10,178
3,738
0
4,099
6,079
31,515
0
L
Aphrodite
sache216
Aphrodite
1,349
278
65
487
4,608
1,743
0
1,969
2,639
2,523
0
W
Charybdis
zSilvestri
Charybdis
8,506
4,382
885
1,075
11,386
5,253
4,256
3,012
8,272
0
28,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,781
Gold Earned
45,616
151
Minions Killed
103
0
Camps Cleared
0
1,148,462
Distance Traveled
893,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,183
783
20
2
0
177,836
0
L
Cernunnos
9,311
716
24
2
0
170,459
0
W
Yu Huang
11,020
848
23
2
0
235,336
0
W
Ishtar
10,524
810
23
2
0
210,121
0
W
Hun Batz
11,582
891
40
3
0
246,284
0
L
Set
9,591
738
27
2
0
158,956
0
W
Hel
10,218
786
10
1
0
238,852
0
L
Poseidon
9,229
710
28
2
0
217,464
0
L
Aphrodite
7,302
562
4
0
0
168,566
0
W
Charybdis
10,437
803
55
4
0
217,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role