Player Matchup

Hou Yi
Hou Yi
Angel23152914
Hou Yi
Level 81
God Stats
1W - 2L
1,527 SR
Queue Stats
34W - 49L
1,411 Elo+
Solo
Cliodhna
Cliodhna
FacemanFR
Cliodhna
Level 150
God Stats
10W - 13L
1,530 SR
Queue Stats
1,023W - 1,052L
1,454 Elo+
Solo
Skadi
Skadi
Jahikas
Skadi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 164L
1,490 Elo+
Solo
Hun Batz
Hun Batz
RoseBlm
Hun Batz
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 167L
1,419 Elo+
Party 2
Ah Puch
Ah Puch
SGA-Ing-Angel
Ah Puch
Level 131
God Stats
8W - 3L
1,680 SR
Queue Stats
172W - 201L
1,447 Elo+
Party 2
Team Averages
Level 101
1,547 SR
1,444 Elo+

VS

Team Averages
Level 90
1,462 SR
1,447 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FodseKobb
Odin
Level 69
God Stats
2W - 2L
1,312 SR
Queue Stats
350W - 342L
1,427 Elo+
Party 1
Artemis
Artemis
Stont_
Artemis
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
164W - 177L
1,387 Elo+
Party 3
Khepri
Khepri
paulpirat84
Khepri
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 306L
1,434 Elo+
Party 1
Bellona
Bellona
prvt_joka
Bellona
Level 88
God Stats
1W - 4L
1,500 SR
Queue Stats
234W - 205L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
8,901
809
7,166
9,454
4,041
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
FacemanFR
Cliodhna
15
0 / 2 / 4
8,197
745
5,003
7,722
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Jahikas
Skadi
14
1 / 3 / 5
7,965
724
7,844
8,114
3,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
RoseBlm
Hun Batz
13
0 / 2 / 6
7,533
685
3,365
13,212
5,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
15
8 / 2 / 3
9,365
851
20,744
8,405
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 2 / 6
8,997
818
12,803
8,653
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
13
0 / 1 / 6
7,500
682
5,926
8,779
10,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Stont_
Artemis
16
6 / 4 / 2
9,653
878
7,632
9,468
4,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Khepri
16
2 / 2 / 6
9,220
838
6,140
12,929
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
prvt_joka
Bellona
14
1 / 2 / 5
7,821
711
6,118
10,972
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
37
11
Kills
12
12
Deaths
11
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
6
3
L
2
3
6
1.67
L
Cliodhna
FacemanFR
Cliodhna
0
2
4
1
W
Odin
0
1
6
3
L
Skadi
Jahikas
Skadi
1
3
5
1.17
L
Hun Batz
RoseBlm
Hun Batz
0
2
6
1.5
L
Ah Puch
8
2
3
4.75
W
Artemis
Stont_
Artemis
6
4
2
1.75
W
Khepri
2
2
6
2.5
W
Bellona
prvt_joka
Bellona
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,122
Damage
38,619
46,907
Taken
50,801
20,225
Mitigated
46,777
17,535
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,803
2,265
3,538
2,494
8,653
4,256
1,377
3,965
4,688
0
34,282
L
7,166
2,743
809
2,905
9,454
4,041
638
1,011
7,876
0
19,405
L
Cliodhna
FacemanFR
Cliodhna
5,003
681
990
1,677
7,722
3,575
749
1,459
6,133
0
15,028
W
Odin
5,926
727
584
691
8,779
10,398
0
4,146
4,633
0
11,002
L
Skadi
Jahikas
Skadi
7,844
2,646
1,175
2,198
8,114
3,139
0
1,228
6,753
0
19,554
L
Hun Batz
RoseBlm
Hun Batz
3,365
532
0
3,915
13,212
5,831
206
1,984
10,922
0
7,015
L
Ah Puch
20,744
272
860
3,006
8,405
3,639
0
1,011
7,140
28,762
0
W
Artemis
Stont_
Artemis
7,632
3,442
226
1,521
9,468
4,513
676
4,203
5,265
0
20,879
W
Khepri
6,140
232
1,872
2,751
12,929
16,229
0
4,859
8,070
10,851
0
W
Bellona
prvt_joka
Bellona
6,118
1,141
2,019
3,243
10,972
11,381
0
3,571
7,401
933
8,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
43,191
104
Minions Killed
135
0
Camps Cleared
0
978,142
Distance Traveled
1,160,723
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,997
818
63
6
0
220,733
0
L
Hou Yi
8,901
809
21
2
0
177,118
1
L
Cliodhna
8,197
745
25
2
0
236,654
0
W
Odin
7,500
682
13
1
0
245,208
0
L
Skadi
7,965
724
28
3
0
194,799
0
L
Hun Batz
7,533
685
8
1
0
157,010
0
L
Ah Puch
9,365
851
22
2
0
212,561
0
W
Artemis
9,653
878
36
3
0
196,167
0
W
Khepri
9,220
838
12
1
0
239,894
0
W
Bellona
7,821
711
11
1
0
258,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role