Player Matchup

Horus
Horus
 
Horus
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AclutchPhoenix
Medusa
Level 124
God Stats
4W - 4L
1,737 SR
Queue Stats
210W - 213L
1,553 Elo+
Solo
Izanami
Izanami
BapedGungus
Izanami
Level 114
God Stats
0W - 3L
1,527 SR
Queue Stats
105W - 90L
1,554 Elo+
Party 2
Chaac
Chaac
MwGz Money2
Chaac
Level 57
God Stats
1W - 1L
1,757 SR
Queue Stats
61W - 39L
1,625 Elo+
Solo
Persephone
Persephone
nateskin1417
Persephone
Level 96
God Stats
1W - 2L
1,474 SR
Queue Stats
57W - 44L
1,551 Elo+
Party 2
Team Averages
Level 86
1,599 SR
1,556 Elo+

VS

Team Averages
Level 102
1,529 SR
1,564 Elo+
Sol
Sol
Feldson
Sol
Level 87
God Stats
5W - 1L
1,608 SR
Queue Stats
195W - 145L
1,607 Elo+
Party 1
Ganesha
Ganesha
Stecherjt
Ganesha
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 52L
1,449 Elo+
Party 3
Horus
Horus
agudelof
Horus
Level 99
God Stats
4W - 2L
1,507 SR
Queue Stats
400W - 364L
1,537 Elo+
Party 3
Nemesis
Nemesis
harryklein
Nemesis
Level 128
God Stats
2W - 1L
1,317 SR
Queue Stats
217W - 176L
1,637 Elo+
Party 1
Baba Yaga
Baba Yaga
thehehimself
Baba Yaga
Level 85
God Stats
4W - 1L
1,712 SR
Queue Stats
288W - 253L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
5
0 / 0 / 0
5,332
592
0
0
0
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

14
3 / 3 / 3
7,383
820
9,211
7,834
4,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
BapedGungus
Izanami
13
1 / 3 / 6
6,504
723
8,580
8,015
4,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 3 / 5
6,607
734
9,210
12,300
12,714
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Persephone
nateskin1417
Persephone
14
3 / 3 / 2
7,738
860
11,858
8,234
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 9
7,514
835
10,482
10,550
4,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Stecherjt
Ganesha
12
0 / 3 / 6
7,426
825
5,073
10,333
12,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
agudelof
Horus
15
7 / 1 / 4
9,368
1,041
6,071
13,465
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Nemesis
harryklein
Nemesis
14
3 / 1 / 5
8,127
903
4,701
10,103
10,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
thehehimself
Baba Yaga
14
1 / 1 / 8
7,715
857
7,532
6,936
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
8
Kills
12
12
Deaths
8
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
0
0
L
3
3
3
1.5
L
Izanami
BapedGungus
Izanami
1
3
6
1.33
W
Sol
1
2
9
2.75
L
1
3
5
1.17
W
Ganesha
Stecherjt
Ganesha
0
3
6
1
W
Horus
agudelof
Horus
7
1
4
9
W
Nemesis
harryklein
Nemesis
3
1
5
5.5
L
Persephone
nateskin1417
Persephone
3
3
2
1.33
W
Baba Yaga
thehehimself
Baba Yaga
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,859
Damage
33,859
36,383
Taken
51,387
24,570
Mitigated
42,633
13,432
Healing
27,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
0
0
0
0
0
0
0
0
0
0
0
L
9,211
3,797
459
2,255
7,834
4,224
0
5,635
2,182
0
19,461
L
Izanami
BapedGungus
Izanami
8,580
5,133
365
2,558
8,015
4,100
0
3,790
4,207
0
14,797
W
Sol
10,482
2,473
793
3,698
10,550
4,215
1,000
2,969
7,581
22,557
0
L
9,210
384
279
4,108
12,300
12,714
0
8,286
3,955
0
14,003
W
Ganesha
Stecherjt
Ganesha
5,073
165
1,864
2,366
10,333
12,256
13
2,441
7,892
11,968
0
W
Horus
agudelof
Horus
6,071
3,294
6,933
6,448
13,465
11,911
151
2,861
10,604
0
9,308
W
Nemesis
harryklein
Nemesis
4,701
1,479
1,892
1,801
10,103
10,882
204
1,836
8,267
0
11,933
L
Persephone
nateskin1417
Persephone
11,858
110
337
3,071
8,234
3,532
0
5,233
2,926
26,446
0
W
Baba Yaga
thehehimself
Baba Yaga
7,532
644
555
1,026
6,936
3,369
433
1,751
5,185
21,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,564
Gold Earned
40,150
81
Minions Killed
101
0
Camps Cleared
0
667,637
Distance Traveled
906,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,332
592
0
0
0
0
0
L
Medusa
7,383
820
17
2
0
193,567
0
L
Izanami
6,504
723
20
2
0
129,278
0
W
Sol
7,514
835
33
4
0
200,084
0
L
Chaac
6,607
734
15
2
0
178,335
0
W
Ganesha
7,426
825
0
0
0
164,468
0
W
Horus
9,368
1,041
7
1
0
174,422
0
W
Nemesis
8,127
903
25
3
0
186,082
0
L
Persephone
7,738
860
29
3
0
166,457
0
W
Baba Yaga
7,715
857
36
4
0
181,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role