Player Matchup

Anubis
Anubis
 
Anubis
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GoddessTiamat
Cupid
Level 183
God Stats
1W - 1L
1,604 SR
Queue Stats
141W - 192L
1,575 Elo+
Party 1
Atlas
Atlas
LoboRBG
Atlas
Level 122
God Stats
9W - 7L
1,188 SR
Queue Stats
481W - 443L
1,544 Elo+
Solo
Thanatos
Thanatos
MikeAndoJr
Thanatos
Level 141
God Stats
0W - 5L
1,281 SR
Queue Stats
39W - 45L
1,577 Elo+
Party 1
Ra
Ra
lilchinaman
Ra
Level 158
God Stats
4W - 5L
1,573 SR
Queue Stats
42W - 61L
1,609 Elo+
Party 1
Team Averages
Level 155
1,429 SR
1,561 Elo+

VS

Team Averages
Level 76
1,500 SR
1,516 Elo+
Raijin
Raijin
 
Raijin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BackupBowen
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,618 Elo+
Party 2
Erlang Shen
Erlang Shen
Crimsynic
Erlang Shen
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,261 Elo+
Party 2
Aphrodite
Aphrodite
Minkerson
Aphrodite
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
xX4skinMunCHerXx
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 0
6,721
611
7,075
7,762
4,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 0
5,606
510
3,450
9,119
3,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
LoboRBG
Atlas
9
0 / 1 / 2
5,560
505
4,736
8,846
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
MikeAndoJr
Thanatos
9
0 / 4 / 1
5,407
492
4,731
10,429
3,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 0
5,886
535
2,716
5,834
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
12
3 / 0 / 1
6,955
632
4,628
5,015
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
3 / 1 / 3
7,129
648
7,245
6,502
2,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Erlang Shen
Crimsynic
Erlang Shen
11
3 / 0 / 2
6,837
622
6,257
8,768
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Minkerson
Aphrodite
12
2 / 2 / 2
6,639
604
3,603
10,365
5,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
3 / 1 / 3
6,370
579
3,273
8,050
5,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
14
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
Raijin
 
Raijin
3
0
1
3.5
W
Medusa
3
1
3
4.5
W
Erlang Shen
Crimsynic
Erlang Shen
3
0
2
4
L
2
3
0
0.67
L
Atlas
LoboRBG
Atlas
0
1
2
1
L
Thanatos
MikeAndoJr
Thanatos
0
4
1
0.13
W
Aphrodite
Minkerson
Aphrodite
2
2
2
1.5
L
0
3
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,708
Damage
25,006
41,990
Taken
38,700
20,011
Mitigated
17,855
14,013
Healing
17,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,075
433
0
2,457
7,762
4,202
0
3,268
4,494
52,459
0
W
Raijin
 
Raijin
4,628
508
0
750
5,015
1,752
0
2,092
2,923
62,988
0
W
Medusa
7,245
4,665
0
3,315
6,502
2,365
793
992
5,510
0
59,337
W
Erlang Shen
Crimsynic
Erlang Shen
6,257
3,946
0
2,247
8,768
3,536
0
1,359
7,409
0
56,820
L
3,450
1,762
139
1,571
9,119
3,227
0
470
8,649
0
41,160
L
Atlas
LoboRBG
Atlas
4,736
1,564
81
2,972
8,846
6,565
0
3,341
5,505
19,986
568
L
Thanatos
MikeAndoJr
Thanatos
4,731
1,485
0
4,955
10,429
3,816
0
1,396
9,033
0
37,702
W
Aphrodite
Minkerson
Aphrodite
3,603
703
0
6,520
10,365
5,075
0
6,502
3,863
48,670
0
L
2,716
532
148
1,690
5,834
2,201
0
3,029
2,805
51,792
0
W
3,273
884
2,767
2,232
8,050
5,127
0
3,014
5,036
13,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
33,930
362
Minions Killed
398
0
Camps Cleared
0
1,046,442
Distance Traveled
1,095,231
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,721
611
98
9
0
174,303
2
W
Raijin
6,955
632
112
10
0
216,534
3
W
Medusa
7,129
648
93
8
0
202,011
4
W
Erlang Shen
6,837
622
84
8
0
262,585
2
L
Cupid
5,606
510
76
7
0
210,591
1
L
Atlas
5,560
505
23
2
0
203,189
0
L
Thanatos
5,407
492
62
6
0
238,189
0
W
Aphrodite
6,639
604
90
8
0
188,228
0
L
Ra
5,886
535
103
9
0
220,170
0
W
Yemoja
6,370
579
19
2
0
225,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role