Player Matchup

Chaac
Chaac
Silver IV
 
Chaac
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver III
CarlosMellark
Thor
Silver III
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 98L
816 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
DemiGodStoner
Baron Samedi
Silver III
Level 159
God Stats
16W - 11L
1,595 SR
Queue Stats
570W - 602L
853 MMR
Solo
Merlin
Merlin
Gold III
DjTh3Man
Merlin
Gold III
Level 159
God Stats
7W - 3L
1,593 SR
Queue Stats
53W - 51L
1,392 MMR
Party 1
Cernunnos
Cernunnos
Silver I
F4D3D EL3M3NT
Cernunnos
Silver I
Level 138
God Stats
4W - 1L
1,677 SR
Queue Stats
64W - 70L
1,214 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 152
1,573 SR
1,155 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,471 SR
1,016 MMR
Tyr
Tyr
Bronze V
GodOfARRR
Tyr
Bronze V
Level 108
God Stats
8W - 10L
1,461 SR
Queue Stats
211W - 231L
1,305 MMR
Solo
Scylla
Scylla
Gold V
SumGudHead
Scylla
Gold V
Level 157
God Stats
17W - 14L
1,485 SR
Queue Stats
326W - 331L
1,332 MMR
Solo
Charybdis
Charybdis
Bronze V
Vorhat
Charybdis
Bronze V
Level 66
God Stats
2W - 3L
1,334 SR
Queue Stats
4W - 26L
741 MMR
Solo
Thanatos
Thanatos
Silver IV
angel1995tu_tata
Thanatos
Silver IV
Level 110
God Stats
26W - 46L
1,524 SR
Queue Stats
330W - 364L
913 MMR
Solo
Bellona
Bellona
Silver V
crushingtactic
Bellona
Silver V
Level 111
God Stats
5W - 4L
1,553 SR
Queue Stats
256W - 294L
790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 2 / 0
3,354
479
1,300
4,831
2,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 1 / 2
4,490
641
1,972
6,455
2,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
DemiGodStoner
Baron Samedi
6
2 / 1 / 0
4,278
611
913
2,649
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Merlin
DjTh3Man
Merlin
9
3 / 1 / 1
4,912
702
1,771
3,185
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
F4D3D EL3M3NT
Cernunnos
8
0 / 0 / 1
4,598
657
1,876
3,289
1,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AphroditeMercuryBakasuraSurtr

VS

Bans
MulanAo KuangAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,919
560
926
4,765
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SumGudHead
Scylla
9
0 / 1 / 0
4,668
667
1,079
2,928
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Vorhat
Charybdis
1
0 / 0 / 0
1,380
197
0
0
0
8
2 / 3 / 1
4,697
671
3,170
7,486
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

8
3 / 1 / 1
5,376
768
3,839
6,753
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
5
Kills
5
5
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
0
0
W
0
1
2
1
W
Baron Samedi
DemiGodStoner
Baron Samedi
2
1
0
2
W
Merlin
DjTh3Man
Merlin
3
1
1
3.5
W
Cernunnos
F4D3D EL3M3NT
Cernunnos
0
0
1
0.5
L
0
0
0
0
L
Scylla
SumGudHead
Scylla
0
1
0
0
L
Charybdis
Vorhat
Charybdis
0
0
0
0
L
2
3
1
0.83
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,832
Damage
9,014
20,409
Taken
21,932
7,459
Mitigated
9,538
5,626
Healing
9,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
1,300
261
0
789
4,831
2,021
0
0
4,831
0
12,492
W
1,972
283
0
1,616
6,455
2,183
0
233
6,222
0
24,320
W
Baron Samedi
DemiGodStoner
Baron Samedi
913
197
116
1,160
2,649
1,256
0
221
2,428
5,645
0
W
Merlin
DjTh3Man
Merlin
1,771
54
0
675
3,185
892
0
625
2,560
24,922
0
W
Cernunnos
F4D3D EL3M3NT
Cernunnos
1,876
775
0
1,270
3,289
1,107
0
0
3,289
0
29,496
L
926
138
0
1,246
4,765
2,507
0
438
4,327
355
16,096
L
Scylla
SumGudHead
Scylla
1,079
0
0
1,191
2,928
871
0
1,116
1,812
30,988
0
L
Charybdis
Vorhat
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
3,170
799
0
3,377
7,486
2,523
0
1,090
6,396
0
26,099
L
3,839
1,010
0
3,753
6,753
3,637
0
40
6,713
0
33,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,632
Gold Earned
20,040
187
Minions Killed
177
0
Camps Cleared
0
623,171
Distance Traveled
622,210
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,354
479
16
2
0
106,521
2
W
Thor
4,490
641
41
6
0
167,548
4
W
Baron Samedi
4,278
611
11
2
0
87,943
1
W
Merlin
4,912
702
64
9
0
133,866
1
W
Cernunnos
4,598
657
55
8
0
127,293
0
L
Tyr
3,919
560
24
3
0
173,102
0
L
Scylla
4,668
667
59
8
0
147,064
2
L
Charybdis
1,380
197
0
0
0
0
0
L
Thanatos
4,697
671
39
6
0
165,120
1
L
Bellona
5,376
768
55
8
0
136,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role