Player Matchup

Baron Samedi
Baron Samedi
DaSpaceBear
Baron Samedi
Level 105
God Stats
25W - 19L
1,703 SR
Queue Stats
203W - 182L
1,551 Elo+
Party 2
Thanatos
Thanatos
I Shmonk I
Thanatos
Level 65
God Stats
40W - 26L
1,567 SR
Queue Stats
328W - 319L
1,512 Elo+
Solo
Odin
Odin
MrBackpacked
Odin
Level 58
God Stats
9W - 3L
1,883 SR
Queue Stats
224W - 245L
1,523 Elo+
Party 2
Team Averages
Level 76
1,718 SR
1,529 Elo+

VS

Team Averages
Level 60
1,574 SR
1,463 Elo+
Ne Zha
Ne Zha
BawnJeorno
Ne Zha
Level 43
God Stats
25W - 18L
1,534 SR
Queue Stats
446W - 448L
1,500 Elo+
Party 1
Bacchus
Bacchus
CNP38
Bacchus
Level 61
God Stats
62W - 52L
1,690 SR
Queue Stats
472W - 471L
1,515 Elo+
Party 1
Aphrodite
Aphrodite
Juan1995
Aphrodite
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaSpaceBear
Baron Samedi
12
0 / 3 / 0
6,808
619
6,091
6,905
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
I Shmonk I
Thanatos
9
0 / 4 / 0
6,332
576
3,787
8,645
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 1 / 0
6,725
611
7,033
12,903
10,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BawnJeorno
Ne Zha
13
2 / 0 / 6
8,156
741
11,326
7,737
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
CNP38
Bacchus
12
3 / 0 / 4
8,532
776
4,600
8,677
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Aphrodite
Juan1995
Aphrodite
14
3 / 0 / 5
7,952
723
7,649
8,369
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BawnJeorno
Ne Zha
2
0
6
5
W
Bacchus
CNP38
Bacchus
3
0
4
5
L
Baron Samedi
DaSpaceBear
Baron Samedi
0
3
0
0
L
Thanatos
I Shmonk I
Thanatos
0
4
0
0
W
Aphrodite
Juan1995
Aphrodite
3
0
5
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,911
Damage
23,575
28,453
Taken
24,783
16,946
Mitigated
19,191
8,095
Healing
16,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BawnJeorno
Ne Zha
11,326
2,221
0
1,329
7,737
4,324
425
1,795
5,647
0
46,364
W
Bacchus
CNP38
Bacchus
4,600
489
0
1,623
8,677
10,780
104
1,864
6,377
13,077
0
L
Baron Samedi
DaSpaceBear
Baron Samedi
6,091
469
1,490
1,657
6,905
3,338
0
3,473
3,432
32,622
0
L
Thanatos
I Shmonk I
Thanatos
3,787
527
0
2,533
8,645
3,113
0
3,919
4,726
0
16,100
W
Aphrodite
Juan1995
Aphrodite
7,649
501
6,113
7,513
8,369
4,087
490
2,557
5,599
33,101
0
L
7,033
1,140
0
2,415
12,903
10,495
0
4,895
8,008
0
19,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,865
Gold Earned
24,640
116
Minions Killed
146
0
Camps Cleared
0
550,877
Distance Traveled
606,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,156
741
78
7
0
225,821
0
W
Bacchus
8,532
776
19
2
0
187,669
0
L
Baron Samedi
6,808
619
69
6
0
172,670
0
L
Thanatos
6,332
576
26
2
0
163,146
0
W
Aphrodite
7,952
723
49
4
0
193,507
0
L
Odin
6,725
611
21
2
0
215,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role