Player Matchup

Mulan
Mulan
Globophoca
Mulan
Level 22
God Stats
1W - 0L
1,686 SR
Queue Stats
3W - 1L
1,736 Elo+
Party 1
Hou Yi
Hou Yi
Mat123me
Hou Yi
Level 66
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 17L
1,432 Elo+
Party 1
Discordia
Discordia
Mbright17
Discordia
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,432 Elo+
Party 1
Atlas
Atlas
Playernumber21
Atlas
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,448 Elo+
Party 1
Ishtar
Ishtar
Saiito87
Ishtar
Level 109
God Stats
10W - 12L
1,451 SR
Queue Stats
265W - 259L
1,540 Elo+
Solo
Team Averages
Level 73
1,481 SR
1,518 Elo+

VS

Team Averages
Level 95
1,394 SR
1,416 Elo+
Hades
Hades
Cadejos
Hades
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,113 Elo+
Solo
Susano
Susano
Rhyã
Susano
Level 106
God Stats
1W - 3L
1,258 SR
Queue Stats
81W - 54L
1,476 Elo+
Party 2
Surtr
Surtr
Trple9
Surtr
Level 100
God Stats
3W - 6L
1,427 SR
Queue Stats
255W - 254L
1,420 Elo+
Solo
Ares
Ares
shelbunnie
Ares
Level 98
God Stats
0W - 4L
1,285 SR
Queue Stats
127W - 118L
1,559 Elo+
Party 2
Raijin
Raijin
zietse
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
5 / 3 / 17
8,785
879
15,160
13,724
17,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
Mat123me
Hou Yi
16
10 / 2 / 12
9,764
976
10,816
6,527
3,469
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mbright17
Discordia
16
5 / 1 / 19
9,482
948
12,006
7,196
3,322
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 2 / 22
9,458
946
6,090
11,001
11,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
Saiito87
Ishtar
15
5 / 3 / 17
9,105
911
7,998
10,114
5,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cadejos
Hades
13
2 / 7 / 4
7,554
755
5,988
11,844
9,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Rhyã
Susano
15
3 / 5 / 7
8,372
837
12,913
11,005
7,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Trple9
Surtr
14
1 / 4 / 4
7,474
747
6,242
10,355
10,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 6
8,158
816
5,282
12,203
14,368
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
zietse
Raijin
17
4 / 5 / 6
9,611
961
8,914
10,190
6,148
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
38
26
Kills
11
11
Deaths
26
87
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
Cadejos
Hades
2
7
4
0.57
W
Mulan
5
3
17
4.5
W
Hou Yi
Mat123me
Hou Yi
10
2
12
8
W
Discordia
Mbright17
Discordia
5
1
19
14.5
W
1
2
22
6
L
Susano
Rhyã
Susano
3
5
7
1.3
W
Ishtar
Saiito87
Ishtar
5
3
17
4.5
L
Surtr
Trple9
Surtr
1
4
4
0.75
L
1
5
6
0.8
L
Raijin
zietse
Raijin
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
39,339
48,562
Taken
55,597
41,258
Mitigated
47,829
19,102
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Cadejos
Hades
5,988
1,163
724
1,361
11,844
9,371
0
4,267
7,577
12,430
0
W
Mulan
15,160
1,762
1,032
1,673
13,724
17,871
452
4,644
8,991
0
21,298
W
Hou Yi
Mat123me
Hou Yi
10,816
5,122
1,110
1,696
6,527
3,469
1,099
3,274
3,212
0
22,397
W
Discordia
Mbright17
Discordia
12,006
792
1,813
2,696
7,196
3,322
394
2,062
5,124
27,264
0
W
6,090
829
2,948
2,388
11,001
11,496
426
4,871
5,965
14,633
0
L
Susano
Rhyã
Susano
12,913
1,321
353
1,058
11,005
7,030
0
2,584
8,421
0
17,095
W
Ishtar
Saiito87
Ishtar
7,998
4,043
1,416
2,330
10,114
5,100
1,528
5,049
5,008
0
22,495
L
Surtr
Trple9
Surtr
6,242
1,181
385
1,205
10,355
10,912
0
3,666
6,689
155
12,212
L
5,282
324
417
1,381
12,203
14,368
0
4,269
7,934
6,227
0
L
Raijin
zietse
Raijin
8,914
1,089
105
944
10,190
6,148
0
3,310
6,880
30,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,594
Gold Earned
41,169
143
Minions Killed
90
0
Camps Cleared
0
1,035,050
Distance Traveled
852,788
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,554
755
22
2
0
155,341
0
W
Mulan
8,785
879
18
2
0
189,508
2
W
Hou Yi
9,764
976
28
3
0
211,286
0
W
Discordia
9,482
948
48
5
0
237,751
0
W
Atlas
9,458
946
16
2
0
210,987
0
L
Susano
8,372
837
12
1
0
200,088
0
W
Ishtar
9,105
911
33
3
0
185,518
0
L
Surtr
7,474
747
6
1
0
152,682
0
L
Ares
8,158
816
0
0
0
181,141
0
L
Raijin
9,611
961
50
5
0
163,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role