Player Matchup

Hercules
Hercules
MadHatr3R
Hercules
Level 115
God Stats
10W - 12L
1,598 SR
Queue Stats
112W - 129L
1,456 Elo+
Solo
Sol
Sol
Shadowscry111
Sol
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
241W - 224L
1,463 Elo+
Party 1
Horus
Horus
The3abaYaga
Horus
Level 119
God Stats
10W - 7L
1,571 SR
Queue Stats
318W - 320L
1,463 Elo+
Party 1
Chiron
Chiron
Vazdictus
Chiron
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
280W - 275L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
michiowarrior
Hun Batz
Level 126
God Stats
2W - 2L
1,512 SR
Queue Stats
152W - 131L
1,367 Elo+
Solo
Team Averages
Level 122
1,536 SR
1,438 Elo+

VS

Team Averages
Level 134
1,559 SR
1,475 Elo+
Ah Muzen Cab
Ah Muzen Cab
InfernoNox 5887
Ah Muzen Cab
Level 147
God Stats
4W - 7L
1,478 SR
Queue Stats
348W - 346L
1,523 Elo+
Solo
Loki
Loki
MandatorySky528
Loki
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Shoot_2_Kill_76
Gilgamesh
Level 150
God Stats
1W - 3L
1,483 SR
Queue Stats
272W - 288L
1,413 Elo+
Solo
Poseidon
Poseidon
TipSkin
Poseidon
Level 113
God Stats
2W - 7L
1,783 SR
Queue Stats
4W - 13L
1,429 Elo+
Solo
Ares
Ares
dejermy
Ares
Level 157
God Stats
22W - 23L
1,549 SR
Queue Stats
122W - 133L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MadHatr3R
Hercules
15
1 / 2 / 2
9,057
566
4,071
12,011
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 3 / 3
10,240
640
10,165
11,400
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 3 / 4
7,389
462
3,887
13,135
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chiron
Vazdictus
Chiron
14
3 / 4 / 2
8,956
560
4,986
13,111
5,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
michiowarrior
Hun Batz
15
5 / 2 / 4
9,654
603
11,869
12,889
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
InfernoNox 5887
Ah Muzen Cab
14
3 / 1 / 3
8,474
530
9,352
10,048
4,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 7 / 2
8,858
554
10,311
13,390
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Shoot_2_Kill_76
Gilgamesh
13
0 / 1 / 2
8,079
505
3,455
9,785
8,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
TipSkin
Poseidon
14
2 / 4 / 1
8,522
533
6,361
8,284
2,661
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
dejermy
Ares
11
2 / 3 / 3
7,992
500
6,300
15,717
17,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
15
Kills
14
14
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
InfernoNox 5887
Ah Muzen Cab
3
1
3
4.5
W
Hercules
MadHatr3R
Hercules
1
2
2
1
L
7
7
2
1.14
W
5
3
3
2.17
L
Gilgamesh
Shoot_2_Kill_76
Gilgamesh
0
1
2
1
W
1
3
4
1
L
Poseidon
TipSkin
Poseidon
2
4
1
0.63
W
Chiron
Vazdictus
Chiron
3
4
2
1
L
Ares
dejermy
Ares
2
3
3
1.17
W
Hun Batz
michiowarrior
Hun Batz
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,978
Damage
35,779
62,546
Taken
57,224
42,289
Mitigated
39,029
25,658
Healing
6,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
InfernoNox 5887
Ah Muzen Cab
9,352
3,629
0
1,259
10,048
4,468
317
1,469
8,387
0
72,669
W
Hercules
MadHatr3R
Hercules
4,071
1,405
0
5,842
12,011
13,947
48
1,375
10,636
0
57,476
L
10,311
3,681
0
1,337
13,390
4,999
0
2,965
10,222
0
45,355
W
10,165
5,574
0
5,813
11,400
4,159
4,619
2,444
8,956
80,074
0
L
Gilgamesh
Shoot_2_Kill_76
Gilgamesh
3,455
1,586
0
2,003
9,785
8,961
427
877
8,480
0
48,184
W
3,887
1,603
2,292
3,845
13,135
13,423
88
3,830
9,305
0
20,881
L
Poseidon
TipSkin
Poseidon
6,361
625
0
209
8,284
2,661
0
2,242
6,042
58,185
0
W
Chiron
Vazdictus
Chiron
4,986
2,542
489
3,571
13,111
5,401
0
1,443
11,664
0
69,745
L
Ares
dejermy
Ares
6,300
480
0
1,960
15,717
17,940
0
2,612
12,656
27,400
0
W
Hun Batz
michiowarrior
Hun Batz
11,869
4,879
0
3,806
12,889
5,359
1,255
3,986
8,903
0
70,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,296
Gold Earned
41,925
484
Minions Killed
399
0
Camps Cleared
0
1,599,365
Distance Traveled
1,542,408
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,474
530
115
7
0
301,969
0
W
Hercules
9,057
566
100
6
0
317,229
2
L
Loki
8,858
554
73
5
0
329,725
0
W
Sol
10,240
640
121
8
0
266,242
1
L
Gilgamesh
8,079
505
83
5
0
322,449
3
W
Horus
7,389
462
40
3
0
347,462
3
L
Poseidon
8,522
533
94
6
0
294,236
3
W
Chiron
8,956
560
126
8
0
303,689
5
L
Ares
7,992
500
34
2
0
294,029
2
W
Hun Batz
9,654
603
97
6
0
364,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role