Player Matchup

The Morrigan
The Morrigan
Ariste1990
The Morrigan
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 118L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
Jo7170
Danzaburou
Level 143
God Stats
7W - 5L
1,929 SR
Queue Stats
431W - 441L
1,491 Elo+
Party 2
Cupid
Cupid
Nymphis51
Cupid
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,415 Elo+
Solo
Da Ji
Da Ji
antisif71
Da Ji
Level 172
God Stats
4W - 4L
1,715 SR
Queue Stats
520W - 546L
1,471 Elo+
Party 2
Bacchus
Bacchus
maann
Bacchus
Level 106
God Stats
7W - 5L
1,586 SR
Queue Stats
439W - 402L
1,493 Elo+
Solo
Team Averages
Level 110
1,646 SR
1,454 Elo+

VS

Team Averages
Level 87
1,542 SR
1,620 Elo+
Artio
Artio
Nokotori
Artio
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,586 Elo+
Party 1
Yu Huang
Yu Huang
Selgoth
Yu Huang
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 160L
1,907 Elo+
Solo
Artemis
Artemis
Thunlex
Artemis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,581 Elo+
Party 1
Kukulkan
Kukulkan
Viyu96
Kukulkan
Level 49
God Stats
2W - 0L
1,711 SR
Queue Stats
67W - 45L
1,587 Elo+
Party 1
Persephone
Persephone
xXxBANKАIxXx
Persephone
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 145L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ariste1990
The Morrigan
15
2 / 5 / 6
9,570
736
3,543
8,872
5,491
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jo7170
Danzaburou
16
4 / 7 / 5
9,638
741
10,869
15,256
7,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
Nymphis51
Cupid
17
3 / 5 / 11
9,481
729
8,256
16,483
8,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
antisif71
Da Ji
18
13 / 8 / 6
11,347
873
17,070
15,618
9,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Bacchus
maann
Bacchus
16
0 / 5 / 15
9,504
731
10,215
21,629
39,183
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nokotori
Artio
18
3 / 4 / 22
10,383
799
6,150
18,145
30,216
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Selgoth
Yu Huang
18
6 / 4 / 15
10,941
842
11,230
10,310
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Thunlex
Artemis
16
2 / 6 / 16
9,899
761
12,197
11,862
6,291
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Viyu96
Kukulkan
20
11 / 4 / 16
12,327
948
24,436
10,340
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
xXxBANKАIxXx
Persephone
19
8 / 4 / 14
11,779
906
15,458
10,641
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
22
Kills
30
30
Deaths
22
43
Assists
83
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ariste1990
The Morrigan
2
5
6
1
L
Danzaburou
Jo7170
Danzaburou
4
7
5
0.93
W
Artio
Nokotori
Artio
3
4
22
3.5
L
Cupid
Nymphis51
Cupid
3
5
11
1.7
W
Yu Huang
Selgoth
Yu Huang
6
4
15
3.38
W
Artemis
Thunlex
Artemis
2
6
16
1.67
W
Kukulkan
Viyu96
Kukulkan
11
4
16
4.75
L
Da Ji
antisif71
Da Ji
13
8
6
2
L
Bacchus
maann
Bacchus
0
5
15
1.5
W
Persephone
xXxBANKАIxXx
Persephone
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,953
Damage
69,471
77,858
Taken
61,298
70,667
Mitigated
53,939
15,939
Healing
17,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ariste1990
The Morrigan
3,543
533
537
280
8,872
5,491
0
6,075
2,757
12,714
0
L
Danzaburou
Jo7170
Danzaburou
10,869
2,309
463
1,274
15,256
7,356
926
10,563
4,457
0
25,882
W
Artio
Nokotori
Artio
6,150
888
1,464
2,945
18,145
30,216
180
3,202
14,943
9,426
1,318
L
Cupid
Nymphis51
Cupid
8,256
4,908
568
5,303
16,483
8,790
1,087
12,098
4,158
0
21,476
W
Yu Huang
Selgoth
Yu Huang
11,230
1,184
610
873
10,310
5,822
781
2,354
7,956
23,548
0
W
Artemis
Thunlex
Artemis
12,197
3,353
954
1,325
11,862
6,291
3,543
3,351
8,470
0
25,313
W
Kukulkan
Viyu96
Kukulkan
24,436
3,174
2,519
1,986
10,340
6,259
1,504
2,303
8,037
49,879
0
L
Da Ji
antisif71
Da Ji
17,070
4,025
0
740
15,618
9,847
0
10,956
4,453
0
23,962
L
Bacchus
maann
Bacchus
10,215
66
1,399
5,375
21,629
39,183
44
15,143
6,077
15,942
0
W
Persephone
xXxBANKАIxXx
Persephone
15,458
1,223
1,758
3,363
10,641
5,351
1,202
2,503
8,121
31,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,540
Gold Earned
55,329
107
Minions Killed
145
0
Camps Cleared
0
994,581
Distance Traveled
1,146,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,570
736
29
2
0
138,119
0
L
Danzaburou
9,638
741
29
2
0
190,566
0
W
Artio
10,383
799
6
0
0
266,293
0
L
Cupid
9,481
729
29
2
0
230,565
0
W
Yu Huang
10,941
842
22
2
0
228,811
0
W
Artemis
9,899
761
27
2
0
213,230
0
W
Kukulkan
12,327
948
53
4
0
224,458
0
L
Da Ji
11,347
873
14
1
0
205,619
0
L
Bacchus
9,504
731
6
0
0
229,712
0
W
Persephone
11,779
906
37
3
0
213,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role