Player Matchup

Poseidon
Poseidon
Agamorian
Poseidon
Level 125
God Stats
2W - 0L
1,556 SR
Queue Stats
14W - 18L
1,565 Elo+
Party 1
Skadi
Skadi
HoochieMommaPink
Skadi
Level 145
God Stats
3W - 0L
1,980 SR
Queue Stats
44W - 47L
1,585 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JagoGhost
Cu Chulainn
Level 112
God Stats
1W - 0L
1,621 SR
Queue Stats
15W - 11L
1,585 Elo+
Party 1
Aphrodite
Aphrodite
MrSlayeer
Aphrodite
Level 158
God Stats
3W - 1L
1,666 SR
Queue Stats
12W - 11L
1,570 Elo+
Solo
Arachne
Arachne
ZombifiedNoodle
Arachne
Level 122
God Stats
10W - 6L
1,672 SR
Queue Stats
223W - 217L
1,515 Elo+
Solo
Team Averages
Level 132
1,699 SR
1,564 Elo+

VS

Team Averages
Level 118
1,571 SR
1,591 Elo+
Arachne
Arachne
BLUEMEANY
Arachne
Level 86
God Stats
3W - 3L
1,912 SR
Queue Stats
230W - 199L
1,596 Elo+
Party 2
Jing Wei
Jing Wei
Blizzman19
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,680 Elo+
Solo
Nu Wa
Nu Wa
JAHgamer
Nu Wa
Level 159
God Stats
58W - 71L
1,519 SR
Queue Stats
516W - 481L
1,587 Elo+
Solo
Yemoja
Yemoja
KaladinTempest
Yemoja
Level 139
God Stats
77W - 68L
1,546 SR
Queue Stats
85W - 69L
1,546 Elo+
Solo
Hercules
Hercules
NikXela
Hercules
Level 87
God Stats
5W - 11L
1,380 SR
Queue Stats
223W - 212L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Agamorian
Poseidon
15
4 / 0 / 4
9,320
621
12,676
8,032
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
8 / 2 / 4
9,281
619
12,524
8,812
3,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
JagoGhost
Cu Chulainn
14
1 / 5 / 3
8,467
564
14,453
16,209
14,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
MrSlayeer
Aphrodite
12
2 / 1 / 9
7,936
529
5,961
13,781
10,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 5 / 4
8,300
553
11,748
18,937
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLUEMEANY
Arachne
13
3 / 8 / 5
7,940
529
8,138
19,393
8,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Blizzman19
Jing Wei
12
1 / 4 / 1
7,553
504
5,563
12,171
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
JAHgamer
Nu Wa
12
3 / 5 / 4
7,436
496
14,309
11,311
4,496
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 4 / 1
7,088
473
4,641
14,372
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
NikXela
Hercules
12
5 / 3 / 3
7,958
531
12,225
20,156
18,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
22
Kills
13
13
Deaths
24
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Agamorian
Poseidon
4
0
4
6
L
Arachne
BLUEMEANY
Arachne
3
8
5
0.69
L
Jing Wei
Blizzman19
Jing Wei
1
4
1
0.38
W
8
2
4
5
L
Nu Wa
JAHgamer
Nu Wa
3
5
4
1
W
Cu Chulainn
JagoGhost
Cu Chulainn
1
5
3
0.5
L
1
4
1
0.38
W
Aphrodite
MrSlayeer
Aphrodite
2
1
9
6.5
L
Hercules
NikXela
Hercules
5
3
3
2.17
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,362
Damage
44,876
65,771
Taken
77,403
40,645
Mitigated
47,289
25,100
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Agamorian
Poseidon
12,676
2,041
0
552
8,032
3,566
627
4,985
2,763
87,014
0
L
Arachne
BLUEMEANY
Arachne
8,138
6,019
0
2,790
19,393
8,001
0
5,381
14,012
0
56,992
L
Jing Wei
Blizzman19
Jing Wei
5,563
4,575
0
3,720
12,171
4,267
0
1,150
11,021
0
48,488
W
12,524
5,553
0
2,065
8,812
3,519
637
2,027
6,687
0
65,533
L
Nu Wa
JAHgamer
Nu Wa
14,309
1,211
0
635
11,311
4,496
50
4,099
7,212
61,314
0
W
Cu Chulainn
JagoGhost
Cu Chulainn
14,453
2,562
0
2,543
16,209
14,802
92
1,516
14,417
4,799
70,662
L
4,641
639
515
2,686
14,372
11,806
8
6,196
8,176
26,599
0
W
Aphrodite
MrSlayeer
Aphrodite
5,961
733
4,909
7,760
13,781
10,751
0
5,378
7,585
32,440
0
L
Hercules
NikXela
Hercules
12,225
5,536
0
6,099
20,156
18,719
0
2,852
17,304
0
55,187
W
11,748
7,970
0
7,271
18,937
8,007
0
3,107
15,369
0
61,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,304
Gold Earned
37,975
479
Minions Killed
412
0
Camps Cleared
0
1,481,673
Distance Traveled
1,453,354
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,320
621
149
10
0
293,056
4
L
Arachne
7,940
529
89
6
0
316,895
2
L
Jing Wei
7,553
504
99
7
0
323,278
0
W
Skadi
9,281
619
96
6
0
295,672
5
L
Nu Wa
7,436
496
98
7
0
277,827
2
W
Cu Chulainn
8,467
564
110
7
0
281,106
0
L
Yemoja
7,088
473
42
3
0
252,402
0
W
Aphrodite
7,936
529
43
3
0
285,891
5
L
Hercules
7,958
531
84
6
0
282,952
3
W
Arachne
8,300
553
81
5
0
325,948
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role