Player Matchup

Sol
Sol
Bean Lasagna
Sol
Level 78
God Stats
41W - 24L
1,615 SR
Queue Stats
229W - 221L
1,411 Elo+
Party 1
Neith
Neith
CorbLowIII
Neith
Level 23
God Stats
67W - 47L
1,483 SR
Queue Stats
122W - 119L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
KingBurchy
Gilgamesh
Level 66
God Stats
38W - 32L
1,500 SR
Queue Stats
120W - 114L
1,391 Elo+
Party 1
Team Averages
Level 56
1,532 SR
1,407 Elo+

VS

Team Averages
Level 58
1,482 SR
1,296 Elo+
Atlas
Atlas
WWT_Titan
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,544 Elo+
Solo
Charybdis
Charybdis
Wharlight1
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,212 Elo+
Solo
Nike
Nike
k00fzy
Nike
Level 41
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 8L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 3
6,809
973
8,429
5,960
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
9
2 / 0 / 8
5,943
849
3,982
4,808
1,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
KingBurchy
Gilgamesh
9
1 / 0 / 7
5,449
778
3,476
5,553
2,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
WWT_Titan
Atlas
8
0 / 3 / 0
4,490
641
3,156
7,921
3,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Wharlight1
Charybdis
7
0 / 2 / 0
4,457
637
2,189
3,888
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
k00fzy
Nike
7
0 / 5 / 0
4,389
627
2,846
8,527
4,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
W
Neith
2
0
8
6
W
Gilgamesh
KingBurchy
Gilgamesh
1
0
7
4.5
L
Atlas
WWT_Titan
Atlas
0
3
0
0
L
Charybdis
Wharlight1
Charybdis
0
2
0
0
L
Nike
k00fzy
Nike
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
8,191
16,321
Taken
20,336
6,062
Mitigated
9,009
5,586
Healing
1,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,429
3,454
70
3,464
5,960
1,809
1,364
774
5,186
28,952
0
W
Neith
3,982
1,448
0
720
4,808
1,388
870
709
3,305
0
15,840
W
Gilgamesh
KingBurchy
Gilgamesh
3,476
1,044
131
1,201
5,553
2,865
662
1,749
3,662
0
8,642
L
Atlas
WWT_Titan
Atlas
3,156
896
0
0
7,921
3,635
0
2,522
5,205
9,844
0
L
Charybdis
Wharlight1
Charybdis
2,189
1,336
0
888
3,888
1,340
0
2,051
1,760
0
10,114
L
Nike
k00fzy
Nike
2,846
271
157
828
8,527
4,034
0
3,856
4,508
0
6,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
13,336
76
Minions Killed
37
0
Camps Cleared
0
396,739
Distance Traveled
282,088
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,809
973
36
5
0
128,111
2
W
Neith
5,943
849
32
5
0
128,467
0
W
Gilgamesh
5,449
778
8
1
0
140,161
0
L
Atlas
4,490
641
15
2
0
107,531
0
L
Charybdis
4,457
637
19
3
0
75,690
0
L
Nike
4,389
627
3
0
0
98,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role