Player Matchup

Hachiman
Hachiman
Aceroy
Hachiman
Level 140
God Stats
17W - 6L
1,583 SR
Queue Stats
49W - 31L
1,544 Elo+
Solo
Khepri
Khepri
Gojku
Khepri
Level 202
God Stats
4W - 1L
1,513 SR
Queue Stats
143W - 172L
1,475 Elo+
Party 1
Izanami
Izanami
PJMABandit
Izanami
Level 124
God Stats
6W - 5L
1,779 SR
Queue Stats
31W - 47L
1,374 Elo+
Party 1
Hel
Hel
Pikmin0061
Hel
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
134W - 108L
1,552 Elo+
Solo
Hercules
Hercules
ZANTARAK1998
Hercules
Level 104
God Stats
1W - 0L
1,701 SR
Queue Stats
67W - 59L
1,539 Elo+
Solo
Team Averages
Level 137
1,658 SR
1,497 Elo+

VS

Team Averages
Level 118
1,364 SR
1,486 Elo+
Martichoras
Martichoras
Dragonguy71
Martichoras
Level 67
God Stats
1W - 2L
1,323 SR
Queue Stats
134W - 107L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
GorillaSoup47
Ao Kuang
Level 146
God Stats
12W - 8L
1,493 SR
Queue Stats
279W - 278L
1,495 Elo+
Solo
Hel
Hel
LilNobara
Hel
Level 125
God Stats
0W - 5L
1,278 SR
Queue Stats
34W - 31L
1,377 Elo+
Party 2
Odin
Odin
Rashyy
Odin
Level 158
God Stats
2W - 3L
1,247 SR
Queue Stats
240W - 232L
1,569 Elo+
Solo
Loki
Loki
VegetaSolos
Loki
Level 92
God Stats
15W - 13L
1,480 SR
Queue Stats
40W - 37L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aceroy
Hachiman
17
9 / 1 / 13
11,962
598
17,718
16,350
9,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
Gojku
Khepri
16
1 / 0 / 19
11,056
553
6,681
17,161
20,767
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
PJMABandit
Izanami
17
7 / 3 / 11
11,825
591
16,437
12,222
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 2 / 11
11,533
577
14,864
8,890
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hercules
ZANTARAK1998
Hercules
19
5 / 1 / 6
12,168
608
7,828
16,576
16,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dragonguy71
Martichoras
15
1 / 8 / 1
9,264
463
8,499
21,095
10,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
GorillaSoup47
Ao Kuang
16
3 / 6 / 0
10,123
506
6,426
18,596
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 0
9,092
455
4,750
11,286
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
Rashyy
Odin
13
0 / 6 / 1
8,548
427
7,392
25,149
29,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 5 / 1
10,078
504
8,761
13,165
7,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
10
29
Kills
7
7
Deaths
30
60
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Aceroy
Hachiman
9
1
13
15.5
L
Martichoras
Dragonguy71
Martichoras
1
8
1
0.19
W
Khepri
Gojku
Khepri
1
0
19
10.5
L
Ao Kuang
GorillaSoup47
Ao Kuang
3
6
0
0.5
L
2
5
0
0.4
W
Izanami
PJMABandit
Izanami
7
3
11
4.17
W
7
2
11
6.25
L
Odin
Rashyy
Odin
0
6
1
0.08
L
1
5
1
0.3
W
Hercules
ZANTARAK1998
Hercules
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,528
Damage
35,828
71,199
Taken
89,291
58,721
Mitigated
61,218
36,696
Healing
17,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Aceroy
Hachiman
17,718
12,923
0
5,751
16,350
9,815
7,270
3,788
12,562
0
96,080
L
Martichoras
Dragonguy71
Martichoras
8,499
2,863
0
4,564
21,095
10,917
249
3,281
17,695
0
83,048
W
Khepri
Gojku
Khepri
6,681
306
848
5,182
17,161
20,767
198
1,948
15,213
23,372
0
L
Ao Kuang
GorillaSoup47
Ao Kuang
6,426
548
0
3,288
18,596
8,237
984
4,563
13,657
73,702
0
L
4,750
165
967
4,218
11,286
4,691
413
4,186
6,705
64,340
0
W
Izanami
PJMABandit
Izanami
16,437
13,854
0
3,927
12,222
6,509
6,332
1,500
10,605
0
99,937
W
14,864
1,453
8,992
5,115
8,890
4,724
1,693
2,968
5,922
80,162
0
L
Odin
Rashyy
Odin
7,392
701
211
2,615
25,149
29,639
0
5,398
19,151
2,700
37,140
L
8,761
2,178
0
1,481
13,165
7,734
0
2,817
9,498
0
81,420
W
Hercules
ZANTARAK1998
Hercules
7,828
1,720
0
6,881
16,576
16,906
3,535
2,085
14,491
0
69,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,544
Gold Earned
47,105
555
Minions Killed
531
0
Camps Cleared
0
1,946,479
Distance Traveled
1,696,664
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,962
598
120
6
0
383,451
1
L
Martichoras
9,264
463
121
6
0
306,483
0
W
Khepri
11,056
553
24
1
0
406,579
1
L
Ao Kuang
10,123
506
130
7
0
413,350
0
L
Hel
9,092
455
109
5
0
288,216
4
W
Izanami
11,825
591
155
8
0
350,016
2
W
Hel
11,533
577
125
6
0
387,815
8
L
Odin
8,548
427
44
2
0
371,984
5
L
Loki
10,078
504
127
6
0
316,631
3
W
Hercules
12,168
608
131
7
0
418,618
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role