Player Matchup

Mercury
Mercury
Gold III
DrCogollo19
Mercury
Gold III
Level 128
God Stats
7W - 6L
1,619 SR
Queue Stats
141W - 123L
1,637 MMR
Party 2
Cabrakan
Cabrakan
Silver II
MORGOTTH666
Cabrakan
Silver II
Level 118
God Stats
6W - 6L
1,628 SR
Queue Stats
28W - 42L
1,254 MMR
Party 2
Tiamat
Tiamat
Bronze III
Psych0break
Tiamat
Bronze III
Level 157
God Stats
1W - 2L
1,799 SR
Queue Stats
71W - 62L
1,443 MMR
Solo
Charybdis
Charybdis
Gold IV
SinisterMagic
Charybdis
Gold IV
Level 195
God Stats
14W - 7L
1,299 SR
Queue Stats
532W - 536L
1,443 MMR
Solo
Guan Yu
Guan Yu
Gold IV
xavij123
Guan Yu
Gold IV
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 101L
1,455 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,569 SR
1,446 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,555 SR
1,440 MMR
Anubis
Anubis
Silver I
Bulldo
Anubis
Silver I
Level 94
God Stats
0W - 1L
1,339 SR
Queue Stats
40W - 37L
1,559 MMR
Party 3
Bakasura
Bakasura
Bronze III
Poulet-pirate
Bakasura
Bronze III
Level 63
God Stats
1W - 1L
1,686 SR
Queue Stats
3W - 8L
1,331 MMR
Party 3
Apollo
Apollo
Bronze III
Racistniteesh
Apollo
Bronze III
Level 152
God Stats
3W - 5L
1,751 SR
Queue Stats
290W - 292L
1,515 MMR
Party 1
He Bo
He Bo
Gold IV
conku24
He Bo
Gold IV
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
277W - 281L
1,432 MMR
Solo
Tyr
Tyr
Bronze III
shaitanidarinda
Tyr
Bronze III
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 92L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrCogollo19
Mercury
20
13 / 3 / 9
15,098
656
25,982
25,922
10,690
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MORGOTTH666
Cabrakan
16
2 / 2 / 8
11,519
501
6,407
23,021
28,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
20
2 / 0 / 7
13,567
590
17,979
11,658
8,779
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SinisterMagic
Charybdis
20
8 / 3 / 4
14,828
645
26,368
22,262
10,010
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
xavij123
Guan Yu
20
3 / 2 / 7
12,903
561
9,633
24,681
31,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SusanoThanatosAresAwilixMartichoras

VS

Bans
Yu HuangThorAo KuangAphroditeNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bulldo
Anubis
18
2 / 5 / 1
12,243
532
20,194
19,260
10,825
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bakasura
Poulet-pirate
Bakasura
16
1 / 6 / 2
10,539
458
6,180
21,966
9,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 7 / 2
11,498
500
12,940
24,366
9,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
conku24
He Bo
20
3 / 5 / 0
13,041
567
16,065
22,406
12,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 5 / 3
9,002
391
7,069
31,424
15,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
28
Kills
10
10
Deaths
28
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bulldo
Anubis
2
5
1
0.5
W
Mercury
DrCogollo19
Mercury
13
3
9
5.83
W
Cabrakan
MORGOTTH666
Cabrakan
2
2
8
3
L
Bakasura
Poulet-pirate
Bakasura
1
6
2
0.33
W
Tiamat
2
0
7
5.5
L
4
7
2
0.71
W
Charybdis
SinisterMagic
Charybdis
8
3
4
3.33
L
He Bo
conku24
He Bo
3
5
0
0.6
L
0
5
3
0.3
W
Guan Yu
xavij123
Guan Yu
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,369
Damage
62,448
107,544
Taken
119,422
89,537
Mitigated
57,894
39,173
Healing
30,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bulldo
Anubis
20,194
1,067
0
5,767
19,260
10,825
0
7,951
11,309
124,557
0
W
Mercury
DrCogollo19
Mercury
25,982
17,164
0
6,031
25,922
10,690
4,655
9,062
16,490
0
177,543
W
Cabrakan
MORGOTTH666
Cabrakan
6,407
1,045
0
6,442
23,021
28,269
61
5,900
16,972
24,435
136
L
Bakasura
Poulet-pirate
Bakasura
6,180
4,357
0
4,481
21,966
9,741
13
3,866
18,100
0
60,347
W
Tiamat
17,979
327
0
2,802
11,658
8,779
1,116
6,496
5,152
122,777
0
L
12,940
8,423
0
8,210
24,366
9,554
0
5,229
19,137
0
104,608
W
Charybdis
SinisterMagic
Charybdis
26,368
18,162
0
11,943
22,262
10,010
4,070
2,972
18,833
0
174,810
L
He Bo
conku24
He Bo
16,065
1,180
75
5,418
22,406
12,108
0
2,253
20,153
125,167
0
L
7,069
654
0
6,859
31,424
15,666
0
6,478
24,946
0
25,672
W
Guan Yu
xavij123
Guan Yu
9,633
1,900
3,034
8,921
24,681
31,789
215
16,717
7,887
0
82,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,915
Gold Earned
56,323
731
Minions Killed
697
0
Camps Cleared
0
2,486,095
Distance Traveled
2,253,334
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,243
532
204
9
0
399,846
2
W
Mercury
15,098
656
185
8
0
584,069
4
W
Cabrakan
11,519
501
26
1
0
446,501
7
L
Bakasura
10,539
458
123
5
0
518,501
3
W
Tiamat
13,567
590
192
8
0
513,620
7
L
Apollo
11,498
500
164
7
0
432,343
5
W
Charybdis
14,828
645
196
9
0
433,494
4
L
He Bo
13,041
567
179
8
0
408,187
5
L
Tyr
9,002
391
27
1
0
494,457
0
W
Guan Yu
12,903
561
132
6
0
508,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role