Player Matchup

Sun Wukong
Sun Wukong
FGC_Iceman
Sun Wukong
Level 40
God Stats
12W - 5L
1,634 SR
Queue Stats
15W - 8L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
brokendad
Danzaburou
Level 69
God Stats
5W - 1L
1,721 SR
Queue Stats
38W - 32L
1,480 Elo+
Party 1
Chang'e
Chang'e
wason swagies
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 72L
1,435 Elo+
Solo
Team Averages
Level 59
1,618 SR
1,475 Elo+

VS

Team Averages
Level 86
1,366 SR
1,387 Elo+
Cthulhu
Cthulhu
BigDawgJesus339
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 264L
1,387 Elo+
Party 2
Hades
Hades
StarIron
Hades
Level 77
God Stats
4W - 1L
1,438 SR
Queue Stats
266W - 274L
1,387 Elo+
Party 2
Rama
Rama
zeusiron64
Rama
Level 102
God Stats
1W - 3L
1,160 SR
Queue Stats
266W - 274L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FGC_Iceman
Sun Wukong
15
1 / 6 / 5
9,786
612
7,752
22,269
17,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
brokendad
Danzaburou
16
1 / 6 / 5
10,827
677
14,424
17,623
8,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
16
6 / 1 / 1
11,378
711
14,777
18,710
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
11,557
722
12,827
15,245
16,984
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
StarIron
Hades
17
5 / 4 / 6
12,030
752
18,262
25,027
16,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 1 / 7
10,836
677
14,536
11,684
5,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
8
Kills
12
13
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
L
Sun Wukong
FGC_Iceman
Sun Wukong
1
6
5
0.58
W
Hades
StarIron
Hades
5
4
6
2
L
Danzaburou
brokendad
Danzaburou
1
6
5
0.58
L
Chang'e
6
1
1
6.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
45,625
58,602
Taken
51,956
32,729
Mitigated
39,451
18,625
Healing
13,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,827
775
0
1,648
15,245
16,984
264
4,506
10,739
35,822
0
L
Sun Wukong
FGC_Iceman
Sun Wukong
7,752
1,578
396
4,358
22,269
17,372
486
10,425
11,774
263
22,296
W
Hades
StarIron
Hades
18,262
2,363
361
8,496
25,027
16,843
703
9,708
15,319
62,015
0
L
Danzaburou
brokendad
Danzaburou
14,424
6,865
0
3,603
17,623
8,209
1,606
7,812
9,776
0
64,184
L
Chang'e
14,777
2,053
3,082
7,186
18,710
7,148
232
12,771
5,904
48,602
0
W
14,536
12,670
0
3,318
11,684
5,624
2,789
2,190
9,494
0
45,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,991
Gold Earned
34,423
183
Minions Killed
169
0
Camps Cleared
0
783,211
Distance Traveled
783,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,557
722
41
3
0
281,031
0
L
Sun Wukong
9,786
612
18
1
0
288,295
0
W
Hades
12,030
752
76
5
0
242,724
0
L
Danzaburou
10,827
677
95
6
0
225,821
0
L
Chang'e
11,378
711
70
4
0
269,095
0
W
Rama
10,836
677
52
3
0
259,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role