Player Matchup

Heimdallr
Heimdallr
BasherG
Heimdallr
Level 43
God Stats
2W - 2L
1,377 SR
Queue Stats
86W - 83L
1,431 Elo+
Party 1
Hercules
Hercules
CoconutJako
Hercules
Level 48
God Stats
6W - 2L
1,715 SR
Queue Stats
64W - 67L
1,444 Elo+
Party 1
Baron Samedi
Baron Samedi
OldJohnBoy
Baron Samedi
Level 42
God Stats
23W - 15L
1,665 SR
Queue Stats
90W - 100L
1,393 Elo+
Party 1
Team Averages
Level 44
1,586 SR
1,423 Elo+

VS

Team Averages
Level 87
1,568 SR
1,573 Elo+
Ravana
Ravana
Lifty lotus
Ravana
Level 125
God Stats
3W - 0L
1,703 SR
Queue Stats
35W - 34L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
SolisLuna
Aphrodite
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,610 Elo+
Party 2
Martichoras
Martichoras
walmartsushi
Martichoras
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BasherG
Heimdallr
14
3 / 2 / 1
9,514
634
7,701
11,410
4,820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
CoconutJako
Hercules
15
0 / 1 / 4
9,156
610
6,511
16,382
17,961
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
OldJohnBoy
Baron Samedi
15
1 / 1 / 3
9,354
624
8,926
7,217
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
3 / 0 / 1
10,175
678
13,732
11,128
11,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
SolisLuna
Aphrodite
15
0 / 1 / 3
9,094
606
6,410
8,240
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Martichoras
walmartsushi
Martichoras
16
1 / 3 / 3
9,850
657
10,837
9,330
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
4
Kills
4
4
Deaths
4
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BasherG
Heimdallr
3
2
1
1.75
L
Hercules
CoconutJako
Hercules
0
1
4
2
W
Ravana
3
0
1
3.5
L
Baron Samedi
OldJohnBoy
Baron Samedi
1
1
3
2.5
W
Aphrodite
SolisLuna
Aphrodite
0
1
3
1.5
W
Martichoras
walmartsushi
Martichoras
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
30,979
35,009
Taken
28,698
26,569
Mitigated
21,085
9,128
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BasherG
Heimdallr
7,701
3,999
0
1,463
11,410
4,820
0
699
10,378
0
38,276
L
Hercules
CoconutJako
Hercules
6,511
1,231
0
5,331
16,382
17,961
0
4,266
11,473
0
19,702
W
Ravana
13,732
3,289
0
2,086
11,128
11,517
0
3,461
7,667
0
51,409
L
Baron Samedi
OldJohnBoy
Baron Samedi
8,926
483
994
1,340
7,217
3,788
0
1,468
5,426
43,409
0
W
Aphrodite
SolisLuna
Aphrodite
6,410
1,419
4,091
5,871
8,240
4,792
0
2,891
5,349
32,499
0
W
Martichoras
walmartsushi
Martichoras
10,837
3,124
0
1,317
9,330
4,776
1,078
2,620
6,710
0
45,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,024
Gold Earned
29,119
171
Minions Killed
188
0
Camps Cleared
0
791,839
Distance Traveled
915,718
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,514
634
62
4
0
259,217
4
L
Hercules
9,156
610
33
2
0
299,018
0
W
Ravana
10,175
678
58
4
0
367,390
0
L
Baron Samedi
9,354
624
76
5
0
233,604
0
W
Aphrodite
9,094
606
65
4
0
312,267
0
W
Martichoras
9,850
657
65
4
0
236,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role