Player Matchup

Danzaburou
Danzaburou
EbonLeFay
Danzaburou
Level 107
God Stats
2W - 3L
1,589 SR
Queue Stats
27W - 24L
1,589 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kumbha Life
Kumbhakarna
Level 165
God Stats
102W - 84L
1,500 SR
Queue Stats
108W - 91L
1,587 Elo+
Solo
Susano
Susano
brave_luucasR
Susano
Level 158
God Stats
52W - 50L
1,586 SR
Queue Stats
372W - 384L
1,510 Elo+
Solo
Aphrodite
Aphrodite
uNemii
Aphrodite
Level 84
God Stats
1W - 0L
1,999 SR
Queue Stats
4W - 1L
1,864 Elo+
Party 2
Loki
Loki
xpji
Loki
Level 176
God Stats
19W - 9L
1,781 SR
Queue Stats
53W - 46L
1,638 Elo+
Party 2
Team Averages
Level 138
1,691 SR
1,638 Elo+

VS

Team Averages
Level 128
1,581 SR
1,616 Elo+
Hou Yi
Hou Yi
Elipoov2
Hou Yi
Level 143
God Stats
6W - 8L
1,562 SR
Queue Stats
69W - 69L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
LewdMaster
Sun Wukong
Level 121
God Stats
5W - 9L
1,344 SR
Queue Stats
94W - 82L
1,577 Elo+
Party 1
Serqet
Serqet
Sessyoin8312
Serqet
Level 183
God Stats
0W - 2L
1,286 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Odin
Odin
Solitær
Odin
Level 88
God Stats
9W - 2L
1,945 SR
Queue Stats
289W - 136L
1,702 Elo+
Solo
Ah Puch
Ah Puch
Stellarstrum
Ah Puch
Level 103
God Stats
9W - 5L
1,767 SR
Queue Stats
169W - 145L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EbonLeFay
Danzaburou
16
0 / 0 / 10
9,908
991
9,132
8,052
4,436
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Kumbha Life
Kumbhakarna
15
1 / 1 / 8
9,587
959
3,119
14,783
14,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
3 / 2 / 4
9,635
964
9,930
11,162
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Aphrodite
uNemii
Aphrodite
17
1 / 0 / 14
10,498
1,050
8,778
4,049
4,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Loki
xpji
Loki
16
10 / 2 / 4
11,527
1,153
18,689
9,320
5,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Team 1 Tickets

268

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elipoov2
Hou Yi
15
2 / 1 / 2
9,707
971
7,666
8,982
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LewdMaster
Sun Wukong
15
1 / 2 / 4
9,231
923
6,941
11,691
15,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
15
2 / 7 / 0
9,418
942
4,802
12,922
5,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
15
0 / 1 / 5
9,216
922
7,362
10,101
10,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Stellarstrum
Ah Puch
15
0 / 4 / 4
9,621
962
16,751
10,072
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
15
Kills
5
5
Deaths
15
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EbonLeFay
Danzaburou
0
0
10
5
L
Hou Yi
Elipoov2
Hou Yi
2
1
2
3
W
Kumbhakarna
Kumbha Life
Kumbhakarna
1
1
8
5
L
Sun Wukong
LewdMaster
Sun Wukong
1
2
4
1.5
L
Serqet
2
7
0
0.29
L
Odin
0
1
5
2.5
L
Ah Puch
Stellarstrum
Ah Puch
0
4
4
0.5
W
3
2
4
2.5
W
Aphrodite
uNemii
Aphrodite
1
0
14
8
W
Loki
xpji
Loki
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,648
Damage
43,522
47,366
Taken
53,768
34,106
Mitigated
39,026
8,516
Healing
4,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EbonLeFay
Danzaburou
9,132
3,784
0
1,493
8,052
4,436
0
3,165
4,563
0
32,745
L
Hou Yi
Elipoov2
Hou Yi
7,666
3,429
0
1,184
8,982
3,551
0
2,363
6,531
0
25,396
W
Kumbhakarna
Kumbha Life
Kumbhakarna
3,119
79
0
0
14,783
14,641
0
5,619
8,105
14,700
0
L
Sun Wukong
LewdMaster
Sun Wukong
6,941
925
0
1,109
11,691
15,394
0
2,371
9,169
0
19,234
L
Serqet
4,802
297
0
175
12,922
5,985
0
2,332
10,477
0
10,961
L
Odin
7,362
1,196
0
548
10,101
10,627
0
2,508
7,501
0
17,171
L
Ah Puch
Stellarstrum
Ah Puch
16,751
218
0
1,785
10,072
3,469
0
1,823
8,193
55,490
0
W
9,930
1,130
0
0
11,162
5,618
0
3,315
7,448
0
20,775
W
Aphrodite
uNemii
Aphrodite
8,778
139
4,110
2,510
4,049
4,009
0
1,618
2,295
32,396
0
W
Loki
xpji
Loki
18,689
7,695
0
403
9,320
5,402
0
3,034
5,529
0
23,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
47,193
208
Minions Killed
195
4
Camps Cleared
8
997,519
Distance Traveled
943,057
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,908
991
72
7
1
183,302
0
L
Hou Yi
9,707
971
34
3
2
180,660
0
W
Kumbhakarna
9,587
959
20
2
0
201,008
0
L
Sun Wukong
9,231
923
31
3
1
183,872
2
L
Serqet
9,418
942
7
1
1
199,361
0
L
Odin
9,216
922
24
2
2
189,252
0
L
Ah Puch
9,621
962
99
10
2
189,912
0
W
Susano
9,635
964
23
2
0
207,407
0
W
Aphrodite
10,498
1,050
84
8
2
209,639
0
W
Loki
11,527
1,153
9
1
1
196,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role