Player Matchup

Cliodhna
Cliodhna
GermanPW
Cliodhna
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Apollo
Apollo
Gonzagnr
Apollo
Level 103
God Stats
0W - 2L
1,241 SR
Queue Stats
26W - 25L
1,510 Elo+
Solo
Chaac
Chaac
LipOXy
Chaac
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,463 Elo+
Solo
Thanatos
Thanatos
Takanofu
Thanatos
Level 29
God Stats
1W - 2L
1,490 SR
Queue Stats
18W - 45L
1,269 Elo+
Solo
Neith
Neith
kaioloko
Neith
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,100 Elo+
Solo
Team Averages
Level 103
1,446 SR
1,369 Elo+

VS

Team Averages
Level 152
1,460 SR
1,466 Elo+
Fafnir
Fafnir
 
Fafnir
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Daruh
Cabrakan
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,105 Elo+
Party 1
Ganesha
Ganesha
NekuDemon
Ganesha
Level 151
God Stats
1W - 0L
1,302 SR
Queue Stats
4W - 3L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GermanPW
Cliodhna
14
0 / 5 / 10
7,543
686
13,314
13,035
6,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Gonzagnr
Apollo
13
4 / 7 / 4
8,236
749
5,094
11,683
3,946
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
LipOXy
Chaac
17
8 / 3 / 5
9,929
903
15,632
13,212
21,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Takanofu
Thanatos
12
2 / 10 / 8
7,501
682
3,868
13,297
5,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
kaioloko
Neith
14
1 / 5 / 11
7,672
697
10,459
10,735
4,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
10 / 3 / 13
11,327
1,030
14,330
14,664
19,602
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
 
Nu Wa
16
8 / 3 / 14
9,969
906
16,384
9,350
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
 
Chronos
16
5 / 1 / 14
9,686
881
9,352
9,457
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Daruh
Cabrakan
15
7 / 3 / 13
9,249
841
8,021
14,648
26,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
NekuDemon
Ganesha
14
0 / 6 / 18
8,876
807
8,725
17,185
24,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
102
15
Kills
30
30
Deaths
16
38
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
10
3
13
5.5
W
Nu Wa
 
Nu Wa
8
3
14
5
W
Chronos
 
Chronos
5
1
14
12
W
Cabrakan
Daruh
Cabrakan
7
3
13
4.5
L
Cliodhna
GermanPW
Cliodhna
0
5
10
1
L
Apollo
Gonzagnr
Apollo
4
7
4
0.86
L
Chaac
LipOXy
Chaac
8
3
5
3.5
W
Ganesha
NekuDemon
Ganesha
0
6
18
1.5
L
Thanatos
Takanofu
Thanatos
2
10
8
0.6
L
Neith
kaioloko
Neith
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
56,812
61,962
Taken
65,304
41,892
Mitigated
80,884
13,623
Healing
18,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
14,330
3,120
1,563
2,847
14,664
19,602
719
0
14,664
20,326
0
W
Nu Wa
 
Nu Wa
16,384
3,199
891
578
9,350
5,569
1,345
0
9,350
31,820
0
W
Chronos
 
Chronos
9,352
2,126
1,224
2,326
9,457
5,495
2,211
0
9,457
27,416
0
W
Cabrakan
Daruh
Cabrakan
8,021
1,039
2,466
4,144
14,648
26,186
302
0
14,648
13,224
284
L
Cliodhna
GermanPW
Cliodhna
13,314
1,433
1,368
3,143
13,035
6,102
0
11,495
1,540
0
29,424
L
Apollo
Gonzagnr
Apollo
5,094
1,603
163
616
11,683
3,946
0
10,776
907
0
10,987
L
Chaac
LipOXy
Chaac
15,632
1,900
234
3,797
13,212
21,474
0
11,093
2,119
0
33,172
W
Ganesha
NekuDemon
Ganesha
8,725
298
395
1,627
17,185
24,032
25
0
17,185
14,049
0
L
Thanatos
Takanofu
Thanatos
3,868
492
0
2,107
13,297
5,414
0
12,884
413
0
6,865
L
Neith
kaioloko
Neith
10,459
5,325
22
2,173
10,735
4,956
0
10,280
455
0
20,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
49,107
102
Minions Killed
113
0
Camps Cleared
0
852,018
Distance Traveled
955,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,327
1,030
16
1
0
172,927
0
W
Nu Wa
9,969
906
31
3
0
192,562
0
W
Chronos
9,686
881
52
5
0
219,942
0
W
Cabrakan
9,249
841
13
1
0
186,784
0
L
Cliodhna
7,543
686
22
2
0
194,001
0
L
Apollo
8,236
749
13
1
0
137,032
0
L
Chaac
9,929
903
36
3
0
212,675
0
W
Ganesha
8,876
807
1
0
0
183,459
0
L
Thanatos
7,501
682
12
1
0
159,415
0
L
Neith
7,672
697
19
2
0
148,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role