Player Matchup

Arachne
Arachne
M-Slim-E
Arachne
Level 62
God Stats
18W - 8L
1,600 SR
Queue Stats
210W - 214L
1,402 Elo+
Solo
Zeus
Zeus
SadViolinNoise
Zeus
Level 66
God Stats
7W - 3L
1,591 SR
Queue Stats
203W - 193L
1,379 Elo+
Solo
Bakasura
Bakasura
SittaInDarkness
Bakasura
Level 96
God Stats
16W - 17L
1,500 SR
Queue Stats
158W - 201L
1,292 Elo+
Solo
Danzaburou
Danzaburou
Soul_Devourer4
Danzaburou
Level 83
God Stats
5W - 5L
1,312 SR
Queue Stats
109W - 96L
1,498 Elo+
Solo
Yemoja
Yemoja
ikkifield8
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,379 Elo+
Solo
Team Averages
Level 74
1,501 SR
1,390 Elo+

VS

Team Averages
Level 65
1,299 SR
1,369 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AustinKay_
Neith
Level 39
God Stats
47W - 46L
1,318 SR
Queue Stats
143W - 145L
1,263 Elo+
Party 1
Sylvanus
Sylvanus
DaSincerestUno
Sylvanus
Level 125
God Stats
0W - 6L
1,114 SR
Queue Stats
193W - 211L
1,435 Elo+
Solo
Guan Yu
Guan Yu
MightyPancakes10
Guan Yu
Level 57
God Stats
4W - 13L
1,359 SR
Queue Stats
52W - 55L
1,387 Elo+
Solo
Discordia
Discordia
Spellman999
Discordia
Level 36
God Stats
1W - 5L
1,206 SR
Queue Stats
119W - 131L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
M-Slim-E
Arachne
11
1 / 0 / 4
6,770
521
2,326
5,648
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 4 / 0
8,092
622
9,240
10,238
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
13
5 / 0 / 0
8,022
617
5,045
12,156
8,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Soul_Devourer4
Danzaburou
13
3 / 2 / 2
7,510
578
6,927
7,884
3,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
ikkifield8
Yemoja
11
0 / 1 / 5
7,143
549
2,251
6,820
4,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
1 / 2 / 1
5,612
432
4,521
8,071
2,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
11
0 / 4 / 0
6,650
512
6,275
7,230
2,136
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
14
4 / 2 / 0
8,046
619
4,429
12,590
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
2,627
202
0
0
0
Discordia
Spellman999
Discordia
11
1 / 4 / 1
6,381
491
5,895
6,290
2,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
7
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
L
Neith
0
4
0
0
L
Sylvanus
4
2
0
2
W
Arachne
M-Slim-E
Arachne
1
0
4
3
L
0
0
0
0
W
3
4
0
0.75
W
Bakasura
5
0
0
5
W
Danzaburou
Soul_Devourer4
Danzaburou
3
2
2
2
L
Discordia
Spellman999
Discordia
1
4
1
0.38
W
Yemoja
ikkifield8
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,789
Damage
21,120
42,746
Taken
34,181
22,067
Mitigated
13,595
15,100
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,521
1,117
120
1,404
8,071
2,496
245
1,753
6,318
0
22,146
L
Neith
6,275
4,120
0
551
7,230
2,136
1,350
121
6,673
0
46,556
L
Sylvanus
4,429
1,099
0
2,968
12,590
6,839
0
8,789
3,801
44,533
9,882
W
Arachne
M-Slim-E
Arachne
2,326
1,787
0
842
5,648
1,959
0
32
5,616
0
42,659
L
0
0
0
0
0
0
0
0
0
0
0
W
9,240
3,782
0
595
10,238
3,687
734
4,205
6,033
66,051
0
W
Bakasura
5,045
4,067
0
7,073
12,156
8,582
480
1,043
11,113
0
40,165
W
Danzaburou
Soul_Devourer4
Danzaburou
6,927
3,524
0
2,482
7,884
3,143
920
2,307
5,577
0
54,393
L
Discordia
Spellman999
Discordia
5,895
469
0
250
6,290
2,124
0
828
5,348
42,303
0
W
Yemoja
ikkifield8
Yemoja
2,251
217
2,905
1,203
6,820
4,696
63
2,513
4,307
22,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,537
Gold Earned
29,316
365
Minions Killed
285
0
Camps Cleared
0
1,180,873
Distance Traveled
939,734
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,612
432
40
3
0
199,821
5
L
Neith
6,650
512
80
6
0
239,182
0
L
Sylvanus
8,046
619
94
7
0
249,505
4
W
Arachne
6,770
521
66
5
0
272,815
0
L
Guan Yu
2,627
202
0
0
0
0
0
W
Zeus
8,092
622
107
8
0
226,169
0
W
Bakasura
8,022
617
87
7
0
222,328
0
W
Danzaburou
7,510
578
82
6
0
240,233
0
L
Discordia
6,381
491
71
5
0
251,226
0
W
Yemoja
7,143
549
23
2
0
219,328
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role