Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Bronze III
UIlrrr
Horus
Bronze III
Level 123
God Stats
2W - 4L
1,802 SR
Queue Stats
27W - 26L
1,593 MMR
Solo
Bacchus
Bacchus
Gold IV
UnusualCord
Bacchus
Gold IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,669 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,601 SR
1,587 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,555 SR
1,549 MMR
Agni
Agni
Gold II
 
Agni
Gold II
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Demons X4V6
Ratatoskr
Platinum V
Level 128
God Stats
44W - 44L
1,563 SR
Queue Stats
209W - 240L
1,641 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
JohnnyCannoli
Kuzenbo
Platinum III
Level 124
God Stats
54W - 50L
1,602 SR
Queue Stats
257W - 290L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 2 / 0
5,996
600
3,116
6,635
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
UIlrrr
Horus
11
0 / 0 / 0
5,978
598
2,193
7,783
6,236
Bacchus
UnusualCord
Bacchus
10
0 / 1 / 0
6,357
636
3,135
8,825
9,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AtlasAo KuangAresHerculesAchilles

VS

Bans
MulanGaneshaAphroditeMauiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 2
7,257
726
9,145
2,529
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Demons X4V6
Ratatoskr
11
1 / 0 / 2
6,685
669
4,612
4,762
3,150
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
12
1 / 0 / 2
7,504
750
4,527
5,611
5,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
3
3
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
2
0
0
W
Agni
 
Agni
1
0
2
2
W
Ratatoskr
Demons X4V6
Ratatoskr
1
0
2
2
W
Kuzenbo
1
0
2
2
L
Horus
UIlrrr
Horus
0
0
0
0
L
Bacchus
UnusualCord
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,444
Damage
18,284
23,243
Taken
12,902
18,809
Mitigated
9,657
7,053
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,116
679
0
732
6,635
2,660
0
3,871
2,553
0
25,107
W
Agni
 
Agni
9,145
934
88
794
2,529
857
690
417
2,112
38,542
0
W
Ratatoskr
Demons X4V6
Ratatoskr
4,612
720
0
1,038
4,762
3,150
166
1,499
3,181
0
18,170
W
Kuzenbo
4,527
2,098
1,360
1,634
5,611
5,650
367
1,289
4,139
17,707
0
L
Horus
UIlrrr
Horus
2,193
838
584
2,626
7,783
6,236
0
4,018
3,720
0
14,576
L
Bacchus
UnusualCord
Bacchus
3,135
576
0
3,111
8,825
9,913
0
5,812
2,826
9,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,331
Gold Earned
21,446
88
Minions Killed
120
0
Camps Cleared
0
496,406
Distance Traveled
585,604
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,996
600
38
4
0
151,681
0
W
Agni
7,257
726
64
6
0
186,564
1
W
Ratatoskr
6,685
669
33
3
0
211,188
0
W
Kuzenbo
7,504
750
23
2
0
187,852
4
L
Horus
5,978
598
35
4
0
173,472
0
L
Bacchus
6,357
636
15
2
0
171,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role