Player Matchup

Baron Samedi
Baron Samedi
Gold V
Troooperz
Baron Samedi
Gold V
Level 60
God Stats
5W - 2L
1,855 SR
Queue Stats
40W - 48L
1,539 MMR
Solo
Ares
Ares
Gold IV
UnusualCord
Ares
Gold IV
Level 124
God Stats
2W - 1L
1,699 SR
Queue Stats
33W - 28L
1,537 MMR
Solo
Danzaburou
Danzaburou
Gold I
Vocal480
Danzaburou
Gold I
Level 124
God Stats
82W - 55L
1,580 SR
Queue Stats
359W - 356L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 103
1,711 SR
1,529 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 80
1,557 SR
1,516 MMR
Scylla
Scylla
Platinum I
Hallowalchemist
Scylla
Platinum I
Level 143
God Stats
18W - 29L
1,608 SR
Queue Stats
285W - 310L
1,540 MMR
Solo
Hercules
Hercules
Silver I
LubedGullet
Hercules
Silver I
Level 43
God Stats
6W - 11L
1,481 SR
Queue Stats
223W - 224L
1,504 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
TheGirthGoblin
Cu Chulainn
Gold V
Level 54
God Stats
2W - 2L
1,583 SR
Queue Stats
89W - 80L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Troooperz
Baron Samedi
14
2 / 3 / 5
9,040
695
5,687
10,799
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 5
10,470
805
9,464
13,822
14,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Vocal480
Danzaburou
16
3 / 2 / 6
10,531
810
16,719
13,151
7,334
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
PersephoneAchillesNe ZhaAtlasAwilix

VS

Bans
AphroditeAo KuangHorusChronosGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,432
726
12,257
8,265
4,332
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
LubedGullet
Hercules
13
1 / 2 / 5
8,248
634
6,011
12,545
14,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
TheGirthGoblin
Cu Chulainn
13
1 / 5 / 5
8,663
666
9,522
18,041
16,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
9
Kills
6
6
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Hercules
LubedGullet
Hercules
1
2
5
1.75
L
Cu Chulainn
TheGirthGoblin
Cu Chulainn
1
5
5
0.7
W
Baron Samedi
Troooperz
Baron Samedi
2
3
5
1.5
W
4
1
5
6.5
W
Danzaburou
Vocal480
Danzaburou
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
27,790
37,772
Taken
38,851
28,460
Mitigated
34,740
18,682
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,257
417
0
1,182
8,265
4,332
104
2,608
5,657
53,970
0
L
Hercules
LubedGullet
Hercules
6,011
1,471
0
2,252
12,545
14,348
0
5,852
6,693
0
11,783
L
Cu Chulainn
TheGirthGoblin
Cu Chulainn
9,522
1,356
0
890
18,041
16,060
0
6,751
11,290
0
38,511
W
Baron Samedi
Troooperz
Baron Samedi
5,687
741
1,092
4,300
10,799
6,513
474
4,548
6,246
33,005
0
W
9,464
443
2,155
5,763
13,822
14,613
101
2,232
11,568
19,567
0
W
Danzaburou
Vocal480
Danzaburou
16,719
8,889
0
5,372
13,151
7,334
2,954
5,504
7,627
0
73,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,041
Gold Earned
26,343
174
Minions Killed
142
0
Camps Cleared
0
747,270
Distance Traveled
722,990
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,432
726
81
6
0
228,380
3
L
Hercules
8,248
634
18
1
0
242,390
0
L
Cu Chulainn
8,663
666
43
3
0
252,220
0
W
Baron Samedi
9,040
695
43
3
0
238,204
0
W
Ares
10,470
805
18
1
0
266,859
0
W
Danzaburou
10,531
810
113
9
0
242,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role