Player Matchup

Ganesha
Ganesha
Platinum I
Mooneth
Ganesha
Platinum I
Level 140
God Stats
6W - 9L
1,592 SR
Queue Stats
81W - 87L
1,921 MMR
Party 1
Ne Zha
Ne Zha
Platinum I
PraiseIke
Ne Zha
Platinum I
Level 166
God Stats
15W - 8L
1,756 SR
Queue Stats
81W - 87L
1,921 MMR
Party 1
Anubis
Anubis
Gold V
ihatesimpleTTV
Anubis
Gold V
Level 126
God Stats
3W - 1L
1,253 SR
Queue Stats
16W - 16L
1,674 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,534 SR
1,839 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,668 SR
1,651 MMR
Poseidon
Poseidon
Gold IV
ChiefYirax
Poseidon
Gold IV
Level 126
God Stats
6W - 11L
1,533 SR
Queue Stats
74W - 79L
1,741 MMR
Party 2
Thor
Thor
Gold III
TyXanz
Thor
Gold III
Level 157
God Stats
2W - 1L
1,669 SR
Queue Stats
36W - 24L
1,679 MMR
Party 2
Khepri
Khepri
Gold IV
pavo007
Khepri
Gold IV
Level 101
God Stats
5W - 4L
1,801 SR
Queue Stats
50W - 50L
1,532 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mooneth
Ganesha
18
1 / 0 / 10
12,709
794
5,337
12,068
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
PraiseIke
Ne Zha
17
4 / 1 / 5
11,311
707
15,322
12,204
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 1 / 4
12,202
763
11,812
7,789
4,743
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AchillesAphroditeAo KuangGuan YuAtlas

VS

Bans
SobekHorusMauiOdinGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChiefYirax
Poseidon
15
0 / 6 / 0
9,722
608
10,392
13,064
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
TyXanz
Thor
16
0 / 3 / 0
9,962
623
8,636
11,147
9,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
pavo007
Khepri
17
2 / 2 / 0
11,610
726
4,109
13,060
11,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
2
2
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ChiefYirax
Poseidon
0
6
0
0
W
Ganesha
Mooneth
Ganesha
1
0
10
6
W
Ne Zha
PraiseIke
Ne Zha
4
1
5
6.5
L
Thor
TyXanz
Thor
0
3
0
0
W
6
1
4
8
L
Khepri
pavo007
Khepri
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,471
Damage
23,137
32,061
Taken
37,271
29,506
Mitigated
24,948
10,330
Healing
5,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ChiefYirax
Poseidon
10,392
1,390
0
737
13,064
3,890
0
4,557
8,507
58,612
0
W
Ganesha
Mooneth
Ganesha
5,337
423
0
4,256
12,068
17,174
446
7,168
4,900
23,849
0
W
Ne Zha
PraiseIke
Ne Zha
15,322
2,146
0
2,522
12,204
7,589
1,720
4,239
7,965
0
60,103
L
Thor
TyXanz
Thor
8,636
797
0
587
11,147
9,274
0
4,938
6,209
0
55,134
W
11,812
360
0
3,552
7,789
4,743
920
3,596
4,193
65,631
0
L
Khepri
pavo007
Khepri
4,109
200
1,945
2,280
13,060
11,784
0
7,672
5,388
17,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,222
Gold Earned
31,294
215
Minions Killed
204
0
Camps Cleared
0
903,115
Distance Traveled
906,202
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,722
608
91
6
0
284,870
0
W
Ganesha
12,709
794
8
1
0
297,259
0
W
Ne Zha
11,311
707
86
5
0
318,471
0
L
Thor
9,962
623
80
5
0
310,858
0
W
Anubis
12,202
763
121
8
0
287,385
0
L
Khepri
11,610
726
33
2
0
310,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role