Player Matchup

Janus
Janus
KlNGCONCH
Janus
Level 143
God Stats
16W - 9L
1,789 SR
Queue Stats
207W - 215L
1,399 Elo+
Solo
Ares
Ares
NexxuzEVO
Ares
Level 62
God Stats
2W - 6L
1,427 SR
Queue Stats
135W - 135L
1,340 Elo+
Party 1
Chiron
Chiron
Puchingy
Chiron
Level 28
God Stats
11W - 8L
1,455 SR
Queue Stats
80W - 85L
1,331 Elo+
Party 1
Team Averages
Level 78
1,557 SR
1,357 Elo+

VS

Team Averages
Level 91
1,485 SR
1,330 Elo+
Thanatos
Thanatos
A Dank Soul
Thanatos
Level 123
God Stats
7W - 7L
1,548 SR
Queue Stats
32W - 51L
1,330 Elo+
Party 2
Sylvanus
Sylvanus
ElChosenJuan586
Sylvanus
Level 127
God Stats
64W - 52L
1,539 SR
Queue Stats
366W - 394L
1,405 Elo+
Solo
Sol
Sol
EnglishMuffn29
Sol
Level 24
God Stats
17W - 24L
1,367 SR
Queue Stats
20W - 43L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KlNGCONCH
Janus
13
1 / 0 / 3
7,512
751
6,653
2,848
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
2 / 0 / 0
7,642
764
3,083
6,003
4,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Puchingy
Chiron
10
1 / 1 / 1
6,719
672
5,890
4,736
1,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A Dank Soul
Thanatos
10
1 / 2 / 0
6,318
632
2,699
8,194
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
12
0 / 1 / 1
6,283
628
2,379
6,909
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 1 / 0
6,060
606
1,803
5,484
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A Dank Soul
Thanatos
1
2
0
0.5
L
Sylvanus
0
1
1
0.5
L
0
1
0
0
W
Janus
KlNGCONCH
Janus
1
0
3
2.5
W
Ares
2
0
0
2
W
Chiron
Puchingy
Chiron
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,626
Damage
6,881
13,587
Taken
20,587
6,842
Mitigated
11,278
3,229
Healing
10,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A Dank Soul
Thanatos
2,699
139
0
3,225
8,194
4,166
0
3,726
4,270
0
19,012
L
Sylvanus
2,379
271
2,584
3,524
6,909
5,001
0
3,027
3,666
16,506
0
L
1,803
385
0
917
5,484
2,111
0
2,397
2,855
12,247
0
W
Janus
KlNGCONCH
Janus
6,653
132
0
0
2,848
934
0
510
2,212
29,810
0
W
Ares
3,083
50
0
1,663
6,003
4,204
0
2,509
3,380
17,120
0
W
Chiron
Puchingy
Chiron
5,890
1,454
255
1,311
4,736
1,704
68
1,307
3,308
0
23,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
18,661
123
Minions Killed
95
0
Camps Cleared
0
572,257
Distance Traveled
536,850
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,318
632
41
4
0
187,425
1
L
Sylvanus
6,283
628
28
3
0
153,352
1
L
Sol
6,060
606
26
3
0
196,073
0
W
Janus
7,512
751
62
6
0
193,196
0
W
Ares
7,642
764
23
2
0
196,204
0
W
Chiron
6,719
672
38
4
0
182,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role