Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Dallydale
Fenrir
Level 128
God Stats
1W - 2L
1,514 SR
Queue Stats
3W - 2L
1,613 Elo+
Party 2
Chang'e
Chang'e
Pr1ncessUniKity
Chang'e
Level 143
God Stats
0W - 1L
1,843 SR
Queue Stats
1W - 2L
1,481 Elo+
Party 2
Artio
Artio
Saachimouse
Artio
Level 109
God Stats
0W - 1L
1,226 SR
Queue Stats
3W - 5L
1,427 Elo+
Party 2
Izanami
Izanami
Zacaroni 27
Izanami
Level 159
God Stats
4W - 8L
1,605 SR
Queue Stats
7W - 9L
1,563 Elo+
Party 2
Team Averages
Level 134
1,538 SR
1,517 Elo+

VS

Team Averages
Level 140
1,532 SR
1,529 Elo+
Hercules
Hercules
D-SweetStuff04
Hercules
Level 171
God Stats
20W - 28L
1,491 SR
Queue Stats
720W - 625L
1,521 Elo+
Party 1
Anubis
Anubis
MattADC
Anubis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 35L
1,510 Elo+
Party 1
Geb
Geb
Rednblakattak
Geb
Level 155
God Stats
2W - 1L
1,575 SR
Queue Stats
70W - 59L
1,543 Elo+
Party 3
Artemis
Artemis
Synthetika
Artemis
Level 244
God Stats
18W - 23L
1,427 SR
Queue Stats
643W - 578L
1,521 Elo+
Party 1
Susano
Susano
shadow0626
Susano
Level 119
God Stats
9W - 5L
1,669 SR
Queue Stats
142W - 111L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
1 / 4 / 1
4,743
527
2,202
8,781
2,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Dallydale
Fenrir
10
1 / 2 / 0
5,520
613
1,665
6,696
2,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

5
0 / 3 / 0
4,156
462
483
5,016
827
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
0 / 3 / 0
4,891
543
1,747
8,161
4,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Zacaroni 27
Izanami
8
0 / 2 / 0
4,727
525
2,734
5,905
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
2 / 0 / 0
6,399
711
4,236
4,025
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
MattADC
Anubis
11
9 / 2 / 0
6,823
758
10,632
6,203
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 0 / 7
5,981
665
1,704
5,631
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Synthetika
Artemis
10
0 / 0 / 5
5,285
587
4,460
5,621
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
shadow0626
Susano
9
1 / 0 / 4
5,515
613
1,317
4,234
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
13
14
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
1
0.38
W
Hercules
2
0
0
2
L
Fenrir
Dallydale
Fenrir
1
2
0
0.5
W
Anubis
MattADC
Anubis
9
2
0
4.5
L
0
3
0
0
W
1
0
7
4.5
L
0
3
0
0
W
Artemis
Synthetika
Artemis
0
0
5
2.5
L
Izanami
Zacaroni 27
Izanami
0
2
0
0
W
Susano
shadow0626
Susano
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,831
Damage
22,349
34,559
Taken
25,714
12,537
Mitigated
13,116
9,626
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,202
984
0
2,315
8,781
2,938
0
5,448
3,333
0
18,668
W
Hercules
4,236
1,577
0
1,729
4,025
3,448
0
0
3,823
0
31,636
L
Fenrir
Dallydale
Fenrir
1,665
354
0
1,880
6,696
2,702
0
0
6,229
0
17,717
W
Anubis
MattADC
Anubis
10,632
713
0
3,100
6,203
2,793
358
629
5,532
56,953
0
L
483
0
40
851
5,016
827
0
2,838
2,178
14,418
0
W
1,704
319
336
2,808
5,631
3,432
54
662
4,969
12,501
0
L
1,747
92
1,097
1,980
8,161
4,465
0
2,077
6,084
10,623
0
W
Artemis
Synthetika
Artemis
4,460
2,180
0
3,046
5,621
1,969
793
939
4,682
0
39,105
L
Izanami
Zacaroni 27
Izanami
2,734
2,287
0
1,463
5,905
1,605
51
1,973
3,932
0
40,198
W
Susano
shadow0626
Susano
1,317
106
0
285
4,234
1,474
0
0
4,234
0
30,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
30,003
197
Minions Killed
272
0
Camps Cleared
0
878,088
Distance Traveled
929,958
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,743
527
37
4
0
199,682
0
W
Hercules
6,399
711
55
6
0
185,291
2
L
Fenrir
5,520
613
45
5
0
223,326
0
W
Anubis
6,823
758
83
9
0
149,754
0
L
Chang'e
4,156
462
26
3
0
103,926
2
W
Geb
5,981
665
22
2
0
211,899
2
L
Artio
4,891
543
16
2
0
181,879
0
W
Artemis
5,285
587
60
7
0
164,233
0
L
Izanami
4,727
525
73
8
0
169,275
2
W
Susano
5,515
613
52
6
0
218,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role