Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GrimmMeeper
Raijin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 45L
1,323 Elo+
Party 2
Erlang Shen
Erlang Shen
Mythiho
Erlang Shen
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,422 Elo+
Solo
Heimdallr
Heimdallr
chasezayzay
Heimdallr
Level 18
God Stats
2W - 1L
1,796 SR
Queue Stats
11W - 24L
1,261 Elo+
Solo
Nike
Nike
forcecop736
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 45L
1,350 Elo+
Party 2
Team Averages
Level 29
1,559 SR
1,371 Elo+

VS

Team Averages
Level 112
1,521 SR
1,440 Elo+
Hachiman
Hachiman
 
Hachiman
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Cappypap
Vulcan
Level 139
God Stats
1W - 0L
1,859 SR
Queue Stats
72W - 58L
1,565 Elo+
Party 1
Mulan
Mulan
Eighteenrex40
Mulan
Level 127
God Stats
1W - 0L
1,731 SR
Queue Stats
34W - 37L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
Updownjiggleman
Amaterasu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,196 Elo+
Party 1
Sylvanus
Sylvanus
adaMbAER19
Sylvanus
Level 124
God Stats
2W - 0L
1,012 SR
Queue Stats
40W - 33L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
1 / 4 / 6
7,584
758
3,894
16,252
14,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
15
4 / 5 / 3
8,369
837
13,622
11,273
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Mythiho
Erlang Shen
13
1 / 7 / 3
7,267
727
5,824
20,149
19,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
chasezayzay
Heimdallr
7
0 / 3 / 2
5,665
567
1,401
3,969
1,541
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 4
7,418
742
10,236
12,209
11,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
7 / 3 / 8
9,334
933
17,644
7,843
3,760
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Cappypap
Vulcan
16
5 / 0 / 14
9,502
950
15,833
5,819
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 14
8,915
892
13,677
12,249
14,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Updownjiggleman
Amaterasu
14
1 / 2 / 13
8,050
805
5,036
11,360
11,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
adaMbAER19
Sylvanus
16
4 / 1 / 16
9,221
922
7,916
10,350
11,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
8
Kills
22
22
Deaths
8
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
4
6
1
W
Hachiman
 
Hachiman
7
3
8
3.67
W
Vulcan
Cappypap
Vulcan
5
0
14
12
W
5
2
14
6
L
Raijin
4
5
3
1.1
L
Erlang Shen
Mythiho
Erlang Shen
1
7
3
0.36
W
Amaterasu
Updownjiggleman
Amaterasu
1
2
13
3.75
W
Sylvanus
adaMbAER19
Sylvanus
4
1
16
12
L
Heimdallr
chasezayzay
Heimdallr
0
3
2
0.33
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
60,106
63,852
Taken
47,621
53,115
Mitigated
45,190
17,851
Healing
23,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,894
647
4,151
5,244
16,252
14,214
0
5,686
10,442
0
6,600
W
Hachiman
 
Hachiman
17,644
11,867
620
965
7,843
3,760
3,703
1,738
6,098
0
32,307
W
Vulcan
Cappypap
Vulcan
15,833
4,508
3,819
2,261
5,819
3,462
1,114
1,172
4,637
33,526
0
W
13,677
2,010
267
1,861
12,249
14,359
864
5,061
7,067
0
22,281
L
Raijin
13,622
1,295
270
1,330
11,273
5,727
0
4,082
7,143
35,172
0
L
Erlang Shen
Mythiho
Erlang Shen
5,824
2,992
1,117
3,224
20,149
19,694
0
6,827
12,989
0
9,614
W
Amaterasu
Updownjiggleman
Amaterasu
5,036
2,257
339
2,978
11,360
11,730
966
2,577
8,758
0
7,052
W
Sylvanus
adaMbAER19
Sylvanus
7,916
2,555
6,245
4,017
10,350
11,879
1,285
2,904
7,439
12,510
0
L
Heimdallr
chasezayzay
Heimdallr
1,401
232
0
0
3,969
1,541
0
1,634
2,335
0
3,546
L
10,236
847
990
1,525
12,209
11,939
0
5,520
6,558
0
16,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,303
Gold Earned
45,022
96
Minions Killed
116
0
Camps Cleared
0
768,620
Distance Traveled
930,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,584
758
9
1
0
201,101
0
W
Hachiman
9,334
933
42
4
0
150,358
0
W
Vulcan
9,502
950
29
3
0
238,696
0
W
Mulan
8,915
892
19
2
0
171,641
0
L
Raijin
8,369
837
58
6
0
148,405
0
L
Erlang Shen
7,267
727
7
1
0
175,918
0
W
Amaterasu
8,050
805
10
1
0
184,294
0
W
Sylvanus
9,221
922
16
2
0
185,560
0
L
Heimdallr
5,665
567
6
1
0
76,225
0
L
Nike
7,418
742
16
2
0
166,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role