Player Matchup

Yemoja
Yemoja
Bronze III
 
Yemoja
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
Maikol1307
Hera
Silver I
Level 126
God Stats
9W - 15L
1,469 SR
Queue Stats
209W - 219L
1,290 MMR
Solo
Bellona
Bellona
Silver IV
edwinsitopro
Bellona
Silver IV
Level 118
God Stats
6W - 11L
1,390 SR
Queue Stats
21W - 30L
1,264 MMR
Solo
Chiron
Chiron
Silver IV
ixautumn
Chiron
Silver IV
Level 129
God Stats
5W - 8L
1,606 SR
Queue Stats
30W - 32L
1,216 MMR
Solo
Hun Batz
Hun Batz
Silver II
venrey94
Hun Batz
Silver II
Level 148
God Stats
1W - 2L
1,195 SR
Queue Stats
95W - 106L
1,287 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,432 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,414 SR
1,281 MMR
Jormungandr
Jormungandr
Silver II
CIearCub
Jormungandr
Silver II
Level 63
God Stats
16W - 12L
1,546 SR
Queue Stats
62W - 61L
1,262 MMR
Solo
Pele
Pele
Gold V
Drk_bLk
Pele
Gold V
Level 101
God Stats
5W - 8L
1,434 SR
Queue Stats
161W - 173L
1,295 MMR
Solo
Ishtar
Ishtar
Gold IV
KeyTeeth
Ishtar
Gold IV
Level 85
God Stats
5W - 6L
1,212 SR
Queue Stats
94W - 110L
1,262 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
King xD3adSh0tx
Sun Wukong
Silver I
Level 159
God Stats
6W - 6L
1,481 SR
Queue Stats
412W - 411L
1,288 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
xZurei
Morgan Le Fay
Gold V
Level 89
God Stats
3W - 2L
1,396 SR
Queue Stats
89W - 96L
1,298 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 0 / 0
4,729
473
482
2,737
1,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 6 / 0
5,562
556
2,774
6,445
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
edwinsitopro
Bellona
6
0 / 3 / 0
4,571
457
3,972
9,765
10,125
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
ixautumn
Chiron
8
0 / 0 / 0
4,567
457
1,867
5,489
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
venrey94
Hun Batz
8
0 / 0 / 0
4,749
475
1,419
4,637
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeMartichorasCernunnosGuan Yu

VS

Bans
GilgameshArachneMercuryAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CIearCub
Jormungandr
9
0 / 0 / 3
5,733
573
2,582
5,197
3,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
Drk_bLk
Pele
11
2 / 0 / 1
6,325
633
1,807
5,795
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
KeyTeeth
Ishtar
9
0 / 0 / 0
5,390
539
3,292
3,366
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
King xD3adSh0tx
Sun Wukong
11
2 / 0 / 1
6,261
626
4,865
7,401
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
xZurei
Morgan Le Fay
10
5 / 0 / 0
6,737
674
4,721
3,350
1,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
9
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Jormungandr
CIearCub
Jormungandr
0
0
3
1.5
W
Pele
Drk_bLk
Pele
2
0
1
2.5
W
Ishtar
KeyTeeth
Ishtar
0
0
0
0
W
Sun Wukong
King xD3adSh0tx
Sun Wukong
2
0
1
2.5
L
0
6
0
0
L
Bellona
edwinsitopro
Bellona
0
3
0
0
L
Chiron
ixautumn
Chiron
0
0
0
0
L
Hun Batz
venrey94
Hun Batz
0
0
0
0
W
Morgan Le Fay
xZurei
Morgan Le Fay
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,514
Damage
17,267
29,073
Taken
25,109
17,200
Mitigated
13,384
7,217
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
482
144
1,303
1,219
2,737
1,584
0
611
2,126
8,619
0
W
Jormungandr
CIearCub
Jormungandr
2,582
863
0
1,136
5,197
3,601
0
1,150
4,047
25,414
0
W
Pele
Drk_bLk
Pele
1,807
452
0
1,904
5,795
2,035
0
764
5,031
0
49,339
W
Ishtar
KeyTeeth
Ishtar
3,292
986
0
1,618
3,366
1,136
823
273
3,093
0
32,366
W
Sun Wukong
King xD3adSh0tx
Sun Wukong
4,865
1,271
0
1,470
7,401
5,461
0
0
7,401
2,888
36,517
L
2,774
310
0
425
6,445
2,208
0
3,321
2,894
44,411
0
L
Bellona
edwinsitopro
Bellona
3,972
1,649
0
586
9,765
10,125
0
907
8,858
0
26,291
L
Chiron
ixautumn
Chiron
1,867
795
54
1,518
5,489
1,756
0
1,387
4,062
0
29,839
L
Hun Batz
venrey94
Hun Batz
1,419
261
0
2,112
4,637
1,527
0
1,303
3,220
0
24,098
W
Morgan Le Fay
xZurei
Morgan Le Fay
4,721
612
0
1,318
3,350
1,151
730
1,069
2,281
38,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,178
Gold Earned
30,446
252
Minions Killed
314
0
Camps Cleared
0
834,067
Distance Traveled
990,900
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,729
473
20
2
0
134,525
0
W
Jormungandr
5,733
573
47
5
0
205,329
0
W
Pele
6,325
633
84
8
0
227,016
0
W
Ishtar
5,390
539
58
6
0
179,929
0
W
Sun Wukong
6,261
626
64
6
0
195,297
1
L
Hera
5,562
556
94
9
0
192,097
0
L
Bellona
4,571
457
41
4
0
196,790
0
L
Chiron
4,567
457
53
5
0
144,948
2
L
Hun Batz
4,749
475
44
4
0
165,707
0
W
Morgan Le Fay
6,737
674
61
6
0
183,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role