Player Matchup

Pele
Pele
 
Pele
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
OneBanjo
Atlas
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 187L
1,392 Elo+
Party 2
Vamana
Vamana
OneBanjo30
Vamana
Level 54
God Stats
7W - 4L
1,500 SR
Queue Stats
159W - 185L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
iMn0tsTuPiD65
Danzaburou
Level 64
God Stats
40W - 33L
1,658 SR
Queue Stats
744W - 772L
1,424 Elo+
Solo
Nu Wa
Nu Wa
leachou6588
Nu Wa
Level 47
God Stats
13W - 23L
1,319 SR
Queue Stats
22W - 46L
1,315 Elo+
Solo
Team Averages
Level 61
1,495 SR
1,396 Elo+

VS

Team Averages
Level 87
1,400 SR
1,474 Elo+
Ymir
Ymir
DRAKE1596
Ymir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Shiva
Shiva
EliXBLAZEITX
Shiva
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,714 Elo+
Solo
He Bo
He Bo
SegaSalem
He Bo
Level 127
God Stats
14W - 13L
1,414 SR
Queue Stats
316W - 312L
1,384 Elo+
Party 1
Medusa
Medusa
htttx804xdean
Medusa
Level 65
God Stats
4W - 11L
1,214 SR
Queue Stats
200W - 189L
1,385 Elo+
Solo
Ao Kuang
Ao Kuang
n0pucks
Ao Kuang
Level 82
God Stats
25W - 34L
1,370 SR
Queue Stats
294W - 306L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 2 / 1
6,975
581
3,863
9,895
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
OneBanjo
Atlas
9
0 / 5 / 2
5,919
493
4,313
10,849
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
OneBanjo30
Vamana
11
2 / 4 / 1
6,382
532
5,102
7,742
4,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
iMn0tsTuPiD65
Danzaburou
10
2 / 2 / 0
6,385
532
6,610
8,235
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,883
490
3,605
6,541
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 5
6,441
537
2,141
8,167
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 3 / 2
6,130
511
3,663
10,611
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
SegaSalem
He Bo
12
5 / 1 / 1
7,420
618
5,781
6,129
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
4 / 1 / 1
6,688
557
5,522
10,352
3,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
n0pucks
Ao Kuang
12
5 / 0 / 3
7,407
617
7,120
8,944
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
15
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
1
1.25
W
Ymir
1
1
5
3.5
W
0
3
2
0.33
L
Atlas
OneBanjo
Atlas
0
5
2
0.2
L
Vamana
OneBanjo30
Vamana
2
4
1
0.63
W
He Bo
SegaSalem
He Bo
5
1
1
5.5
W
4
1
1
4.5
L
Danzaburou
iMn0tsTuPiD65
Danzaburou
2
2
0
1
L
0
4
0
0
W
Ao Kuang
n0pucks
Ao Kuang
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,493
Damage
24,227
43,262
Taken
44,203
18,950
Mitigated
24,052
9,121
Healing
6,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,863
754
0
2,696
9,895
3,579
0
2,681
7,214
0
49,688
W
Ymir
2,141
369
0
1,514
8,167
6,241
135
2,181
5,986
19,323
0
W
3,663
879
0
629
10,611
8,777
182
292
10,319
0
31,413
L
Atlas
OneBanjo
Atlas
4,313
2,004
0
1,052
10,849
5,611
223
4,347
6,502
26,065
0
L
Vamana
OneBanjo30
Vamana
5,102
1,956
0
944
7,742
4,370
0
1,513
6,229
0
33,094
W
He Bo
SegaSalem
He Bo
5,781
363
0
1,711
6,129
1,983
598
2,087
4,042
63,465
0
W
5,522
2,214
0
1,788
10,352
3,695
295
1,463
8,889
0
39,976
L
Danzaburou
iMn0tsTuPiD65
Danzaburou
6,610
3,357
0
3,919
8,235
3,059
708
1,751
6,484
0
40,256
L
3,605
1,155
0
510
6,541
2,331
0
4,750
1,791
38,121
0
W
Ao Kuang
n0pucks
Ao Kuang
7,120
2,984
0
1,039
8,944
3,356
0
1,895
7,049
54,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,544
Gold Earned
34,086
282
Minions Killed
333
0
Camps Cleared
0
1,146,410
Distance Traveled
1,142,873
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,975
581
81
7
0
268,676
0
W
Ymir
6,441
537
26
2
0
234,126
5
W
Shiva
6,130
511
45
4
0
222,198
0
L
Atlas
5,919
493
26
2
0
195,723
0
L
Vamana
6,382
532
44
4
0
240,372
0
W
He Bo
7,420
618
114
10
0
207,940
0
W
Medusa
6,688
557
67
6
0
230,000
0
L
Danzaburou
6,385
532
61
5
0
231,604
0
L
Nu Wa
5,883
490
70
6
0
210,035
0
W
Ao Kuang
7,407
617
81
7
0
248,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role