Player Matchup

Sylvanus
Sylvanus
BlabbySnail565
Sylvanus
Level 112
God Stats
14W - 12L
1,501 SR
Queue Stats
274W - 262L
1,493 Elo+
Party 4
Chaac
Chaac
TisTisBang
Chaac
Level 104
God Stats
11W - 6L
1,699 SR
Queue Stats
68W - 61L
1,491 Elo+
Party 4
Kukulkan
Kukulkan
akolienek
Kukulkan
Level 28
God Stats
3W - 2L
1,729 SR
Queue Stats
233W - 221L
1,486 Elo+
Party 4
King Arthur
King Arthur
bry_lfc_1892
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 64L
1,244 Elo+
Party 1
Thanatos
Thanatos
leepalmer95
Thanatos
Level 35
God Stats
1W - 3L
1,212 SR
Queue Stats
30W - 49L
1,244 Elo+
Party 1
Team Averages
Level 62
1,528 SR
1,392 Elo+

VS

Team Averages
Level 105
1,477 SR
1,509 Elo+
He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Herkulade2000
Xing Tian
Level 102
God Stats
2W - 1L
1,247 SR
Queue Stats
194W - 197L
1,505 Elo+
Party 2
Hades
Hades
MISTERAZOZ
Hades
Level 148
God Stats
8W - 6L
1,390 SR
Queue Stats
307W - 426L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Shini-DN
Danzaburou
Level 79
God Stats
82W - 41L
1,823 SR
Queue Stats
221W - 184L
1,610 Elo+
Party 3
Susano
Susano
jabbo16888
Susano
Level 108
God Stats
4W - 3L
1,422 SR
Queue Stats
264W - 261L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 2 / 1
4,781
478
3,067
8,659
4,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
9
1 / 1 / 0
5,117
512
4,893
6,789
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
akolienek
Kukulkan
10
0 / 2 / 1
5,278
528
2,437
4,332
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
bry_lfc_1892
King Arthur
8
0 / 4 / 0
4,305
431
1,090
8,167
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
leepalmer95
Thanatos
8
1 / 3 / 0
4,890
489
3,991
9,728
3,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 1 / 0
5,064
506
2,390
5,119
1,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Herkulade2000
Xing Tian
8
2 / 0 / 3
5,029
503
3,721
4,336
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
12
6 / 0 / 1
7,237
724
7,800
6,842
4,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Shini-DN
Danzaburou
9
1 / 1 / 1
5,086
509
3,615
7,401
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
jabbo16888
Susano
8
2 / 0 / 1
5,137
514
6,538
6,874
2,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
12
12
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
0
1
L
Sylvanus
0
2
1
0.25
W
Xing Tian
Herkulade2000
Xing Tian
2
0
3
3.5
W
Hades
6
0
1
6.5
W
Danzaburou
Shini-DN
Danzaburou
1
1
1
1.5
L
Chaac
1
1
0
1
L
Kukulkan
akolienek
Kukulkan
0
2
1
0.25
L
King Arthur
bry_lfc_1892
King Arthur
0
4
0
0
W
Susano
jabbo16888
Susano
2
0
1
2.5
L
Thanatos
leepalmer95
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,478
Damage
24,064
37,675
Taken
30,572
17,647
Mitigated
13,183
10,436
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,390
148
0
2,257
5,119
1,472
26
1,388
3,731
35,382
0
L
Sylvanus
3,067
786
1,840
3,748
8,659
4,488
0
1,542
6,913
12,745
0
W
Xing Tian
Herkulade2000
Xing Tian
3,721
358
0
500
4,336
2,351
0
935
3,401
13,689
0
W
Hades
7,800
1,038
0
4,768
6,842
4,638
411
941
5,901
55,048
0
W
Danzaburou
Shini-DN
Danzaburou
3,615
1,767
0
3,202
7,401
2,502
0
1,199
6,202
0
30,160
L
Chaac
4,893
937
0
750
6,789
3,151
0
896
5,784
0
36,415
L
Kukulkan
akolienek
Kukulkan
2,437
283
0
250
4,332
1,747
0
2,994
1,332
32,930
0
L
King Arthur
bry_lfc_1892
King Arthur
1,090
223
0
611
8,167
4,899
0
4,454
3,713
0
20,223
W
Susano
jabbo16888
Susano
6,538
1,830
0
550
6,874
2,220
0
1,041
5,833
0
30,947
L
Thanatos
leepalmer95
Thanatos
3,991
1,254
0
3,237
9,728
3,362
0
3,530
6,022
0
28,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
27,553
224
Minions Killed
257
0
Camps Cleared
0
978,264
Distance Traveled
1,020,665
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,064
506
41
4
0
213,175
1
L
Sylvanus
4,781
478
18
2
0
198,410
1
W
Xing Tian
5,029
503
28
3
0
209,688
3
W
Hades
7,237
724
91
9
0
168,399
0
W
Danzaburou
5,086
509
50
5
0
202,159
1
L
Chaac
5,117
512
75
8
0
223,741
0
L
Kukulkan
5,278
528
63
6
0
175,323
0
L
King Arthur
4,305
431
20
2
0
181,499
0
W
Susano
5,137
514
47
5
0
227,244
0
L
Thanatos
4,890
489
48
5
0
199,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role