Player Matchup

Ganesha
Ganesha
Cudderism
Ganesha
Level 159
God Stats
3W - 4L
1,733 SR
Queue Stats
435W - 446L
1,494 Elo+
Solo
Anubis
Anubis
FriesWitDat420
Anubis
Level 146
God Stats
3W - 1L
1,307 SR
Queue Stats
115W - 112L
1,593 Elo+
Solo
Chernobog
Chernobog
H8TDN8TV
Chernobog
Level 108
God Stats
9W - 7L
1,451 SR
Queue Stats
632W - 649L
1,528 Elo+
Solo
Ne Zha
Ne Zha
WeRallGunnaDie
Ne Zha
Level 69
God Stats
8W - 7L
1,303 SR
Queue Stats
447W - 443L
1,555 Elo+
Solo
Medusa
Medusa
ddmankiIIer
Medusa
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 42L
1,589 Elo+
Solo
Team Averages
Level 111
1,459 SR
1,552 Elo+

VS

Team Averages
Level 150
1,516 SR
1,530 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FatElmoTheEmo
Achilles
Level 156
God Stats
10W - 6L
1,590 SR
Queue Stats
335W - 315L
1,627 Elo+
Solo
Zeus
Zeus
MVP_ASSASS1N_76
Zeus
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,458 Elo+
Solo
Hera
Hera
joja115
Hera
Level 122
God Stats
2W - 2L
1,488 SR
Queue Stats
333W - 350L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cudderism
Ganesha
16
0 / 2 / 18
9,350
935
2,769
15,779
19,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 2 / 12
9,523
952
8,739
10,283
6,920
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
H8TDN8TV
Chernobog
16
7 / 1 / 15
9,751
975
14,521
9,126
5,737
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 2 / 13
8,906
891
14,082
11,342
7,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
15
4 / 4 / 11
9,250
925
10,259
12,273
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
2 / 3 / 9
8,419
842
13,824
12,723
15,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
 
Bastet
13
3 / 6 / 5
7,972
797
8,007
12,438
5,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Achilles
FatElmoTheEmo
Achilles
14
1 / 5 / 7
8,069
807
5,969
15,598
15,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 4 / 4
7,847
785
12,713
8,102
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hera
joja115
Hera
15
3 / 4 / 4
8,831
883
8,047
8,899
2,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
40
22
Kills
11
11
Deaths
22
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
3
9
2.17
L
Bastet
 
Bastet
3
6
5
0.92
W
Ganesha
Cudderism
Ganesha
0
2
18
4.5
L
Achilles
FatElmoTheEmo
Achilles
1
5
7
0.9
W
7
2
12
6.5
W
Chernobog
H8TDN8TV
Chernobog
7
1
15
14.5
L
2
4
4
1
W
4
2
13
5.25
W
Medusa
4
4
11
2.38
L
Hera
joja115
Hera
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,370
Damage
48,560
58,803
Taken
57,760
45,428
Mitigated
42,800
22,093
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,824
2,309
538
1,339
12,723
15,742
0
3,471
9,252
2,381
17,650
L
Bastet
 
Bastet
8,007
1,048
458
2,591
12,438
5,375
10
1,627
10,811
0
13,210
W
Ganesha
Cudderism
Ganesha
2,769
133
4,340
3,347
15,779
19,103
204
5,137
10,256
7,675
0
L
Achilles
FatElmoTheEmo
Achilles
5,969
1,112
710
2,522
15,598
15,914
203
4,101
11,497
0
13,551
W
8,739
736
853
2,102
10,283
6,920
679
4,212
6,026
24,158
0
W
Chernobog
H8TDN8TV
Chernobog
14,521
8,724
1,354
3,175
9,126
5,737
3,442
2,219
6,768
0
26,276
L
12,713
886
570
723
8,102
2,811
625
921
7,181
19,920
0
W
14,082
2,167
1,621
2,992
11,342
7,180
38
5,385
5,744
0
30,882
W
Medusa
10,259
4,801
820
1,489
12,273
6,488
1,198
5,154
6,937
0
19,019
L
Hera
joja115
Hera
8,047
1,597
634
1,615
8,899
2,958
630
1,388
7,511
23,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
41,138
145
Minions Killed
102
0
Camps Cleared
0
1,019,388
Distance Traveled
845,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,419
842
21
2
0
185,516
0
L
Bastet
7,972
797
11
1
0
151,325
0
W
Ganesha
9,350
935
0
0
0
198,207
0
L
Achilles
8,069
807
16
2
0
195,871
0
W
Anubis
9,523
952
39
4
0
188,546
0
W
Chernobog
9,751
975
44
4
0
191,760
0
L
Zeus
7,847
785
16
2
0
144,752
0
W
Ne Zha
8,906
891
27
3
0
225,545
0
W
Medusa
9,250
925
35
4
0
215,330
0
L
Hera
8,831
883
38
4
0
167,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role