Player Matchup

Ymir
Ymir
BigZeus75
Ymir
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
434W - 378L
1,553 Elo+
Solo
Bakasura
Bakasura
Crumper
Bakasura
Level 68
God Stats
2W - 3L
1,259 SR
Queue Stats
173W - 151L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
Darkwolfe2020
Kukulkan
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,293 Elo+
Solo
Neith
Neith
KissMyLz
Neith
Level 48
God Stats
6W - 10L
1,417 SR
Queue Stats
43W - 69L
1,410 Elo+
Solo
Janus
Janus
ThemadGerbil
Janus
Level 28
God Stats
3W - 2L
1,692 SR
Queue Stats
59W - 43L
1,500 Elo+
Party 2
Team Averages
Level 60
1,474 SR
1,452 Elo+

VS

Team Averages
Level 135
1,539 SR
1,457 Elo+
Achilles
Achilles
DaniElCabalLoco
Achilles
Level 128
God Stats
2W - 0L
1,516 SR
Queue Stats
77W - 85L
1,473 Elo+
Party 1
Martichoras
Martichoras
LiqmaKok
Martichoras
Level 115
God Stats
2W - 2L
1,612 SR
Queue Stats
67W - 64L
1,472 Elo+
Solo
Lancelot
Lancelot
UwU_M4N
Lancelot
Level 141
God Stats
2W - 1L
1,525 SR
Queue Stats
44W - 54L
1,448 Elo+
Party 1
Nu Wa
Nu Wa
Wenjamon_EZ
Nu Wa
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,436 Elo+
Party 1
Yemoja
Yemoja
mininolunaDpluto
Yemoja
Level 155
God Stats
9W - 2L
1,541 SR
Queue Stats
142W - 163L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 1
4,951
495
2,291
9,190
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Crumper
Bakasura
12
4 / 1 / 1
6,891
689
4,247
9,964
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
Darkwolfe2020
Kukulkan
5
0 / 7 / 0
4,089
409
759
6,587
1,954
Neith
KissMyLz
Neith
8
0 / 2 / 1
5,194
519
3,952
6,564
2,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

11
1 / 0 / 4
6,564
656
3,300
4,736
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 1
6,541
654
1,849
4,684
3,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Martichoras
LiqmaKok
Martichoras
10
3 / 0 / 3
6,353
635
7,496
5,900
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
UwU_M4N
Lancelot
9
3 / 2 / 0
5,832
583
2,779
7,210
2,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 1
5,963
596
4,353
5,335
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
5 / 1 / 2
6,447
645
5,703
7,503
4,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
12
13
Deaths
6
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
L
Bakasura
Crumper
Bakasura
4
1
1
4.5
W
Achilles
1
0
1
1.5
L
Kukulkan
Darkwolfe2020
Kukulkan
0
7
0
0
L
Neith
KissMyLz
Neith
0
2
1
0.25
W
Martichoras
LiqmaKok
Martichoras
3
0
3
4.5
L
1
0
4
3
W
Lancelot
UwU_M4N
Lancelot
3
2
0
1.5
W
0
3
1
0.17
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,549
Damage
22,180
37,041
Taken
30,632
16,505
Mitigated
13,965
5,743
Healing
10,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,291
751
301
1,889
9,190
7,068
0
2,357
6,744
13,402
0
L
Bakasura
Crumper
Bakasura
4,247
3,455
0
2,175
9,964
3,792
770
1,464
8,500
0
39,571
W
Achilles
1,849
403
0
1,122
4,684
3,187
167
684
3,736
0
40,965
L
Kukulkan
Darkwolfe2020
Kukulkan
759
454
0
0
6,587
1,954
0
2,230
4,315
6,659
0
L
Neith
KissMyLz
Neith
3,952
1,263
0
878
6,564
2,036
0
1,211
5,353
0
38,501
W
Martichoras
LiqmaKok
Martichoras
7,496
3,099
0
3,149
5,900
2,314
738
309
5,591
0
48,425
L
3,300
394
0
500
4,736
1,655
451
2,794
1,942
47,964
0
W
Lancelot
UwU_M4N
Lancelot
2,779
1,038
0
2,202
7,210
2,590
0
2,438
4,636
0
28,857
W
4,353
556
0
445
5,335
1,753
0
892
4,237
46,607
0
W
5,703
1,264
1,633
2,182
7,503
4,121
0
2,027
5,395
26,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,689
Gold Earned
31,136
275
Minions Killed
327
0
Camps Cleared
0
982,795
Distance Traveled
1,004,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,951
495
20
2
0
173,388
0
L
Bakasura
6,891
689
89
9
0
241,288
0
W
Achilles
6,541
654
78
8
0
173,138
0
L
Kukulkan
4,089
409
10
1
0
181,724
0
L
Neith
5,194
519
61
6
0
187,735
0
W
Martichoras
6,353
635
69
7
0
172,769
0
L
Janus
6,564
656
95
10
0
198,660
0
W
Lancelot
5,832
583
54
5
0
274,010
0
W
Nu Wa
5,963
596
86
9
0
195,713
0
W
Yemoja
6,447
645
40
4
0
188,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role