Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CrγMe
Anubis
Level 21
God Stats
6W - 4L
1,627 SR
Queue Stats
60W - 48L
1,598 Elo+
Party 1
Hun Batz
Hun Batz
ReillyNG
Hun Batz
Level 187
God Stats
0W - 2L
1,210 SR
Queue Stats
106W - 78L
1,618 Elo+
Party 2
Ishtar
Ishtar
ThanaT03S
Ishtar
Level 153
God Stats
13W - 10L
1,496 SR
Queue Stats
159W - 127L
1,616 Elo+
Party 2
Team Averages
Level 134
1,466 SR
1,566 Elo+

VS

Team Averages
Level 143
1,594 SR
1,646 Elo+
Ra
Ra
AnkaraBenko
Ra
Level 68
God Stats
8W - 2L
1,869 SR
Queue Stats
30W - 19L
1,729 Elo+
Party 3
Martichoras
Martichoras
Chevinatorin
Martichoras
Level 195
God Stats
3W - 3L
1,304 SR
Queue Stats
186W - 155L
1,655 Elo+
Solo
Bakasura
Bakasura
Mareeee
Bakasura
Level 140
God Stats
4W - 2L
1,324 SR
Queue Stats
188W - 172L
1,546 Elo+
Solo
Scylla
Scylla
ThannahMontana
Scylla
Level 160
God Stats
4W - 2L
1,563 SR
Queue Stats
207W - 177L
1,607 Elo+
Party 3
Chaac
Chaac
randommeter
Chaac
Level 154
God Stats
5W - 2L
1,911 SR
Queue Stats
333W - 231L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 3 / 0
8,262
551
3,818
8,389
3,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
 
Morgan Le Fay
13
1 / 5 / 7
8,173
545
7,444
10,519
4,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
CrγMe
Anubis
12
4 / 9 / 9
8,049
537
12,505
15,166
8,505
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
ReillyNG
Hun Batz
15
8 / 2 / 1
8,948
597
8,320
13,072
5,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ishtar
ThanaT03S
Ishtar
12
3 / 7 / 3
7,963
531
7,549
13,004
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
9,332
622
6,036
6,779
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Martichoras
Chevinatorin
Martichoras
16
7 / 3 / 1
9,772
651
9,396
9,452
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Mareeee
Bakasura
15
7 / 5 / 3
9,144
610
9,375
16,615
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
3 / 6 / 11
8,506
567
8,357
15,171
7,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 4
10,431
695
10,920
13,816
12,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
16
Kills
26
26
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
3
0
0
L
Morgan Le Fay
 
Morgan Le Fay
1
5
7
0.9
W
3
2
6
3
W
Martichoras
Chevinatorin
Martichoras
7
3
1
2.5
L
Anubis
CrγMe
Anubis
4
9
9
0.94
W
Bakasura
Mareeee
Bakasura
7
5
3
1.7
L
Hun Batz
ReillyNG
Hun Batz
8
2
1
4.25
L
Ishtar
ThanaT03S
Ishtar
3
7
3
0.64
W
3
6
11
1.42
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,636
Damage
44,084
60,150
Taken
61,833
26,229
Mitigated
33,348
13,085
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,818
1,302
0
2,367
8,389
3,117
0
0
8,389
0
69,073
L
Morgan Le Fay
 
Morgan Le Fay
7,444
420
0
1,052
10,519
4,185
0
3,634
5,970
66,800
0
W
6,036
384
1,068
1,475
6,779
2,455
0
3,840
2,907
86,586
0
W
Martichoras
Chevinatorin
Martichoras
9,396
4,118
0
3,070
9,452
3,566
0
2,924
6,528
0
86,606
L
Anubis
CrγMe
Anubis
12,505
964
0
3,051
15,166
8,505
0
6,284
8,319
47,755
0
W
Bakasura
Mareeee
Bakasura
9,375
6,765
0
3,049
16,615
6,690
62
5,709
10,778
0
56,961
L
Hun Batz
ReillyNG
Hun Batz
8,320
3,050
0
3,712
13,072
5,450
0
3,174
9,298
0
61,333
L
Ishtar
ThanaT03S
Ishtar
7,549
4,994
0
2,903
13,004
4,972
235
1,747
11,257
0
51,010
W
8,357
842
0
3,369
15,171
7,684
0
6,622
8,445
27,496
0
W
10,920
3,959
0
6,301
13,816
12,953
837
590
13,226
0
82,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,395
Gold Earned
47,185
514
Minions Killed
540
0
Camps Cleared
0
1,432,184
Distance Traveled
1,531,824
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,262
551
118
8
0
312,348
3
L
Morgan Le Fay
8,173
545
132
9
0
243,142
0
W
Ra
9,332
622
148
10
0
319,679
7
W
Martichoras
9,772
651
127
8
0
301,443
1
L
Anubis
8,049
537
65
4
0
249,780
3
W
Bakasura
9,144
610
103
7
0
329,913
1
L
Hun Batz
8,948
597
102
7
0
345,185
4
L
Ishtar
7,963
531
97
6
0
281,729
0
W
Scylla
8,506
567
34
2
0
275,947
1
W
Chaac
10,431
695
128
9
0
304,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role