Player Matchup

Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Circasisam
Medusa
Level 138
God Stats
5W - 2L
1,461 SR
Queue Stats
253W - 266L
1,474 Elo+
Solo
Nike
Nike
nibblesnarf777
Nike
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 152L
1,507 Elo+
Solo
Team Averages
Level 128
1,492 SR
1,496 Elo+

VS

Team Averages
Level 122
1,464 SR
1,500 Elo+
Skadi
Skadi
JesusGotta9
Skadi
Level 116
God Stats
0W - 2L
1,540 SR
Queue Stats
25W - 33L
1,469 Elo+
Party 1
Freya
Freya
Mystikyr
Freya
Level 121
God Stats
4W - 6L
1,323 SR
Queue Stats
375W - 328L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
Nacreation
Ao Kuang
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 104L
1,411 Elo+
Solo
Ravana
Ravana
Rowmannn
Ravana
Level 129
God Stats
2W - 2L
1,456 SR
Queue Stats
210W - 201L
1,481 Elo+
Solo
Charybdis
Charybdis
XSUPERKILLER77
Charybdis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 1 / 11
9,558
956
9,762
5,248
3,112
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
 
Chernobog
15
9 / 3 / 9
9,270
927
14,785
9,990
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
 
Hercules
16
5 / 1 / 11
8,918
892
9,805
21,027
21,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Circasisam
Medusa
14
1 / 1 / 10
8,165
817
11,845
8,580
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 9
7,248
725
6,431
10,798
11,996
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 5
7,589
759
10,697
10,719
4,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Mystikyr
Freya
14
4 / 2 / 1
7,920
792
11,918
7,641
3,453
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Nacreation
Ao Kuang
14
2 / 5 / 4
7,604
760
5,042
12,906
11,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
Rowmannn
Ravana
14
1 / 2 / 6
7,152
715
10,068
12,850
14,423
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
XSUPERKILLER77
Charybdis
12
0 / 6 / 8
6,927
693
7,848
14,376
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
20
Kills
10
10
Deaths
20
50
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
11
10.5
W
Chernobog
 
Chernobog
9
3
9
4.5
W
Hercules
 
Hercules
5
1
11
10.5
W
Medusa
Circasisam
Medusa
1
1
10
6
L
3
5
5
1.1
L
Freya
Mystikyr
Freya
4
2
1
2.25
L
Ao Kuang
Nacreation
Ao Kuang
2
5
4
0.8
L
Ravana
Rowmannn
Ravana
1
2
6
2
L
Charybdis
XSUPERKILLER77
Charybdis
0
6
8
0.67
W
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,628
Damage
45,573
55,643
Taken
58,492
46,599
Mitigated
39,009
25,227
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,762
420
1,585
2,390
5,248
3,112
185
1,926
3,280
28,922
0
W
Chernobog
 
Chernobog
14,785
5,564
397
1,726
9,990
5,197
784
2,898
7,053
0
22,927
W
Hercules
 
Hercules
9,805
3,645
0
11,518
21,027
21,997
48
6,712
14,008
0
13,946
W
Medusa
Circasisam
Medusa
11,845
2,760
2,941
2,553
8,580
4,297
1,556
3,242
5,249
0
22,686
L
10,697
3,233
468
1,189
10,719
4,471
0
928
9,791
0
22,473
L
Freya
Mystikyr
Freya
11,918
3,464
1,699
2,630
7,641
3,453
0
1,529
6,112
17,156
0
L
Ao Kuang
Nacreation
Ao Kuang
5,042
1,091
1,529
2,464
12,906
11,268
0
1,770
11,136
11,319
0
L
Ravana
Rowmannn
Ravana
10,068
1,544
1,035
2,545
12,850
14,423
0
2,269
10,581
1,813
16,442
L
Charybdis
XSUPERKILLER77
Charybdis
7,848
3,759
564
4,066
14,376
5,394
0
3,266
11,110
0
15,189
W
6,431
155
806
1,311
10,798
11,996
131
2,535
7,989
0
12,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,159
Gold Earned
37,192
122
Minions Killed
87
0
Camps Cleared
0
936,147
Distance Traveled
970,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,558
956
44
4
0
180,646
0
W
Chernobog
9,270
927
28
3
0
171,795
0
W
Hercules
8,918
892
8
1
0
208,121
0
W
Medusa
8,165
817
34
3
0
202,955
0
L
Skadi
7,589
759
27
3
0
174,151
0
L
Freya
7,920
792
13
1
0
221,337
0
L
Ao Kuang
7,604
760
14
1
0
194,917
0
L
Ravana
7,152
715
14
1
0
213,696
0
L
Charybdis
6,927
693
19
2
0
166,869
0
W
Nike
7,248
725
8
1
0
172,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role