Player Matchup

Scylla
Scylla
Ksanderr
Scylla
Level 154
God Stats
3W - 8L
1,524 SR
Queue Stats
269W - 279L
1,478 Elo+
Solo
Arachne
Arachne
OrionFlasher
Arachne
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,443 Elo+
Solo
Jing Wei
Jing Wei
ZaZa_zazi45
Jing Wei
Level 114
God Stats
6W - 6L
1,500 SR
Queue Stats
64W - 73L
1,290 Elo+
Solo
Bacchus
Bacchus
b4nn1
Bacchus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 139L
1,545 Elo+
Solo
Chang'e
Chang'e
guiveio
Chang'e
Level 154
God Stats
12W - 12L
1,591 SR
Queue Stats
357W - 329L
1,545 Elo+
Solo
Team Averages
Level 112
1,523 SR
1,460 Elo+

VS

Team Averages
Level 101
1,580 SR
1,480 Elo+
Cabrakan
Cabrakan
Flupzy
Cabrakan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 47L
1,579 Elo+
Party 1
Scylla
Scylla
G4roto01
Scylla
Level 101
God Stats
9W - 5L
1,734 SR
Queue Stats
36W - 40L
1,445 Elo+
Solo
Bakasura
Bakasura
KILL l Toxic
Bakasura
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,228 Elo+
Solo
Guan Yu
Guan Yu
PepoSmith
Guan Yu
Level 128
God Stats
1W - 0L
1,493 SR
Queue Stats
25W - 13L
1,646 Elo+
Party 1
Medusa
Medusa
Vera_Noir
Medusa
Level 67
God Stats
15W - 12L
1,674 SR
Queue Stats
130W - 134L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ksanderr
Scylla
18
3 / 7 / 2
11,597
464
10,722
17,906
6,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
OrionFlasher
Arachne
19
4 / 6 / 2
12,565
503
18,523
32,363
16,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
ZaZa_zazi45
Jing Wei
17
1 / 5 / 0
10,934
437
11,810
17,991
9,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
b4nn1
Bacchus
13
0 / 6 / 5
9,674
387
10,370
24,699
31,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
guiveio
Chang'e
11
0 / 2 / 0
8,760
350
2,666
5,479
2,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Flupzy
Cabrakan
16
0 / 1 / 14
11,472
459
10,237
24,173
39,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
G4roto01
Scylla
20
14 / 2 / 7
14,751
590
28,516
13,167
6,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
KILL l Toxic
Bakasura
18
4 / 5 / 5
12,046
482
8,746
22,960
11,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PepoSmith
Guan Yu
20
8 / 1 / 6
13,687
547
20,562
28,402
41,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Vera_Noir
Medusa
11
0 / 0 / 1
8,879
355
6,011
8,896
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
26
26
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Flupzy
Cabrakan
0
1
14
7
W
Scylla
G4roto01
Scylla
14
2
7
8.75
W
Bakasura
KILL l Toxic
Bakasura
4
5
5
1.3
L
Scylla
Ksanderr
Scylla
3
7
2
0.57
L
Arachne
OrionFlasher
Arachne
4
6
2
0.83
W
Guan Yu
PepoSmith
Guan Yu
8
1
6
11
W
Medusa
Vera_Noir
Medusa
0
0
1
0.5
L
Jing Wei
ZaZa_zazi45
Jing Wei
1
5
0
0.2
L
Bacchus
b4nn1
Bacchus
0
6
5
0.42
L
Chang'e
guiveio
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,091
Damage
74,072
98,438
Taken
97,598
65,329
Mitigated
102,707
24,145
Healing
30,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Flupzy
Cabrakan
10,237
1,515
0
2,304
24,173
39,265
135
6,635
17,254
40,818
0
W
Scylla
G4roto01
Scylla
28,516
2,430
20
5,344
13,167
6,483
321
4,372
8,723
129,608
0
W
Bakasura
KILL l Toxic
Bakasura
8,746
5,763
0
4,411
22,960
11,599
0
4,886
18,011
0
109,450
L
Scylla
Ksanderr
Scylla
10,722
563
0
1,529
17,906
6,055
754
8,455
9,192
95,458
0
L
Arachne
OrionFlasher
Arachne
18,523
10,547
0
11,904
32,363
16,175
0
11,120
20,065
0
123,145
W
Guan Yu
PepoSmith
Guan Yu
20,562
3,116
1,600
11,960
28,402
41,545
19
5,517
22,461
0
115,090
W
Medusa
Vera_Noir
Medusa
6,011
3,279
0
4,904
8,896
3,815
0
2,082
6,814
0
41,455
L
Jing Wei
ZaZa_zazi45
Jing Wei
11,810
8,664
0
2,673
17,991
9,021
1,209
6,048
11,348
0
103,152
L
Bacchus
b4nn1
Bacchus
10,370
1,833
0
6,078
24,699
31,429
0
12,640
11,280
30,516
0
L
Chang'e
guiveio
Chang'e
2,666
323
0
1,961
5,479
2,649
0
490
4,559
27,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,530
Gold Earned
60,835
564
Minions Killed
605
0
Camps Cleared
0
2,073,604
Distance Traveled
2,240,260
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,472
459
35
1
0
436,509
9
W
Scylla
14,751
590
166
7
0
488,418
0
W
Bakasura
12,046
482
166
7
0
547,942
0
L
Scylla
11,597
464
162
6
0
423,908
3
L
Arachne
12,565
503
162
6
0
543,633
3
W
Guan Yu
13,687
547
159
6
0
537,126
5
W
Medusa
8,879
355
79
3
0
230,265
1
L
Jing Wei
10,934
437
140
6
0
452,946
3
L
Bacchus
9,674
387
26
1
0
480,298
4
L
Chang'e
8,760
350
74
3
0
172,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role