Player Matchup

Hou Yi
Hou Yi
Qualifying
 
Hou Yi
Qualifying
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Qualifying
GooLagoon_25
Mercury
Qualifying
Level 163
God Stats
4W - 1L
1,619 SR
Queue Stats
149W - 137L
1,953 MMR
Solo
Kumbhakarna
Kumbhakarna
Qualifying
LimpSznitzel
Kumbhakarna
Qualifying
Level 159
God Stats
4W - 1L
1,833 SR
Queue Stats
214W - 188L
1,888 MMR
Solo
Guan Yu
Guan Yu
Qualifying
MrPablσ17
Guan Yu
Qualifying
Level 158
God Stats
20W - 17L
1,697 SR
Queue Stats
244W - 234L
2,073 MMR
Solo
Agni
Agni
Qualifying
RizzasaurusRex
Agni
Qualifying
Level 64
God Stats
5W - 3L
1,703 SR
Queue Stats
78W - 54L
1,965 MMR
Solo
Team Averages
Qualifying
Qualifying
Average Tier
Level 156
1,671 SR
1,876 MMR

VS

Team Averages
Qualifying
Qualifying
Average Tier
Level 124
1,500 SR
1,729 MMR
Ra
Ra
Qualifying
 
Ra
Qualifying
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Qualifying
 
Hun Batz
Qualifying
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Qualifying
 
Kuzenbo
Qualifying
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Qualifying
Justriii
Jing Wei
Qualifying
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
215W - 184L
2,190 MMR
Solo
Bacchus
Bacchus
Qualifying
SuperSparta
Bacchus
Qualifying
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
176W - 156L
1,954 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
5
0 / 0 / 1
3,174
635
1,969
3,177
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
GooLagoon_25
Mercury
6
1 / 0 / 0
3,614
723
1,204
3,632
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kumbhakarna
LimpSznitzel
Kumbhakarna
5
0 / 0 / 1
3,369
674
812
3,622
1,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
MrPablσ17
Guan Yu
7
0 / 1 / 0
3,693
739
1,044
3,396
1,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 1 / 0
3,871
774
2,527
2,727
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
SusanoHelAthenaAphrodite

VS

Bans
ThorHe BoMartichorasAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
1 / 0 / 0
3,966
793
1,498
2,926
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
 
Hun Batz
7
0 / 0 / 1
3,599
720
621
3,683
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
 
Kuzenbo
4
1 / 0 / 0
3,358
672
1,048
1,906
1,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Justriii
Jing Wei
5
0 / 1 / 0
3,144
629
2,975
2,662
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
SuperSparta
Bacchus
5
0 / 0 / 0
3,317
663
1,971
2,609
1,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
1
Kills
2
2
Deaths
1
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
0
1
0.5
L
Ra
 
Ra
1
0
0
1
L
Hun Batz
 
Hun Batz
0
0
1
0.5
L
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Mercury
GooLagoon_25
Mercury
1
0
0
1
L
Jing Wei
Justriii
Jing Wei
0
1
0
0
W
Kumbhakarna
LimpSznitzel
Kumbhakarna
0
0
1
0.5
W
Guan Yu
MrPablσ17
Guan Yu
0
1
0
0
W
0
1
0
0
L
Bacchus
SuperSparta
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,556
Damage
8,113
16,554
Taken
13,786
6,145
Mitigated
5,997
7,132
Healing
6,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
1,969
1,575
0
1,578
3,177
912
0
1,059
2,118
0
13,965
L
Ra
 
Ra
1,498
278
288
1,211
2,926
1,071
0
1,435
1,485
28,308
0
L
Hun Batz
 
Hun Batz
621
147
0
1,664
3,683
1,173
0
1,086
2,597
0
17,081
L
Kuzenbo
 
Kuzenbo
1,048
428
0
996
1,906
1,236
0
0
1,736
7,187
0
W
Mercury
GooLagoon_25
Mercury
1,204
550
0
909
3,632
1,006
0
529
3,103
0
17,908
L
Jing Wei
Justriii
Jing Wei
2,975
2,250
0
1,161
2,662
715
0
431
2,231
0
14,791
W
Kumbhakarna
LimpSznitzel
Kumbhakarna
812
165
541
1,749
3,622
1,562
0
726
2,896
5,343
0
W
Guan Yu
MrPablσ17
Guan Yu
1,044
438
0
1,355
3,396
1,886
0
1,048
2,348
0
17,810
W
2,527
637
0
1,000
2,727
779
0
1,155
1,572
25,271
0
L
Bacchus
SuperSparta
Bacchus
1,971
462
0
1,674
2,609
1,802
0
381
2,228
8,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,721
Gold Earned
17,384
171
Minions Killed
149
0
Camps Cleared
0
551,195
Distance Traveled
499,493
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
3,174
635
33
7
0
94,619
0
L
Ra
3,966
793
56
11
0
116,191
0
L
Hun Batz
3,599
720
39
8
0
119,047
0
L
Kuzenbo
3,358
672
12
2
0
66,096
0
W
Mercury
3,614
723
36
7
0
130,612
0
L
Jing Wei
3,144
629
34
7
0
84,798
0
W
Kumbhakarna
3,369
674
11
2
0
108,433
0
W
Guan Yu
3,693
739
32
6
0
108,110
1
W
Agni
3,871
774
59
12
0
109,421
0
L
Bacchus
3,317
663
8
2
0
113,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role