Player Matchup

Discordia
Discordia
Boss_Bonkey
Discordia
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Emmman4
Poseidon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 33L
1,361 Elo+
Solo
Scylla
Scylla
Monokuma07
Scylla
Level 111
God Stats
7W - 9L
1,295 SR
Queue Stats
127W - 143L
1,284 Elo+
Solo
Hun Batz
Hun Batz
poisonxberryy
Hun Batz
Level 127
God Stats
25W - 16L
1,528 SR
Queue Stats
350W - 335L
1,506 Elo+
Solo
Surtr
Surtr
zaxhalfgod_halfd
Surtr
Level 122
God Stats
276W - 269L
1,535 SR
Queue Stats
1,219W - 1,257L
1,481 Elo+
Solo
Team Averages
Level 110
1,472 SR
1,426 Elo+

VS

Team Averages
Level 108
1,509 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Elmo666
Jing Wei
Level 128
God Stats
31W - 23L
1,639 SR
Queue Stats
940W - 933L
1,514 Elo+
Solo
Anubis
Anubis
JinxKrash
Anubis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,529 Elo+
Solo
Ymir
Ymir
supernate91
Ymir
Level 100
God Stats
17W - 17L
1,407 SR
Queue Stats
1,176W - 1,176L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Boss_Bonkey
Discordia
13
2 / 1 / 5
7,838
1,306
4,485
4,856
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
Emmman4
Poseidon
12
1 / 0 / 5
7,352
1,225
6,555
2,865
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Monokuma07
Scylla
12
2 / 5 / 4
7,274
1,212
6,609
8,781
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
poisonxberryy
Hun Batz
13
4 / 0 / 6
8,098
1,350
12,176
7,327
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 5
7,280
1,213
3,893
7,595
4,408
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Team 1 Tickets

334

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 3
7,561
1,260
6,534
4,432
1,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
 
Baba Yaga
12
2 / 3 / 4
7,514
1,252
8,524
6,261
2,913
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Elmo666
Jing Wei
13
0 / 1 / 3
6,954
1,159
4,957
8,404
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
JinxKrash
Anubis
12
1 / 3 / 2
7,003
1,167
5,051
6,677
3,742
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 3 / 3
7,055
1,176
3,500
11,772
11,529
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
10
Kills
7
7
Deaths
10
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
0
3
4.5
L
Baba Yaga
 
Baba Yaga
2
3
4
1.33
W
Discordia
Boss_Bonkey
Discordia
2
1
5
4.5
L
Jing Wei
Elmo666
Jing Wei
0
1
3
1.5
W
Poseidon
Emmman4
Poseidon
1
0
5
3.5
L
Anubis
JinxKrash
Anubis
1
3
2
0.67
W
Scylla
Monokuma07
Scylla
2
5
4
0.8
W
Hun Batz
poisonxberryy
Hun Batz
4
0
6
7
L
1
3
3
0.83
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
28,566
31,424
Taken
37,546
12,129
Mitigated
22,487
1,234
Healing
2,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,534
894
0
414
4,432
1,549
0
1,893
2,539
0
13,194
L
Baba Yaga
 
Baba Yaga
8,524
779
0
688
6,261
2,913
0
2,820
3,441
25,922
0
W
Discordia
Boss_Bonkey
Discordia
4,485
400
0
250
4,856
1,604
0
2,326
2,489
20,186
0
L
Jing Wei
Elmo666
Jing Wei
4,957
3,753
0
421
8,404
2,754
0
3,886
4,518
0
12,297
W
Poseidon
Emmman4
Poseidon
6,555
483
0
250
2,865
809
0
1,250
1,603
32,753
0
L
Anubis
JinxKrash
Anubis
5,051
116
0
534
6,677
3,742
0
2,629
4,048
16,846
0
W
Scylla
Monokuma07
Scylla
6,609
484
0
0
8,781
2,603
0
4,536
4,240
12,077
0
W
Hun Batz
poisonxberryy
Hun Batz
12,176
3,406
0
250
7,327
2,705
0
4,971
2,322
0
15,660
L
3,500
974
0
216
11,772
11,529
0
6,481
5,291
18,037
0
W
3,893
1,381
0
484
7,595
4,408
0
3,880
2,337
149
7,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,842
Gold Earned
36,087
148
Minions Killed
141
5
Camps Cleared
5
623,728
Distance Traveled
629,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,561
1,260
14
2
1
161,131
0
L
Baba Yaga
7,514
1,252
53
9
2
124,955
0
W
Discordia
7,838
1,306
45
8
1
123,066
0
L
Jing Wei
6,954
1,159
17
3
1
139,216
0
W
Poseidon
7,352
1,225
59
10
2
137,599
0
L
Anubis
7,003
1,167
42
7
1
94,155
0
W
Scylla
7,274
1,212
21
4
0
93,770
0
W
Hun Batz
8,098
1,350
11
2
1
144,402
0
L
Ymir
7,055
1,176
15
3
0
110,013
0
W
Surtr
7,280
1,213
12
2
1
124,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role